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I don't understand one thing: why are some people so upset about the jumping? In my opinion, the rules are clearly stated, and of course, you can prohibit jumping from your starting town to the Guardian Order, but again, who and how will control this? Any uncontrolled ban is self-deception! Regarding the last remaining race and how it will be determined, I think this question is still open. I agree with dwp; the player will, in any case, plan which race they will leave for the first game of the final series. So, having two races left, the participant most likely knows exactly which race they will save for last and which they will use in the last game of the group stage. And if this last game doesn't happen (and it's not the participant's fault), then, in my opinion, it's wrong to deprive them of their right to choose!
Unfortunately, I won't be in the grand finale, but if I were, I would definitely plan to save the Necromancers for it; I don't think I need to explain why. However, since one of the participants in our group has dropped out, I have two races left: Necromancers and Elves, and I wouldn't be thrilled with the prospect of randomly losing the opportunity to play with Necromancers in the tournament at all. Why would I have saved them then? Here's a suggestion: the participant who is awarded an automatic victory must, in any case, declare their race for this "game," which will then be removed from their list. Since all of this will happen in advance, all participants will approach the final round with only one race in their lists.