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Posts from Outcast's Path

5.0 (2 ratings)
In reply to vadim_t
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13 years ago
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vadim_t
Damn, another misunderstanding: the humans have 60 reputation. I currently have a quest from Gabriel – to defeat the besieging orcs (I don't want to do that). It seems like now would be the perfect time to ask Gabriel for 50 reputation – but he won't give it to me, the jerk...
So, it turns out that to break through to the treasure vault, I still have to defeat the allies....
According to the script, I understood that defeating them is mandatory... So, if you choose the orcs, do you get 70 reputation with the humans? That doesn't make sense.
Damn! It turns out that I had to play the whole thing from the beginning again (I loaded an earlier save). I met Laszlo – this time he was holed up in the castle – there was no help, and his defense was 66... In a fit of rage, I defeated him, sacrificing my entire army – except for 180 witches – and exhausting all my mana. And – oh, the horror! For this feat, I received the classic +3 reputation, for a total of 97... I didn't try anything further...
Unfortunately, I played the same version as you, and encountered the same thing. That's why I started redoing it and wrote that no one should download or play it. After that, I uploaded the current version, which doesn't have this issue. And without Gabriel, did you complete all possible quests for the humans? Did you collect the debt from the peasant? I don't remember if destroying the ring is mandatory...

Added 2 minutes ago
INTACTO
I downloaded the medium version, it's easy and enjoyable to play, thank you for the map, this is the only map I've played twice. Definitely in the golden collection!!!!
Thank you for your feedback! I hope you will fully enjoy playing the corrected version.
In reply to MasteR
13 years ago
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Juss456
Yes, unfortunately, I played the same version as you, and encountered the same issue. That's why I started reworking it and wrote that no one should download or play it. After that, I uploaded the current version, which doesn't have that problem. And without Gabriel, did you complete all possible quests for the humans? Did you collect the debt from the peasant? I don't remember if destroying the ring is mandatory...
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No, I downloaded the correct version, but I didn't start a new game; instead, I loaded a fairly early save. Unfortunately:rolleyes:
And I'm definitely not sure about the reputation: I collected the debt from the peasant, clicked on everything I could, and then only started attacking the allies:mad:
Okay, I'm starting from the beginning (I think this is the fifth time:)). The map is just too good, and there's no point in cheating.
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13 years ago
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So, it looks like I'll have to sacrifice some allies. Has anyone tried playing as the humans? Did everyone just abandon them to their fate? =)
In my opinion, the two most effective ways to develop a hero on the map are:
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13 years ago
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IMHO, it's better to invest in Dark Magic than in Combat Arts....It helped me a lot, vampirism on Fury units is quite powerful after all...
13 years ago
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Well, I started a new game (revised version) and reached the point of capturing the Human castle. My reputation with the Orcs was 94+3+3. The result: +2 to defense and knowledge, a bunch of artifacts like the Ogre Shield, and - THAT'S IT. No Phoenixes, no Subjugation. I'll keep playing, but it's a bit disappointing...
By the way, another feature appeared: when I captured the Elven town, the Elven hero disappeared somewhere(?). There was a fight with the garrison, and I captured the empty castle - the quest was completed....
My apologies! I was completely wrong about the first thing! Everything is great! It's just that no one said I did a good job - :)

After defeating all the demons in auto-battle, I loaded an earlier save, allowing me to continue playing as the Humans. It's definitely more enjoyable, BUT! I discovered the following unpleasant bug: I gained 70 reputation with the Orcs, but I still can't access the Orcish treasury... I suspect that I need to complete Crag's quest (?), but that means sacrificing 2 Human units, which I understand will be needed later for the Human quest "Gather Reinforcements"... Am I right? Or is that how it's supposed to be?
It seems that this doesn't help either. I don't understand anything: everything is done the same way, except for one thing - I didn't sacrifice the Orcish spy, but instead killed the Cyclops. But in the first version, I was allowed into Glavork's residence after reaching a reputation of 65...
In reply to vadim_t
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13 years ago
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vadim_t
Well, I started a new game (corrected version) and reached the point of capturing the Human castle. The Orcs had a reputation of 94+3+3. The result: +2 to defense and knowledge, a bunch of artifacts like the Ogre Shield, and - THAT'S IT. No Phoenixes, no Subjugation. I'll keep playing, but it's a bit disappointing...
By the way, another feature appeared: when I captured the Elven town, the Elven hero disappeared somewhere(?). There was a fight with the garrison, and I captured the empty castle - the quest was completed....
My apologies! I was deeply wrong about the first point! Everything is great! It's just that no one said I was doing a good job - :)

