Walkthroughs for custom maps.
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- maxuta
- Seven Seals
- Paragon
- camp004
- The Lost Empire (Zagubione Imperium)
- wrota-czasu
- Великая Война Dragon's
- Das Weltreich II
- 007 chases Dr No (v 12 2006)
- Gates of Wonder
- The Last Crusade v3.1
- Astral Venice
- La reconquista de Viduan
- Start of the Apocalypse (SoD)
- tlc v3.4RC
- tlc v3.4RC2
- tlc v3.4RC3
- °чєЪХЯХэК °ж2.1
- 6424УўРЫ <
- tlc v3.4RC4
- tlc v3.4RC7
- Klucz do Twierdzy
- zemsta-mutare
- Zemsta Mutare (оригинал и исправления)
- The Forces of Evil
- jeday otvetka
- jeday otvetka maps
- God Eater I
- God Eater II
- Lord Rings
- 壮志雄心
- whencf
- --!!! new features
- 勇者闯天关(BT)版
- 珍妮弗环梦之旅(情之祭奠)
- УўРЫОЮµР
- racing
- tlc
- йи
- Road to Destruction BT Improved
- Sword Saga (corrected)
- War of titans (lite edition)
- dunkler horizont
- Hell Verses Heaven (corrected)
- matrix-by-unknown
- 新锦绣天下 / New Splendid World
- test
- Magical Generation I
- Bloody Fight Bloody War
- Brave without Fear
- Shan Hai Legend
- Brave without Fear
- Ascension v1.1
- 100 years Woxin
- 绝地反击(铁人版)/ Jedi Strikes Back (Iron Man Edition)
- Audaciousness
- Audaciousness
- Breaking Wind and Waves (CHI)
- 100 years Woxin
- Tree of the World-BT (CHI)
- Leap Forward-BT (CHI)
- Alcatraz Escape V2.0Rus
- Unleashing the Bloodthirsty v2
- Never Give Up (CHI)
- Journey-BT (CHI)
- Cai Yan's Adventure (CHI)
- посещаем палатки ключника
- 荒原上的英雄完善测试版(高难)
- C- Shadows of the Forest
- C- Shadows of the Forest
- 荒原上的英雄完善测试版(高难)
- 南征北战正式版
- PvE Arena
I don't rule out that this is an unplanned bug due to working in the extended editor or something else.
upd. You can fly over this gap using the basic fly mode.
You can just download the map and try it out. It looks like this.
I don't rule out that this is an unplanned bug due to working in the extended editor or something else.
upd. You can fly over this hole using the basic fly spell.

Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.
Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.
Checked It myself and it's work. Also, it's stay passable if we're change a skin or subtype of copied hole. Changing on yellow visitable tile is also possible.
Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.
What a crazy case! O_o
Immediately into my map!
Thanks a lot!
These are small maps that are entirely focused on tactics, where we need to gain momentum from the very beginning. Most likely, they are very easy for today's standards, but they were quite challenging back in 1999.
(Василь Симоненко. Люди – прекрасні)
Regarding "To Tame a Land," Valery posted a video of one of the key battles against the titans in the event.
And judging by the comments, there will be some specific puzzles where you'll need to explore quite a bit.
I managed to avoid fighting them by going around the titans' lands from below, getting flight, and then capturing the Strongholds while flying. For such a battle with the titans, you need either a lot of creatures or, as in the case of the video author, the Vulnerability medal, which you need to find on the map.
Added 2 minutes ago
Thanks for the page with the description of the "The Legacy of Qun-Jin" series! I haven't tried playing it yet, but I'll get to it someday. There's also a link to a supposed Russian translation, but it's incorrect: it's the same English version.
And I'm slowly making progress in "To Tame a Land." I reached the 3rd Stronghold, cleared the surroundings, and freed Oris. And a little further on, I see the first of the author's "tricks" that makes me want to smack him: for the Seer to cast the Forgetfulness spell, which is needed to capture this Stronghold, you have to give him 1 Angel and 4 Vipers. We're getting those and other creatures right there, but you need to know about it so you don't upgrade them and lose the ones you need to give away! That's not cool!
There are a couple of such "tricks" on this map, but I don't think you can get too far without completing them. I wrote earlier in the thread that there will be a couple of interesting traps. Therefore, it's better to save more often on this map.
In the video about titans, the author had an event displayed on the map directly in the game. Is this some kind of mod, or is he playing World of Xeen?
SoD_SP has a function to display events.
SoD_SP has a function to display events.
Please take a screenshot of this function, as I can't find it in the list of F12 functions.
You need to press ctrl+f, select events, it will show their number, and then select the function to display objects (it's easy to find there).
Try a simpler map first.