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Need a mentor! Even with a warrior, the neutral armies become too large to pass without incurring heavy losses. Moreover, it's unclear which magic skills to develop – this becomes clear only when you find out which spells the random generator has given you. So, by developing 3 elements right away, the main character becomes too weak to successfully compensate for the army's weakness with their magic... At the same time, the mentor should be located in the "first half" of the map...