Posts from 2010
Played to 2 wins.
Зима 2011-12.
Took all the resets...light the respawn, on 111 6 heroes, Erdamon showed up whom I decided to level up) and Enova who became the GG...light the conservatory near the town and see a path (as I thought to the enemy's secondary)...but I have money and I didn't want to run into the enemy but to arrive at the start of week 2 with angels...but then a scout hero reveals a GO on the other side and I immediately rush through everyone to that respawn...there are also decent money and a friendly secondary)...on week 1 I took 3 crypts — 1 maxi and 2 pre-maxi...on day 117 I smashed 90 golems and captured an external dwelling of griffins...in the capital 1-6 without 5 in the citadel, in the secondary also 1-6 without 5...at the start of week 2 I fight in the town, I wanted to smash the conservatory but I didn't have enough money to buy everyone I wanted...I decided to smash a Naga Bank, it turned out to be a maximum...mass slow I leveled only after taking the bank...I buy additional troops and on 1.2.3 I smash 2 conservatories (4+3)...it was a maximum with an upgraded stack and spell power 1...so everyone started killing groups of griffins...by the end of the first week I revealed a 3rd conservatory, which I planned to take with Erdamon...on 1.2.4 I run into the treasure zone, I wanted to enter the library and fight in the capital...no mana and the library is guarded by a group of Beholders(9)...I smashed them and nearby another 16 Beholders guard a Pandora's Box (for 10000 experience)...there I also killed the trolls for all the water...I spent a turn on all of it and time was running out because I was in a hurry to visit someone and didn't want to linger there...on 1.2.5 I fight in the town and position myself for a speed boost on the champion...Erdamon smashes a conservatory(+3) and 2 Medusa Dens...on 1.2.6 I smash scouts and head to the GO...on 1.2.7 I smash the GO(70+) of monarch wyverns...and I approach the enemy capital...Enova level 17...stats 14 14 5 8...on 1.3.1 I attack the capital with the GG and 10 angels leave no chance...
Thanks for the game!!!
Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
Gomunguls (Red, Castle, Rion, Enova) def. Dubrovin Pavel (Blue, Rampart, Ufretin, Dessa) 2sm4d(3), 1.3.1
Thank you for the game!!!
That happened.
In the first week, there are 30+ Kentaur and 7 Elves, but 50+ Goblins are causing trouble and taking out 9 Kentaur. I take a secondary Stronghold, at home - 1-6 in the Castle, no money. No hidden units either. There's a Consultant on the Native land, but it's far away, 2 Consultants on the Stronghold, but no pathfinding.
In the second week, a Mini Naga-Bank, a Mini-Consultant on the Stronghold, a Shield +3+3, Enova arrives with 10 Angels and tears everyone apart.
Thank you for the game!
Pit for LM (red, Stronghold, Oris, Moner) def KostyaN (blue, Castle, Rion, Gunnar), 2sm4d(3), 134.
It happened.
111. Castle had an external dwelling of griffins right away + Rion with three of them and Valka with a dozen archers, and behind her also Gunnar:eek: and on top of that gargoyles came too, so as not to waste griffins on scouting; 2 Dwarf Cottages visible, Dragon Fly Hive; I cleared the ribs for free, got scared not to expose Gunnar and started messing around with his moves - wasted way too much movement, just to avoid being spotted, and I didn't want to reveal Valka either... 4 heroes, decent army: 18 marksmen, 30 pokemons, 10 griffins and 30+ gremlins.
112. 5th hero, scouted an external dwelling of archers for 20-49 lizardmen, already counted 6-7 (!) ranged guards on a not very big respawn:smile11: , money not great yet, but external dwellings are pleasing and heroes are good too...
113. a little overview, I see ГО (greyish psychos) and 2 passages: to snow behind air elementals (but there's also a block further from monks, so I give up...:( ) and to mud behind golems and grey shredders - going there then, Valka went sideways and cleared a couple of chests for 15 grey demons (both, bastards, for a thousand:mad: ) - even almost all gremlins survived, I decide to keep playing, even if money is completely uncertain:rolleyes: .
114. dad clears the mud guards, miraculously saving the tent on shredders:smile54: and even half of the health drain:) , there he clears a visited location +1 defense, gets Earth; at home I build griffins.
115. in the first column I find Slow:p , Alamar takes an empty Dungeon, and Gunnar returns to grass aiming for XP and later for the external dwelling of future marksmen; at home I build Citadel for now, but there's no money at all:( :smile18: .
116. I break through 30+ lizardmen with the loss of 1 griffin (eh, Tactics:smile54:!), finally realize that I shouldn't even dream about cavalry, I build griffin growth...
