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Posts from Demon invasion.

5.0 (2 ratings)
In reply to Gerter
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7 years ago
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Gerter
mentor near the garrison next to the 2nd Demon city; a Fortress is only available in human lands.
Thank you.
What determines the strength of the Bombardier skill? Is it related to the spell?
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7 years ago
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fireball: its power increases with level, approximately +20 additional damage for every 5 levels.
In reply to Gerter
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7 years ago
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Gerter
The Fireball spell's damage increases with level, like +20 additional damage for every 5 levels.
Interesting... if that's how it works, then why would I bother going into Inferno with fire magic? Where can I read more about this specific ability?
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7 years ago
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this is a special level, but it also has a cave dwelling cast at the beginning, although it's also weak. In this mission, machines are only useful in the initial push and against the first enemies (maximum 1.5-2 months), after which you definitely need to get rid of them.
In reply to Gerter
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7 years ago
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Gerter
This is a special build, but it also includes a small investment in the Dungeon faction at the beginning, although it's not very strong. In this mission, machines are only useful for the initial push and against the first enemies (maximum 1.5-2 months), after which you definitely need to abandon them.
Exactly... the Dungeon faction somehow threw me off... and I was right to think that the spell ////A projectile fired from a ballista explodes on impact like a fireball (the effect is similar to casting the "Fireball" spell). The "Magic" parameter, used to calculate the damage of "Fireball," increases by +1 for every five levels of the hero./// machines are not useful in any of the maps in this campaign... I completed everything with one set:
Defense (BDP)/
Darkness (everything is maxed out)/
Shapeshifter (mana) + transition to Empathy/
Charms/ Scale +2 super spells for the main hero
Leader (Empathy).
I will definitely mentor - I need to break through the guard (Necromancers) https://d.radikal.ru/d08/1903/f6/eb40e1a62eac.jpg
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7 years ago
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won the fifth game in 2.5 months (stats). Had a good start - immediately acquired navigation and carriages, bought Deleb in the tavern, and sent him to gather resources at sea. Thanks to the carriages, I got the green boots on the 2nd week, found chaos and defense artifacts, but no BDP yet. On the 3rd week, Hafiz arrived - , and brought me the Sar-Issa Robe. He didn't even make it to the garrison when Nura attacked, barely survived, 1 demon remained , but I got the Rune Axe and the long-awaited BDP. Towards the end of the month, I took the Demon Castle, before that, I acquired the Sextant and cleared the Temple, where I found the brown boots. I took a couple of Imp boosts, immediately went to clear the surface, and along the way, defeated Nazir - . I got the Phoenix Cape, which allowed me to acquire 60 Colossi and the Dragon Necklace. I cleared both pyramids , , and got Archdemons from the Sphinx (I wish I had a regeneration artifact, though). Razak appeared on the horizon with 20 Titans, but most importantly, with 300 Gargoyles. I didn't fight him - I went out to sea and sailed to the Mage cities - 3 beacons + Sextant + Navigation, and reached them in 2 days. I reached the Titans, took the quest, and retreated to my city. I defeated Razak in 3 turns , , and got the Marckel's Skull and Dragon Greaves from him. The first Necromancer approached, but it was better that he didn't - . Then I gathered all the meat I had and immediately headed to Utopia - . And immediately went to capture the Mage cities and finish the mission. At first, I finished it 1 day slower, which gave me 602 days in the entire campaign - the Red Dragon badge, which was 1 (!!!) day worse than the Thunderlord. But I managed to replay the ending a bit and made up that day - https://imgur.com/a/2WP2ATW. In my opinion, the mission is easier on Hero than on Veteran. On Veteran, mages rarely come, but it's hard to defend against large armies without Dark magic and Sandro. On Hero, they attack from the very start (when I finished on the 3rd month, all the mage heroes were defeated, and the AI was hiring everyone). They use medium-sized troops, which makes it quite easy to defeat them with Imps. Plus, as I noticed, the AI spends most of its resources on artifacts and mini-artifacts, which only enriches us and ruins itself.
In reply to Gerter
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7 years ago
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In my opinion, the author seemed to run out of steam towards the end of the campaign and got tired – each subsequent one is easier than the previous, and then it's just not the same. The first two were challenging for me, and the final battles in the third and fourth were also difficult (I leveled up to 34, but there wasn't enough manpower). Now I'm beating the mages (I hate water because of the loss of a turn).
7 years ago
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Found some time.

