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Posts from Escape

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Miraculously, I pitted the knight against the demon – now there’s only one demon left pursuing me https://c2n.me/3SBNqtf (and I have boots and a bunch of good artifacts). Before that, I crushed the demon garrisons, so I’ll take out the remaining two knight garrisons and the demon himself. Just a couple of steps separated me from the battle, but then the knight decided to block the Sanctuary where a secondary hero was stationed, and the demon ate him, suffering significant losses in troops in the process. Against him, I have my strongest slot – 123 Vampire Princes, and good ranged units (4 ranged attacks per turn), overall slowing, and -4 morale from artifacts (passively, the Demon Ring and Necromancer’s Cloak), so he’s doomed. By the way, after completing the quest for the Dwarven Hammer, I kept the hammer – is that what I’m supposed to do? In any case, it’s the best item; I don’t want the club with minus initiative or the useless staves. The bow and the Novice’s Staff will clearly be weaker in an army with only 20 liches and 0 skeleton archers. ---- Damn... I killed the demon, which had the Forgotten Hero’s armor and the Boots of Magic Defense displayed on it, but I didn’t get anything. I just saw that a blue hero with his starting army reappeared near the starting garrison
In reply to MerlKori
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MerlKori
In my opinion, at the start, Merl should be given not a spiritual connection – it’s useless until she leaves the garrison – but a banshee’s cry, because the random triggering of combat spirit when breaking through armored units solves everything. Eternal slavery would also be more useful – an extra skeleton saved with its help is far from unnecessary at the beginning.

I’ll add the banshee’s cry in the next version, as soon as other changes are accumulated.
Кампании для Heroes V 3.1 (Трилогия):

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You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


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Красный кристалл
Синий кристалл
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Мультиплеерные карты для Heroes V 3.1:

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probably it’s better not to change anything in the settings and abilities of the hero (it’s fine as it is), but just set the first week as a week of balance (or even better, a week of sorrow). (the Necromancer thought, planned his escape, raised a ghost and skeletons, and taking advantage of a good moment (a week without the Spirit) decided to flee :)
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I finished the map, everything is great. The plot is interesting, and I'm looking forward to the sequel. I'm also thinking about Sandro... I'm curious how the author will handle the fact that in Heroes 6, he was causing trouble with Ashan and that this creature doesn't care about life in Ashan. Because as far as I remember, he craves knowledge that even Ashan and Urgash don't possess.
In reply to AstralLein
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I downloaded the scenario automatically a few weeks ago and enjoyed playing it. I didn't know the author was Master. I completed both of your campaigns with a Hero, but I didn't recognize the mapmaking style. This scenario is much better than the campaign scenarios. The running around the tree lasts much less time here; you don't have to spend half a year running around with a fully upgraded hero and destroying legions of enemies for no reason (when you can easily destroy dozens of legions, but it just takes a long time). The map isn't overloaded with quests like "find three plants," and Rutger, unlike the Devil or Faydean, doesn't kill units with a single hit and is a quite adequate boss. Moreover, the author meticulously balances every stage of the hero's development in each mission, and this is the only scenario that makes you want to replay it. But each new map is definitely more interesting than the previous one. Thank you.
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I started playing as a Warrior.
Recently, I successfully escaped from a trap near the Sanctuary, where I was surrounded.

But how? How did you escape from them?
Справедливость превыше всего, но милосердие превыше справедливости (Ольга Брилёва)
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I'm trying to complete the recruit level. I passed the upper level easily; no special skills are needed there, just knowing the tricks. Next, I liked the Inquisitor; at first, I thought he spawned in 5-7 fragments from the hero, but then I realized he spawns in 6 locations, and I liked that idea. I can't pass it further; I go to any of the portals, logistics are maxed out, but they still catch up to me.
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In some areas of the map, creature stacks will move and block paths to objectives every day. If they are difficult to kill, you need to keep this in mind to avoid getting trapped. There is a pattern to these movements.

Unfortunately, I didn't take this into account. As a result, my hero got trapped. I had to restart. Overall, the scenario is interesting and dynamic. If I compare it to other works by this undoubtedly talented mapmaker, I consider it one of his best.
In reply to atlant108
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Not a bad scenario. I finished it in 3-4 months because of all the running around. I failed so many times... And I only used cheats a few times, just for teleportation.
But I'm really looking forward to the sequel.
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Is there a sequel? I finished the map too quickly.
Всегда играю на Г.
In reply to raspisnoy
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raspisnoy
Is there a sequel? I finished the map too quickly.

There is no sequel. Creating it requires 1) a lot of time and 2) an overwhelming desire to delve into all of this again (plot, new images, features, videos, etc.).
While the first point isn't a major issue, the second is completely absent.
At most, I can manage to finish the sequel to the map "Red Crystal" before the new year.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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The estimated release date for the second part of the campaign is June 14, 2020. (I'm writing this primarily for myself, to have an incentive not to delay it).
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира

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