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Posts from "Newcomer - 2018. Winter"

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8 years ago
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Tournament "Новичок – 2018. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional tournament "Новичок".
This is a traditional tournament for Новичок players. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Past tournament winners:
"Новичок-2017. Winter"graalzzz
"Новичок-2016. Summer" - caliban
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.08.2016 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written even after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting the registration application are not accepted into the tournament.
5. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
6. The participant must be able to play 1 game every two weeks - the preferred time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
7. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be transferred to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if an icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a little green daisy - the ICQ symbol - is visible under your avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host Sevan_80 (ICQ 581706700) and confirm participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host: Sevan_80 (ICQ 581706700), judge: Dima Surmay (ICQ 263293484) in the most extreme case, contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament after the end of registration will not change during the tournament.
4. For each game played, participants must provide a detailed report and detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm the report, the second player needs to find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HeroesWorld player rating.
6. The tournament winner will receive the right to participate in the FB-12 tournament, provided that at the start of that tournament they have a rating of at least 1750.
7. In games not played within the set time limit, technical results will be assigned.
8. Saves and password files of all games must be kept until the end of the tournament and presented at the first request of the hosts and judges of the tournament or any member of the Tournament Committee. Forgetting or losing the game password may serve as grounds for assigning a technical defeat in the game.
9. If controversial issues arise, please discuss them off the forum. To resolve them, you need to contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation is not regulated by the rules, the judges are guided by basic logic and game ethics.

Regulations


Tournament format.

The tournament is held according to the following scheme: Group Stage + Playoffs
Group stage – 8 groups. Players who take first, second, third, and fourth places in the groups advance from the group to the Playoff round.
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Head-to-head result
b) Berger coefficient;
c) if priority cannot be given based on additional indicators a and b between players, a play-off game is held on the template Skirmish M 200% .
Map options settings:
players – 2; computers – 0; teams – 0; map size M; no water; monsters medium; difficulty 200%; time limit per turn – 4 minutes, with a chess timer - (08:00+04:00+01:00).
Choice of castles and bonuses random.
Additional restarts:
- Restart of generations with identical castles. Taken at the request of at least one of the opponents immediately after map generation.
- Restart at the request of a player whose stone or wood mine is guarded by monsters of 3rd level and above or archers of 2nd level.
Additional rules.
- After each subjective restart, players switch colors. (112 restarts in total)
- It is forbidden to move from one zone to another through bugged passages.
- It is forbidden to use the External Market.
- It is forbidden to use the spells Fly, Town Portal, Dimensional Door, as well as the artifact Angel Wings.
- Heroes Solmyr, Dimer, and Aislinn can use their signature spell against opponent heroes only in the following cases:
a) if the player has built a Mage Guild level 4 in one of the cities or captured a city with a built Mage Guild 4. If your castles do not have the corresponding level of the Mage Guild, then you must fully build Mage Guilds of all levels in any two castles that belong to you.
Visiting these castles with a hero is not mandatory. It does not matter whether the castles with the built Mage Guild levels will be controlled later.
b) if the corresponding spell is obtained by any of your heroes from a Pandora's Box (even if that hero does not have the sufficient Wisdom skill to learn this spell);
c) if a Spellbook of the required school is found.

Well, if a, b, and c do not help, then the universally respected random will decide everything.

Playoffs – held in a BO3 format (best of 3).

Deadlines.

Registration: December 2 – December 28, 2017 (until 00:00 Moscow time)
Draw and group formation: December 29, 2017
Tournament start: December 30, 2017
Group stage: 30.12.2017-30.03.2018
Playoff round: 31.03.2018 - 31.10.2018
2 WEEKS PER GAME

Tournament games must be played within the set time frame. For violating game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

Rule changes from 20.05.2018:
/topic/at/1098996/
Games that were started before the introduction of the new rules are played according to the old ones.

1. Game version. The tournament is held on the game version SoD 3.2(4.0) + HD mod + HW_rulez.
When using the HeroesWorld rulez mod, the default option settings are: 01110.
That is, ban on obelisks – disabled, ban on fort on the hill, cartographer, key tent huts – enabled, permanently built level 2 in the city – disabled.
2. The tournament is held according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112).
4. Template selection is done by cut. In a deadlock situation (cannot agree on who starts), flip a coin and start the cut.
5. City selection: Trade (two castles are generated), if identical castles are generated (mirror), at the request of one of the players, it must be regenerated.
6. Color selection: Trade
*On the Skirmish template, the starting city, hero, and bonus are random. In a deadlock situation (cannot agree on who starts with which color), flip a coin.

TEMPLATES FOR PLAYOFFS: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia, 8mm6a, 8xm12a and spider

Templates.

1. Group stage and play-off round games are played on templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia and 8mm6a
3. In the playoffs, the following are added: 8xm12a and spider
2. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. For a more comfortable game, the chess timer option settings are increased.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
6lm10a, 8mm6a, 8xm12a and spider - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45

Please note, when loading saves, the "save every day" checkmark sometimes gets unchecked.

I wish all participants to gain as much useful gameplay experience as possible and enjoy the tournament competition!
The tournament winner will be awarded a "Tournament "Новичок" Winner" medal under their avatar:
In reply to sir Davos Seaworth
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8 years ago
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Quick match at the Inferno's orange mine. I got lucky and managed to take down a Tanta on turn 1, with an Imp guarding the Castle. After that, I tried to recapture the town, but it was unsuccessful.
Thanks for the game!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
8xm12a
Game Length
117 days
Game Date
6/16/2018
Reported
6/16/2018 6:38 PM
Rating Impact Archived
sonic111 1708 1728 +20 ↑
kamukag3e 1855 1835 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/16/2018 6:39 PM

In reply to sonic111
8 years ago
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sonic111
Quick match near the orange Inferno pit. I was lucky to catch a Tanta on level 1 and an Ifrit in the Castle. After that, I tried to take the town back, but it was unsuccessful.
Thanks for the game!
Thanks for the game and good luck!
In reply to kamukag3e
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8 years ago
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Bought a rather expensive red Kir, but Ghashan showed up. I recouped all my losses. My opponent spent a long time deciding whether to take the last resource point and didn't. On the High Level map, control won as always, despite having 18 Angels and 8 Behemoths in the first encounter. Ghashan carried the series! Thanks for the game and good luck in the tournaments with the "daddies"!
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
143 days
Game Date
6/23/2018
Reported
6/23/2018 9:29 PM
Rating Impact Archived
osfaraon 1402 1427 +25 ↑
Xocenk 1686 1661 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/29/2018 7:06 AM

In reply to osfaraon
8 years ago
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osfaraon
111 run 8 heroes, stables, Galtran, cons, external dwelling of angels.
117 Captured Nekar and Citu, painted and built up the angels, scouted another 2 cons.
127 Leveled up 2 necs. 3 Dragon Utopias dropped. Upgraded Archs, broke through my own ГО (4 Rusties + Horses with a grand stack)
131 Didn't reach blue's main, took down another Utopia and stood before the ГО (Psychos + Archs). Accepted surrender during turn change. Stats and army power were glowing strongly in my favor, and something went wrong with Shakhter' same breakdown. Both let their timers run to zero on week 2 )

I think I sold the Dungeon too expensively and bought the Castle too cheaply )

Thanks for the game!

The opponent played Jebus Cross, not Nostu. External dwelling of angels, 3 cons, build-up on week 1. Along with this Gosha, another nec and necro comp.
With my 4 angels at 115 I found nothing else, there was only one Utopia, but I messed up the timer and didn't manage to buy out Shakti at 127:mad:
Thanks for the game!
In reply to osfaraon
8 years ago
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osfaraon
I bought the red Kir for a high price, but Ghashan showed up. I recouped all my losses. My opponent thought for a long time about whether to take the last resource point and didn't.

As always, control won on HL, despite having 18 angels and 8 behemoths in the first encounter.

Ghashan carried the series!

Thanks for the game and good luck in the tournaments with the "daddies"!

My opponent again has Gosha and a wizard's hat in the only utopia, which is why he takes my castle with a golem.
I have bears in the castle on the first level, and their ambush on the second. I was running around collecting resources. On day 131, I had about 10 angels and 9 bears, but I didn't see a single utopia.
In search of happiness without a castle for the golem, I ran away, found 2 maxed-out resource points, and went in the wrong direction. There, my opponent attacked, killed 17 angels with magic, and I bought my way out for 200 bones.
I return to the fork and find 2 utopias with stats, a knowledge shrine, and a shack! The latter would have given me the victory in the final:mad: But there is still no control. I decided not to drag it out.
Thanks for the series and the tournament! It's a pity that I didn't make it further, but what can you do?
In reply to Sevan_80
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8 years ago
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gg, thanks for the game! Opponent bought Red Swamp for 4200. I got a scroll of DD on the respawn point, and 2 Necromancers with a Tantrum in the tavern for 1 turn. Opponent split into 2 heroes. I quickly took back the double, placed Ifrits in two Fortresses, reached 124, then 125 with DD, and took the main castle from the opponent with 250 skeletons and 6 Sultans. Tantrum was leveling up with Earth and Air magic. With two DDs, I didn't give the opponent a chance. When you have a scroll of DD in the game, DD works 100% of the time from the first try:smile04:
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Тант / Thant Main Hero Тант / Thant
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Вокиал / Vokial Main Hero Вокиал / Vokial
Map Template
Spider
Game Length
131 days
Game Date
7/4/2018
Reported
7/4/2018 11:08 AM
Rating Impact Archived
kolianxxxxxx 1485 1507 +22 ↑
SECTOR767 1671 1649 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/20/2018 11:32 AM

In reply to kamukag3e
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8 years ago
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Dearly sold Kirya, bought a color and picked Castle. It could have been a long game, but I got two Griffin Conservatories on respawn (1 and 2) and in the adjacent treasure zone full control - Cape of Silence and Skull Cap. The opponent got dealt 3 Griffin Conservatories near Castle, one on snow, an external dwelling of minotaurs from the neutral, which he built up and portal-summoned, and a Green Dragon. But without stats, a Level 4 Griffin Conservatory with a Golden Bow turned out to be nasty even with oil - GG.
Thanks for the game!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Нагаш / Nagash Main Hero Нагаш / Nagash
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Гриндан / Grindan Main Hero Гриндан / Grindan
Map Template
Mini-Nostalgia
Game Length
123 days
Game Date
7/5/2018
Reported
7/5/2018 7:35 PM
Rating Impact Archived
osfaraon 1430 1452 +22 ↑
Mercurial- 1634 1612 -22 ↓
Rated Sep 28, 2022

Accepted by opponent on 8/5/2018 6:49 PM

In reply to kamukag3e
8 years ago
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Hello, I would like to register for the Heroes of Might and Magic III tournament. I would be glad if you accepted me (a player with 8 years of experience).
In reply to kamukag3e
8 years ago
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I've been playing against bots on a difficult level for too long and I want to battle real players.
In reply to Rashkoverer
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8 years ago
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Rashkoverer
Hello, I would like to register for the Heroes of Might and Magic 3 tournament. I would be glad if you accept me (a player with 8 years of experience).
Rashkoverer
I've been playing against bots on a difficult level for too long and want to fight against real people.
Straight to the finals??? Or would the semi-finals be okay???
In reply to kolianxxxxxx
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8 years ago
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kolianxxxxxx
gg, thx for the game! Op bought red swamp for 4200. I got a DD scroll at the respawn, and 2 necros with Tant in the tavern for 1 turn. Op split into 2 heroes. I quickly grabbed the double, put ifrits in the fort in two Castles, reached 5 MG on 124, and on 125 used DD to take the main from op with 250 bones and 6 sultans. Tant was leveled like a pro earth air. With two DDs I gave op no chance. When there is a DD scroll in the MG, in 100% of cases DD works first try :smile04:
Thanks for the game
In reply to Sevan_80
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8 years ago
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Thank you for the game.
The resource spawn, whether for gold or artifacts, was poor. The game wasn't very dynamic, but I had a good early-game development of Gunnar and other units from the first building. At turn 136, I was weaker in combat stats but stronger in magic stats than my opponent, and I also had the implant. But overall, it was a close game, and during the first Fort Battle, my opponent experienced a disconnect towards the end. We decided not to restore the game, and my opponent conceded.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Spider
Game Length
136 days
Game Date
7/25/2018
Reported
7/25/2018 5:52 PM
Rating Impact Archived
genie. 1551 1563 +12 ↑
Satishe 1480 1468 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/27/2018 4:05 PM

In reply to kamukag3e
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8 years ago
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Thanks for the game.
Good spread of 7 heroes, with 2 consular units at level 1 under the main hero and an ultra large respawn. At 114 I killed the enemy Tower, then leveled up the tank and at 121 I quickly grabbed consular units along the path, and with that tempo I could have continued playing. But the opponent said he was in a bad spot, and the save at 115 remained unfinished.
Battle Report Accepted
Random Faction Random
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
115 days
Game Date
7/25/2018
Reported
7/25/2018 5:58 PM
Rating Impact Archived
genie. 1564 1575 +11 ↑
Satishe 1467 1456 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/27/2018 4:06 PM

In reply to genie.
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8 years ago
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genie.
Thanks for the game.
Poor respawn, both in terms of money and objects. Drew poorly in tempo; on the plus side, good Gunnar leveling and Town Portal from the first build. By week 1, day 3, I was behind in battle stats, but was stronger than my opponent in magic stats, and I also had impla. Still, everything was very close during the first FB, where my opponent disconnected near the end; we didn't bother to reconnect, and the opponent conceded defeat.

Confirmed.
In reply to genie.
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8 years ago
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genie.
Thank you for the game.
Good lead with 7 heroes, 2 cons and 1 ultra-large reserve under the main hero. On turn 114, I killed the companion's castle, then I boosted the hero and on turn 121, I quickly grabbed the cons along the path, and then I could play at a good pace. But the opponent said that he was having problems and his save from turn 115 was never continued.

I confirm.
Genie, thank you for the game and good luck.

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