Continuing to play through the 4th mission.
I defeated 6 zombies and 2 imps with 4 ghosts, along with 40 Cyclops with clubs, 71 Griffins, and a damaged mage. They approached within one turn's distance. I was afraid of a double attack, but without black magic, just a tent helped. Even after losing some units, the Cyclops finished the job, and then they took care of the Demon Sign themselves. :)
If I had engaged with my entire army, it would have been wiped out. I thought I would weaken the Orc, but I ended up destroying it.

Strangely enough, I found a forbidden Aranthir in the tavern. The Aranthir turned out to be incredibly useful. Without even participating in a single battle yet, it gave my hero slow, green resurrection, and ghosts. Without the ghosts and resurrection, I wouldn't have been able to defeat the Orc with just 2 imps.

It's the 4th month, 4th week, 2nd day, but the mentor hasn't been defeated, and the path to the 2nd castle hasn't been cleared. I've only been defending successfully.

My army is only 14/40/83/120/87/711/38, and I have no money (67k). The second castle has more troops available for hire than the size of my army, and the first castle has a growth rate of 1.

It's strange that I'm only losing imps, while the enemies always come with armies 10 times the size of mine, with 1 city. They die, but they still have a huge number of troops. I've already defeated over a hundred growth units from the Knight, Mage, Elf, and a little less from the Orc.

In general, it's the same siege. Fortunately, the main hero moves far and fast.
I'm going to attack the mentor. I need to use the Witch Hut tactic and level up the heroes with the mentor. :) https://c2n.me/41SksAo

The hero is level 31 (almost 32), with stats 41/3/7/16 https://c2n.me/41SjAz0, equipment https://c2n.me/41SjBur, let's continue playing. :)
Interestingly, the specialization for dealing with enemies and their units is inaccurate, but the Elf hits everyone with lightning for 100%.

https://c2n.me/42056Pq The mentor's guard has been defeated, but with a Lion Crown instead of an Experience Hat. Now, at level 32, I can defeat everyone https://c2n.me/4205lDx
In reply to vasik
6 years ago
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After the battle with Vittorio, and after defeating him, the game crashes with an error. I'm playing as a hero and recorded a short walkthrough on YouTube. The name of the error event is: APPCRASH. It happens when I start moving the main hero from the castle, and after skipping a turn, the game crashes. Sometimes it doesn't crash if the main hero doesn't leave the castle. It's a real mess. The crashes started happening constantly after killing Vittorio. It's impossible to continue playing.
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6 years ago
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Author, what is the name of the music in the missions for Sigrif? I don't remember hearing it in the game.
In reply to Некромант555
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6 years ago
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Necromancer555
Author, what is the name of the music in the missions for Sigrif? I don't remember hearing it in the game.

It's original. "Personal" music for Kha-Beleth.
In reply to MasteR
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6 years ago
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As I understand it, there is no continuation of this campaign, and the storyline is not yet finished, right? Or is there something else?
In reply to Saravok
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6 years ago
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Saravok
As I understand it, there is no continuation of this campaign, and the storyline is not yet finished? Or is there something else?
For now, the only continuation is a single map called "Escape".
In reply to raspisnoy
6 years ago
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Could you please help me with the "Invasion from the Underworld 2" mission from the "The Restoration of Erathia" campaign? The objective is to leave Shio through the portal. However, the portal won't let me pass and sends me to the mentor for a hint, but the mentor doesn't provide any useful information – he just changes my skills. I've tried everything.

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