117. some dumb day:smile33: , upgraded griffins, but didn't go into the Dwarf Cottage with the mini grey stack using Valka, camped at the entrance + Gunnar ran somewhere in the wrong direction, had to turn around later:smile32: ... 460 money left, horrrible!!!
121. finally took the Dwarf Cottage:D , run to the second one and again a dumb moment - due to lack of heroes, I took new archers from the external dwelling with dad and didn't disperse him:mad: , we can only dream about a 6th hero:rolleyes: .
122. I start being greedy for XP and run sideways too far with Gunnar to the 2nd Dwarf Cottage (also mini:( ), though I should have done it with Valka without losing dad's moves... + I don't take the tree there guarded by grey minds:smile33: :smile33: :smile33: , so far no book, no meat, no skill - nothing:) , and Earth is still basic - I go level up on shooters:) .
123. finally bought the 6th hero:D , thirty white griffins and 40+ crossbowmen wipe out everything, cavalry turned out not really needed:smile26: ...
124. cleared an artifact for disabling morale, in another chest they gave an artifact instead of money, harsh...:(
125. red's scout hero with an arrow kills my hero on secondary territory:mad: , I go into the basement, there's a necro secondary town and Mass Slow, I made a mistake here apparently and didn't take Expert Earth - Basic Air as the second option, for which the next day they ruined my leveling with Estates:smile04:!..
126. I clear the necro secondary respawn with everyone.
127. I clear with the scout hero on snow behind the wasps the boots from gogs, barely manage to buy cavalry without spell book so far and without any prospects for good purchases even:smile18:.
131-132. I was in a hurry, lost 1 save:) - finally took the native tree on 8.
133. prison with Eena 5th level and a warrior's grave with a Belt of Luck:smile18: .
134. reached the Medusa Nurseries, of which there turned out to be many on mud + an exit to treasure zone there with 15000 HP at the entrance for free 15 giants and further Book of Air with trees and 2 drowners guarded by up to 10 archers, but ГО let Moner in too early:smile26: ... seeing Expert Tactics on him with a spy, I realized there was even a 1% chance in the "finals" and didn't even fight:o ...
Thank you for the game and experience!
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
Let's aim for the playoffs in 1-2 weeks!
XL' (red, Inferno, Russia, Moner) def blackpoint (blue, Stronghold, Oris, Kragg Hack), 2sm4(d)3, 213
Thanks for the game!
This defeat only made me more determined, prepare for revenge:smile19:
The opponent didn't have a good game.
Thanks for the game.
Volland (red, barb, ogre specialist, Tyraxor) def Alone (blue, castle, Orrin, Turis), TE, 8mm6, 116
The opponent didn't get off to a good start
Thanks for the game
I fell for Turis; my second hero was — though from the overview I saw that the central respawn was without external mines, without cons, etc. On 112 I broke through two different entrances into neighboring respawns and hoped to find something there to sway the game. But on one side there were monks up to 49, on the other side grottos and lizards — I attacked — it turned out to be exactly 49!!! — since I went in without archers against them. I didn't have enough strength. I decided not to continue
OUTLAW (blue, Dungeon, Lora, Dimmer) def Scorp (red, Swamp, Verdish, Greendan), 2sm4d(3),1-1-5
Start with a full stack of harpies, native hero brought levels 1-3, on 112-29 gr. harpies. Breaking through to native secondary town, took boots from grand elites along the way. Capture native secondary, wander through upgrade buildings, roads are fast + stable ahead. But Scorp's game didn't work out.
Thank you for the game!!
Confirmed
111 overview: central respawn, at respawn only a hive and immediate guards towards secondary towns and onto the opponent (ГО), BUT secondary is native and Greendan arrived
-there is a restart 112 (last) by mutual agreement
111 push through to 19 ul basilisks, remaining 6 lizards )), lost an additional bought shooter, then along the road 50-99 butterflies, bypass them
112 don't reach the overview at native secondary, and before it 20-49 goblins ((
what to do ??? have Greendan and as if native secondary is visible treasure zone and an overview that will reveal almost all of it - leave Greendan in the tavern - semi-bluff, if restart, then let the opponent take it ... (even though army is lost there are still some prospects)
- no restart followed, oh well let's play
113 buy another shooter for Kira and he with 6 lizards and a shooter loses to 20-49 goblins (there are 40+ of them)
114 bring Greendan 7 flies, finish off the remaining goblins, scout-overview: and realized it's the end of the game: further 20-49 ul zombies, entire army 7 flies, visit Greendan +1 defense and somewhere got bless, kill zombies with loss of 2 flies )) , then 50-99 ul goblins didn't finish off 20 of them due to those goblins' morale, the flies never got one... happy ending ((
Thanks for the game, ))
The opponent was clearly unlucky with his citizen — with 8 faeries totaling 40 SpellPower and advanced [color] for any combat, Tazar's specialty didn't save him at all!
As for me, I got evenly distributed Dragon Utopias near each town behind the computers, and all of them were tier-3s! :) the central clearing also surprised me with 3 more Dragon Utopias — by week 3 I took all 6, but even 30 SP ideally still wouldn't match what the faeries had))))
Start: harpy external dwelling near the castle, first turn upgrade, second turn portal
– by day 114 — 8 heroes, including 5th-level Sracker from the prison, steadily heading to the cats in Castle
but the bots ruined it — Lorelei popped out of the teleport onto the dirt, thought it was either a comp Dungeon or Necro, but ran to Stronghold
– meanwhile in the underground we finally found the Dungeon lords, and Lorelei, after taking Stronghold, flies back to pass the harpies in a chain to make it in time
– on the turn pass, the Stronghold with the Citadel that was traded for, and Sracker with eyes inside falls: the Tower didn't shoot birds on principle — never again will I put a non-artillerist without a bag))) and the Warlock who emerged from the darkness breaks the end of the chain aimed at the Dungeon
– Lorelei has nowhere to rush — she takes Stronghold again, another scout hero with a harpy runs out to the Dungeon, positions so the Warlock can't reach ;) but no — Ryan attacks him with a single Pikeman!! thought I'd be slowly and tediously killing the tent with the harpy, then the Pokémon, but Ryan, unlike me, had a shooter — another hero down! to top it off, the last Barbarian from beyond the mountains takes Stronghold back again... in short, Castle never got built, my own Dungeon not captured, heroes halved(((
Week 2: Lorelei's harpies with the week 1 army finally take the Dungeon, where everything is already bought out, and on the way back to the main they fight the Warlock, who conveniently halves them with a shooter :( with the remnants + fresh ones from home, Lorca cuts through to a Castle town underground — there's a treasure zone with Dragon Utopia number one! but the guards are angry all around, and while breaking through, I forgot to turn off the no-return on the harpies against the iron golems, had to put cats nearby — ended up losing both them and the shooters
– but Lorelei is level 14, Logistics, Explorer, and even got Fire! :) I scout into Stronghold, dive into the dwelling beneath it, scouting chain catches the Dragon Utopia on the left, the dwelling is tier-2, gets devoured, out of a stack of 50 harpies, griffons pecked only one))) Malekith with a shooter takes a Conflux town, another Dragon Utopia nearby! I dive underground for now, there's a treasure zone, but it's winding — take the nearest hive and head to the Dragon Utopia by the start of week 3! Castles in both Dungeons, didn't put garrisons
On week 3, I take max credit, and starting from day 133, I crack open a Dragon Utopia per day: Lorelei scouts and runs, while the chain hauls bags along super-fast roads from town to town
– on day 135, I break the citizen (strange, the harpies don't one-shot the crystal dragon)))) — behind it is a crazy clearing with 3 Dragon Utopias nearby!! thought about not taking the one off the road and going straight to visit, but the second one gave a blue cap — if I'd jumped closer to the reds, the scout with new growth wouldn't reach the main — I jump to the inconvenient Dragon Utopia, in the backpack among many relics are a couple of Earth books, a couple of Lion Shields, ideally I could assemble the Titan set, but the caster with the booster already hits for 1800! :)
On day 141, after receiving the gathered bag with growth, I spot the red scouts near their treasure zone entrance — options: either chase into the darkness, or devour the capital and present Tazar with a bleak choice — either return to the paws or flee into the unknown of the terrain I've opened up and cleared — I decided to make it to the capital, but didn't reach it — the road from the citizen was longer than in my case, and I also missed the intersection
– on the reds' move, on the edge of visibility, a scout with the bag and an accelerated Tazar stir — I decide to try not to catch, but to drive him into a dead end
– but Tazar hid somewhere below, I slipped past on my move, he flies out on wings behind me onto the road, driving off the blue scout
143: Logistics-Speed-Explorer Lorelei with the first jump reaches Tazar, there was essentially no FF, thanks to the opponent for the game! :)
PS: Vic wrote in the sub-thread that in TE Lorelei for Dungeon is the strongest hero after the Miner — and he was probably right, especially with a harpy external dwelling………!!
(с) Roger Zelazny
