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"E=Juss456]The most important spells from the schools of magic are found in the Tower. The rest is random, as different players prefer different schools. Some might like dark magic, while others might want to avoid losses with light magic... And I won't even mention how helpful summoning spells are, blocking the path of enemy creatures. The Mentor is there, closer to the center; I think that's the best place for him. You can also buy spells from the spell merchant. So, the main task is to reach the fourth level of the map with minimal losses. The "Pillage" skill will help with the portals. In the new version, I will reduce the number of portals.[/QUOTE]
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I'm not arguing; let it be random. It's just that breaking through most of the neutral creatures guarding the resource points without significant losses is very difficult; the neutrals grow quickly. Hundreds of lava dragons near the arena, etc. My example: the random generator gave me Deep Freeze, but without Deadly Cold, my hero can defeat about four dragons per spell.
So, I would still like to have the Mentor on the first part of the map...
Okay, I'm mainly writing about the following: in the new version, the script with the angels stopped working: a message appears, I click "Yes," 50 crystals are deducted, but the angels don't appear... I didn't even try to fight them. In the old version, the script worked, albeit with some glitches.
And also - I explored all the available areas before the angel script - but I only found 3 ruined towns (+2 with separate quests - they don't count). I don't really want to open it in the editor:smile26: