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Posts from Walkthroughs for custom maps.

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In reply to wenwell
7 years ago
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It's very interesting to hear about the pits and blockades. Is it possible to see a save file before and after, or screenshots?
In reply to Alexandr Z
7 years ago
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You can just download the map and try it out right away. It looks like this.

I don't rule out that this is an unplanned bug due to working in the extended editor or something else.

upd. You can fly over this gap using the basic fly mode.
In reply to wenwell
7 years ago
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wenwell
You can just download the map and try it out. It looks like this.

I don't rule out that this is an unplanned bug due to working in the extended editor or something else.

upd. You can fly over this hole using the basic fly spell.


Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.
In reply to RoseKavalier
7 years ago
RoseKavalier


Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.

Checked It myself and it's work. Also, it's stay passable if we're change a skin or subtype of copied hole. Changing on yellow visitable tile is also possible.
In reply to RoseKavalier
7 years ago
RoseKavalier

Heroes3 code is a bit lazy, it "copies" existing hole object from map - in this case hole is made impassable.

What a crazy case! O_o
Immediately into my map!
Thanks a lot!
7 years ago
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I downloaded an old map collection here and came across the "The Legacy of Qun-Jin" series, which I used to be inspired by. I searched on Google and found this great link: http://www.sapros.com/maps/

These are small maps that are entirely focused on tactics, where we need to gain momentum from the very beginning. Most likely, they are very easy for today's standards, but they were quite challenging back in 1999.
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7 years ago
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Thanks for the page describing the "The Legacy of Qun-Jin" series! I haven't tried playing it yet, but I'll get to it someday. There's also a link to a supposed Russian translation, but it's incorrect: it leads to the same English version. I'm slowly making progress in "To Tame a Land." I've reached the 3rd Stronghold, cleared the surrounding area, and liberated Oris. And a little further on, I see the first author's trick that makes me want to smack him: for the Forgetfulness spell, which is needed to capture this Stronghold, you have to give the Seer 1 Angel and 4 Wyverns. We're getting those and other creatures right there, but you need to know about it in advance so you don't upgrade them and lose the ones you need to give away! That's not cool!
7 years ago
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Regarding "To Tame a Land," Valery posted a video showcasing one of the key battles against the titans at the event. And judging by the comments, there will be some challenging puzzles that require a good amount of exploration.
In reply to wenwell
7 years ago
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wenwell
Regarding "To Tame a Land," Valery posted a video of one of the key battles against the titans in the event.

And judging by the comments, there will be some specific puzzles where you'll need to explore quite a bit.

I managed to avoid fighting them by going around the titans' lands from below, getting flight, and then capturing the Strongholds while flying. For such a battle with the titans, you need either a lot of creatures or, as in the case of the video author, the Vulnerability medal, which you need to find on the map.

Added 2 minutes ago
Marmot
Thanks for the page with the description of the "The Legacy of Qun-Jin" series! I haven't tried playing it yet, but I'll get to it someday. There's also a link to a supposed Russian translation, but it's incorrect: it's the same English version.
And I'm slowly making progress in "To Tame a Land." I reached the 3rd Stronghold, cleared the surroundings, and freed Oris. And a little further on, I see the first of the author's "tricks" that makes me want to smack him: for the Seer to cast the Forgetfulness spell, which is needed to capture this Stronghold, you have to give him 1 Angel and 4 Vipers. We're getting those and other creatures right there, but you need to know about it so you don't upgrade them and lose the ones you need to give away! That's not cool!

There are a couple of such "tricks" on this map, but I don't think you can get too far without completing them. I wrote earlier in the thread that there will be a couple of interesting traps. Therefore, it's better to save more often on this map.
In reply to kolotok
7 years ago
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In the video about titans, the author had an in-game event displayed on the map. Is this some kind of mod, or is he playing Heroes of Might and Magic Online?
In reply to DarkT1me
7 years ago
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DarkT1me
In the video about titans, the author had an event displayed on the map directly in the game. Is this some kind of mod, or is he playing World of Xeen?

SoD_SP has a function to display events.
In reply to wenwell
7 years ago
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wenwell
SoD_SP has a function to display events.
Please take a screenshot of this function; I can't find it in the F12 function list.
In reply to DarkT1me
7 years ago
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DarkT1me
Please take a screenshot of this function, as I can't find it in the list of F12 functions.

You need to press ctrl+f, select events, it will show their number, and then select the function to display objects (it's easy to find there).
In reply to wenwell
7 years ago
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I propose a challenge: Meta-taxer + hardcore. Streaming is welcome, but not in the style of Marlo; the sound on his streams is terrible, sorry.
7 years ago
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There are too many battles against the Azure faction on the metatag server, which introduces random fear effects that can ruin everything.
Try a simpler map first.

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