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Which side would you find most interesting to play as?
The main thing is the ATMOSPHERE! Yeah!
Or Lizarde and I will make Terabithia vs. Bad Country.
Except the ones we've made
Yeah, the discussion started very early.
GM... I don't have enough knowledge to come up with clues :)
"Prepare your sleigh in summer"...
GM... I don't have enough knowledge to come up with clues :)
Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
How about we discuss Mafia 4 here?
Who do you think will be killed today? хЪ
Dude, I'll be leaving around 12 too, we can still play one more round of Mafia! Let Kostya be the GM, he doesn't have anything else to do anyway except chat.
Corpses - change your avatars immediately, add more info to your profile and signature, and then I won't kill you O=-)

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
P.S. I'll play any mafia game.
P.P.S. I also had some ideas about roles, but I forgot them.
Setting – the central headquarters of the Third Reich.
German General Staff:
Führer – the leader of the nation, suffering from paranoia, because of which he changes his appearance every day, and no one, except for those closest to him, knows him by sight.
Special Ability – none.
Features – his voice is considered as 2, avoids death with a 50% probability, knows the doctor.
Weapon – none.
Status – good.
Doctor – the Führer's personal doctor. He treats most of the high-ranking officials of the Reich.
Special Ability – resurrects the killed.
Features – knows the Führer.
Weapon – none.
Status – good.
Gestapo Officer – a gloomy personality. Known for his sadistic tendencies, and therefore he is feared even by high-ranking officials of the Reich.
Special Ability – interrogation (learns the status and deprives the interrogated person of their special ability for the next night, a blocked character cannot be killed). If he interrogates an adjutant, he kills him.
Weapon – Walther P-38.
Status – bad.
Adjutant – a very curious fellow. He knows everything that happens in the general staff, but he doesn't say anything. Because of this, he is disliked by the Gestapo and despised by the officers.
Special Ability – observes the character.
Features – if he falls into the hands of the Gestapo, he dies.
Weapon – none.
Status – bad.
Officer – an ordinary officer of the Wehrmacht or SS.
Special Ability – none.
Features – if an officer is attacked, he wounds the attacker (blocks the attacker's special ability and gives an additional clue).
Weapon – Walther P-38.
Status – good.
Soviet intelligence:
Standartenführer – a daring Soviet intelligence officer who has access to all documents of the general staff. He is also known for being able to slip away even from the Gestapo.
Special Ability – murder, theft of documents (learns the status of a random character).
Features – 50% chance of slipping away from the Gestapo.
Weapon – TT pistol, stiletto.
Status – good.
Soviet intelligence officer – an ordinary intelligence officer. Not as skilled in espionage as the Standartenführer.
Special Ability – murder.
Features – none.
Weapon – TT pistol, stiletto.
Status – bad.
Radio operator – performs the role of the Standartenführer's secretary. She is very beautiful, which allows her to gain the trust of officers.
Special Ability – blocks a character.
Features – none.
Weapon – none.
Status – bad.
British intelligence.
Sturmbanführer – an English spy. Very skilled in his work – he can kill an enemy so that no one can notice him. A sharp mind helps him find a solution to any puzzle, such as slipping away from the Gestapo.
Special Ability – murder.
Features – the adjutant does not see the murder, cannot be wounded, 50% chance of escaping from the Gestapo.
Weapon – Colt 1911, stiletto.
Status – bad.
British spy – an ordinary agent of Britain. Not as professional as the Sturmbanführer.
Special Ability – murder.
Weapon – Colt 1911, stiletto.
Status – bad.
Conspiratorial agent – a member of the German Resistance, helping British spies.
Special Ability – checks statuses.
Status – good.
By the way, there were 42 assassination attempts on Hitler. And all attempts failed.
And I'm leaving, but on the 16th.
Added 4 minutes ago
Yes, yes, there are many letters here.
Grammar Nazis are outraged.
Why are Sturmbannführer and Standartenführer spies? These are German ranks.
And Sturmbannführer... Conspiracy, conspiracy... :) I'll talk to the GM (after the 4th Mafia game) and we'll finish it.
Added 10 minutes later
Let's just say - these are their call signs.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!
Regarding the topic:
1) The Germans have very few roles, only 5.
2) The Germans are killing their own. Well, that's certainly a novelty:D
3) It's more expensive to eliminate officers, and I assume they replace "civilians."
4) Does the Doctor know the Führer? O_O Why? He already has 50% protection.
5) 2 pure blocking roles, one of which is with the Soviets. If we make 2 night actions (kill and block), that's very cool.
6) Why do the British need to check statuses? O_o
7) The Gestapo helps the intelligence more than the Germans.
Regarding Soviet intelligence, it's not clear why its leader needs to evade the Gestapo. If he gets caught, it's only a good thing. He has a good status.
Now about the British. Why does the commander have a bad status? O_o
Then, first, you should find a GM, and only then deal with the setting.
Here, sorry if I expressed myself harshly:)
And in general, I repeat that it's too early to start discussing. One thing is to prepare something in your drafts, and another is when the setting is already published. I'm not even talking about the fact that it's a bit disrespectful; Mafia 4 is still ongoing, and this step can be seen as "I don't like Mafia 4, let's do something else, and we should close this one."
In general, it's worth writing all these settings in a notebook, checking the balance, and later (at least right after Mafia 4 ends:rolleyes:) publishing it, IMHO.
1) The Germans have very few roles, only 5. - But there are 11 roles in total; let's add some ordinary German soldiers and balance the number of spies; it's not that hard.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!