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I have a suggestion: Necromancer Falmer. Specialization: When Falmer attacks a unit on the map, the necromancer infects it with a plague. Part of the unit dies. The percentage of units that die depends on the hero's level and the unit's level.
If you're interested, I can help with the implementation.;)
Like in Disciples? ;) Psathi had a similar idea. You can create it yourself if you want, on any test map, and I'll just transfer it to the mod ;) At least it will reduce the workload on me (although Ment is already doing a great job). Otherwise, there are still a lot of them to create... :p
Added 54 seconds ago Sanctuary
when will the mod be available?
Probably by the new year.... We're still collecting suggestions and people to implement them.
Added 13 hours 36 minutes ago FIX Sandro's army growth now depends on the number of units in the enemy unit, time, and the hero's level. UP Velund - a dwarf, specialization description: Can create artifacts. At least once a week. The strength of the artifact and the drop rate depend on the hero's level and the time since the previous forging.
He should at least patrol a bit. Otherwise, he'll run off to the left too early. :)
Added 3 minutes later I'll rework the function and add it to the mod. Another question: why starting vehicles? Is there any way to contact you directly in real time? Send it in a PM if you have one.
He was also a healer, that's why the tent remained.:rolleyes:
I saw that you're very good with scripts. I'm worried that the type contains CREATURE, and perhaps there's something similar in the names of other types :(. Are you sure there aren't any other types that contain the characters CREATURE? Because the developers sometimes named things in a rather inconsistent way... Just in case.
Are there really no other types that contain the CREATURE symbols?
There definitely aren't.
Dyrman
13 years ago
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I've already checked it out in the NHF mod; the hero turned out to be quite interesting. However, I think the special ability needs to be toned down... Now, all heroes have a slight delay before attacking a creature. I'll make the creature list constantly updated (weekly growth or hero-specific abilities).
Here's a biography for Sandro that I found: "During one of the many wars in Erathia, the overly ambitious inquisitor Noel was ordered to destroy all necromancers, and he almost succeeded in this endeavor, except for Sandro and his army. Sandro knew that his pursuer would soon catch up to him, and therefore he had to act as quickly as possible, as he intended to survive. A decisive battle followed, and ultimately, Sandro's army was defeated. He was left with only one option: to escape using the 'Astral Gate' spell, but Noel interfered with this teleportation, and Sandro found himself in an unknown land. He didn't yet know that this was Ashan, but at that moment, he simply vowed to himself that he would become the Undead King here."
His icon is my avatar ;)
MSCH
13 years ago
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Hello everyone. I have a few questions: 1) - Is Sandro even necessary? In the world of Ashan, there is only one mention of him - that he is Marquel's teacher. I don't particularly like the third game, and I think the concept of the fifth game is much cooler and offers many more possibilities for creativity. Therefore, I am against borrowing elements from Erathia. If you want, I can write a biography for this legend.
2) - Will Alamar be a dark elf, or is this also an element borrowed from the third game?
Please understand me correctly - I would like to eliminate all connections with the previous games. Erathia perished in the cataclysm.
Ment
13 years ago
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1) I didn't pay much attention, but Sandro is also in the sixth game now. So, it's not the only one.
2) I was just thinking about a name and decided that this one is okay. You can think of it as a namesake. Of course, TE.
Hello everyone. I have a few questions: 1) Is Sandro even needed? In the world of Ashan, there is only one mention of him – that he is the teacher of Markel. I just don't really like the third game, and I think the concept of the fifth game is much cooler and offers many more options for creativity. Therefore, I am against borrowing from Erathia. If you want, I will write a biography for this legend.
2) Will Alamar be a dark elf, or is this also an addition from the third game?
Please understand me correctly – I would like to exclude all connections with the previous parts. Erathia perished in the cataclysm.
1) Sandro is actually in Ashan ;) - he was mentioned in some video in the 5th part - and in the 6th part (it is also Ashan, but earlier) he will soon appear Judging by these points, Sandro is in Ashan ;)
Added 1 minute ago Ment outpaced me)))
Added 6 minutes ago psatkha
I found a biography for Sandro in my archives: "During one of the many wars in Erathia, the overly ambitious inquisitor Noel was ordered to destroy all necromancers, and he almost succeeded in this endeavor, except for Sandro and his army. Sandro knew that his pursuer would soon catch up with him, and therefore he had to act as quickly as possible, because he intended to survive. A decisive battle followed, and ultimately, Sandro's army was defeated. He only had to escape, using the "Astral Gate" spell, but Noel prevented this teleportation, and Sandro found himself in an unknown land. He did not yet know that this was Ashan, but at that moment he simply vowed to himself that here he would still become the King of the Undead."
The icon for him is my avatar ;)
Let's change the mention of Erathia. I think it's unnecessary in Ashan.
Added 30 minutes ago Lexsus01
Does it sometimes happen that the acquisition of a spell by Fahim is not reported?
Yes, it happens :(
Added 5 minutes ago RedHeavenHero
Unfortunately, this makes no sense. Only those creatures that were there from the beginning get into the array.:(
But this is bad :( Maybe, then, make it so that it doesn't always kill part of the squad, but only with a certain probability? Like, it doesn't work on newly appeared ones :)RedHeavenHero
You can temporarily disable triggers and enable monsters during the turn of other players.
There are simultaneous turns in multiplayer... RedHeavenHero
Then it is worth changing the three in the line defining the coefficient to a smaller number.:smile01:
We'll see. We'll test it :)
A small note: After 10 battles, the delayed plague of Falmer starts to annoy :( This is, IMHO, of course, but still... - This is another reason to make the killing probabilistic, "yes or no". I would also like to tie the damage to the tap shoes and the element of earth. That is, it would not work on some creatures with protection from earth (dark elf dragoons). And Green tap shoes would increase the damage ;)
MSCH
13 years ago
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No, you don't understand. I have Heroes of Might and Magic VI, and I specifically bought it to create a more detailed map of Ashan.
And here's what I can say:
A large part of the heroes in Heroes of Might and Magic VI are simply copied from Heroes of Might and Magic III, and therefore it's logical that Sandro is there. There's also Shiva, and Ciel (only for Necropolis), and many more, I just don't remember them all, but there are a lot.
In this case, Heroes of Might and Magic V is unique, both because all the heroes are different (without any borrowing), and because the events of Heroes of Might and Magic V take place 400 years after Heroes of Might and Magic VI.
The Hungarians didn't even have enough brainpower to come up with a couple of dozen new heroes.
But I would like to create a story after the events of Tribes of the East, even after Dark Messiah of Might and Magic. Like, Arantir dies, but others appear, and so on.