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#303
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wowa (Dungeon, Lorelei) def Alone (Fortress, Styg, Tazar), TE-full, 143@Ностальгия

The opponent was clearly unlucky with his citizen — with 8 faeries totaling 40 SpellPower and advanced [color] for any combat, Tazar's specialty didn't save him at all!
As for me, I got evenly distributed Dragon Utopias near each town behind the computers, and all of them were tier-3s! :) the central clearing also surprised me with 3 more Dragon Utopias — by week 3 I took all 6, but even 30 SP ideally still wouldn't match what the faeries had))))

Start: harpy external dwelling near the castle, first turn upgrade, second turn portal
– by day 114 — 8 heroes, including 5th-level Sracker from the prison, steadily heading to the cats in Castle
but the bots ruined it — Lorelei popped out of the teleport onto the dirt, thought it was either a comp Dungeon or Necro, but ran to Stronghold
– meanwhile in the underground we finally found the Dungeon lords, and Lorelei, after taking Stronghold, flies back to pass the harpies in a chain to make it in time
– on the turn pass, the Stronghold with the Citadel that was traded for, and Sracker with eyes inside falls: the Tower didn't shoot birds on principle — never again will I put a non-artillerist without a bag))) and the Warlock who emerged from the darkness breaks the end of the chain aimed at the Dungeon
– Lorelei has nowhere to rush — she takes Stronghold again, another scout hero with a harpy runs out to the Dungeon, positions so the Warlock can't reach ;) but no — Ryan attacks him with a single Pikeman!! thought I'd be slowly and tediously killing the tent with the harpy, then the Pokémon, but Ryan, unlike me, had a shooter — another hero down! to top it off, the last Barbarian from beyond the mountains takes Stronghold back again... in short, Castle never got built, my own Dungeon not captured, heroes halved(((

Week 2: Lorelei's harpies with the week 1 army finally take the Dungeon, where everything is already bought out, and on the way back to the main they fight the Warlock, who conveniently halves them with a shooter :( with the remnants + fresh ones from home, Lorca cuts through to a Castle town underground — there's a treasure zone with Dragon Utopia number one! but the guards are angry all around, and while breaking through, I forgot to turn off the no-return on the harpies against the iron golems, had to put cats nearby — ended up losing both them and the shooters
– but Lorelei is level 14, Logistics, Explorer, and even got Fire! :) I scout into Stronghold, dive into the dwelling beneath it, scouting chain catches the Dragon Utopia on the left, the dwelling is tier-2, gets devoured, out of a stack of 50 harpies, griffons pecked only one))) Malekith with a shooter takes a Conflux town, another Dragon Utopia nearby! I dive underground for now, there's a treasure zone, but it's winding — take the nearest hive and head to the Dragon Utopia by the start of week 3! Castles in both Dungeons, didn't put garrisons

On week 3, I take max credit, and starting from day 133, I crack open a Dragon Utopia per day: Lorelei scouts and runs, while the chain hauls bags along super-fast roads from town to town
– on day 135, I break the citizen (strange, the harpies don't one-shot the crystal dragon)))) — behind it is a crazy clearing with 3 Dragon Utopias nearby!! thought about not taking the one off the road and going straight to visit, but the second one gave a blue cap — if I'd jumped closer to the reds, the scout with new growth wouldn't reach the main — I jump to the inconvenient Dragon Utopia, in the backpack among many relics are a couple of Earth books, a couple of Lion Shields, ideally I could assemble the Titan set, but the caster with the booster already hits for 1800! :)

On day 141, after receiving the gathered bag with growth, I spot the red scouts near their treasure zone entrance — options: either chase into the darkness, or devour the capital and present Tazar with a bleak choice — either return to the paws or flee into the unknown of the terrain I've opened up and cleared — I decided to make it to the capital, but didn't reach it — the road from the citizen was longer than in my case, and I also missed the intersection
– on the reds' move, on the edge of visibility, a scout with the bag and an accelerated Tazar stir — I decide to try not to catch, but to drive him into a dead end
– but Tazar hid somewhere below, I slipped past on my move, he flies out on wings behind me onto the road, driving off the blue scout
143: Logistics-Speed-Explorer Lorelei with the first jump reaches Tazar, there was essentially no FF, thanks to the opponent for the game! :)

PS: Vic wrote in the sub-thread that in TE Lorelei for Dungeon is the strongest hero after the Miner — and he was probably right, especially with a harpy external dwelling………!!
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny