Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
I'd like to share my thoughts on Astral Gates as well. My opinion is that jumping into or out of an Astral Gate to reach an opponent's base is utter nonsense. In my view, the rules should explicitly prohibit jumping into or out of Astral Gates. I think the reason why this is nonsense is clear to everyone. By the way, I believe that jumping into an opponent's starting zone from any other zone is a normal tactical move, and players should always be prepared for it (currently, this is prohibited in the rules). That's my opinion! :)