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Posts from War of the Gods

5.0 (1 rating)

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Map
Map type
Multiplayer
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#1
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Map name: War of the Gods - Gods Battle .h5m
Game version: 3.0
Map type: Multiplayer
Size: 96x96
Dungeon: absent
Total players: 2
Author: Vestnik

Description:
The eternal war between two brothers is raging with new force. While Zeus feasts on the top of Olympus, his brother Hades prepares an army of demons from Tartarus to overthrow his brother from the heavens to the earth...

Have a nice game

The map has been edited and re-uploaded.
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1 file attached • Total size: 349.3 KB
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#2
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completed the map on veteran difficulty:

what I didn't like:
- many objects that cannot be interacted with (the first example is the gargoyle outpost near the Zeus castle)
- many objects and resources that can be approached without fighting the guards (the same applies to the so-called garrisons)
- until meeting Hades, I didn't lose a single creature from my army :) it's too easy

what I liked:
+ the idea is interesting, but the map is unfinished)
+ the lighting is unique, especially in the desert area

in general, if you want to continue with this map idea, you should work on it carefully and check everything thoroughly (I won't comment on the scripts yet; you can gain experience and add them later)
Again, I repeat, it's very easy to complete:smile42:

P.S. By the way, the idea of placing storm clouds over the craters was borrowed from me:smile01:
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1 file attached • Total size: 139.4 KB
Карты для Heroes V: Повелители орды:
Multiplayer: Господство, Извечное противостояние, Война за Магию, Торговая империя, Анатомия войны, Эксперимент
SingleScenario: Последний Рубеж, Трон, Элиралис, Вернуться домой!, Лабиринты разума
Campaign: Колонизация
#3
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Herald

. Also, what about the difficulty level? Maybe it would be worth adding a hard mode?
Enjoy the game.


It's impossible to do without hardcore; add at least a little bit of it ;)
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#4
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Okay, we’ll keep working on it. Regarding the clouds, I didn’t use any; I created them myself. And I didn’t have any problems with the gargoyle starting location (except that it sometimes appeared as a church). I’ll upload the corrected hard version soon. P.S. Regarding the lighting on the map “Necropolis Light (Dirt)”.
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#5
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The idea is great! The plot is quite interesting. It's a pity that there are no Dungeons.
But the map definitely needs to be refined, as it is very easy. In essence, many objects have no guards.

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