After defeating all the demons in auto-battle, I loaded an earlier save, allowing me to continue playing as the Humans. It's definitely more enjoyable, BUT! I discovered the following unpleasant bug: I gained 70 reputation with the Orcs, but I still can't access the Orcish treasury... I suspect that I need to complete Crag's quest (?), but that means sacrificing 2 Human units, which I understand will be needed later for the Human quest "Gather Reinforcements"... Am I right? Or is that how it's supposed to be?
It seems that this doesn't help either. I don't understand anything: everything is done the same way, except for one thing - I didn't sacrifice the Orc spy, but killed the Cyclops. But in the first version, I was allowed into Glavork's residence after 65 reputation...

The Human units are not related to the quest for reinforcements. They can only be reinforcements when storming the Orc town. I hope I didn't confuse you. You're confusing something; you are allowed to enter the main Orc's castle after 75 reputation or higher.

Added 4 minutes ago
The Humans will have access to the treasury after 65 reputation; the Orcs need to reach the main castle, which requires 75. As with the Orcs, you need to sacrifice something to get the bonuses
13 years ago
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Thanks! I messed up again – since I was gathering 100 orcs, I didn't pay attention to when they were allowed to approach the leader.
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13 years ago
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Did you play as the humans? Does the storyline work properly?
In reply to MasteR
13 years ago
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Juss456
Did you play as humans? Does the storyline work properly?
Unfortunately, no:(. With humans, the reputation is 95+, and the task is to capture the Orc city – everything is fine here. But:
1) With the Elves, everything is still the same: even after completing all the Elven quests and after the recommendation from the main human, they still won't let you place a garrison in the main Elf's city.
2) After receiving the quest to attack the Orcs, I still have Crag and his city.
3) After killing the Orc leader in his city, I still keep getting his quest – to attack the humans.
Perhaps the final quest can be completed by killing the Elves and thus capturing the 3rd Orc city, but I didn't do that – it looks too absurd:(.
In reply to vadim_t
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13 years ago
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vadim_t
Unfortunately, no:(. People have a reputation of 95+ and the task is to capture the Orc city - everything is OK here. But:
1) With the Elves, everything is still the same: they still don't let you put a garrison in the main Elf's city, even after completing all the Elf quests, or after the recommendation from the main Human.
2) After receiving the quest to attack the Orcs, I still have Crag and his city.
3) After killing the Orc leader in his city, I still keep getting his quest - to attack the Humans.
Perhaps, the final quest can be completed by killing the Elves and thus capturing the 3rd Orc city, but I didn't do that - it looks too absurd:(
Yes, I figured out what the error was. Now everything that could be fixed has been fixed, and I can confidently say that the map is 100% working. Everything is fine with the Elves. After 80 reputation, you are allowed into the main city. Thank you very much for testing it=) There's no point in you playing the map again, you already know the ending) And you probably know the plot of the sequel map:smile20: :smile17:
In reply to MasteR
13 years ago
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Juss456
Yes, I figured out what the error was. Now everything that could be fixed has been fixed, and I can confidently say that the map is 100% working. Everything is fine with the Elves. After 80 reputation, they let you into the main area. Thank you very much for testing it! There's no point in you playing the map again, you already know the ending. And you probably know the plot of the sequel map:smile20: :smile17:
No, thank you for the great map – I wouldn't have struggled with a bad one:D
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13 years ago
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First glimpses of the new continuation map. Sigrif's new adventure promises to be very exciting.
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13 years ago
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I was sure that this adventure in Dungeon wouldn't end! I'm looking forward to it: D :smile12: ;)
In reply to Heroist
13 years ago
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Hello everyone!
Has anyone encountered a problem where the game crashes during save loading? I have the OutcastLight version, and I've progressed quite far. I only saved on one quicksave, so I don't have a choice – either start over (which is unlikely), or do nothing. But I really want to finish the game; the map is interesting!!!
Thank you in advance!
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13 years ago
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Hmm, I haven't encountered this on this map, although my computer is extremely (highlighted, underlined) prone to this kind of issue. In previous large maps by this author, this problem sometimes occurred. The issue here is: due to a developer error, on large maps, the save file size exceeds (often) 30 MB (I might be wrong, this isn't my information), and the developers didn't account for this, meaning the game stops loading such large save files. This is the cause of all the problems. How to fix it: most likely, there's no way. It might be possible, but I don't know. Advice: on maps larger than "large," save more frequently. Also, it's just a scenario, so anything could happen.

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