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8 years ago
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Tournament "Новичок – 2018. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional tournament "Новичок".
This is a traditional tournament for Новичок players. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Past tournament winners:
"Новичок-2017. Winter"graalzzz
"Новичок-2016. Summer" - caliban
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.08.2016 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written even after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting the registration application are not accepted into the tournament.
5. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
6. The participant must be able to play 1 game every two weeks - the preferred time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
7. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be transferred to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if an icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a little green daisy - the ICQ symbol - is visible under your avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host Sevan_80 (ICQ 581706700) and confirm participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host: Sevan_80 (ICQ 581706700), judge: Dima Surmay (ICQ 263293484) in the most extreme case, contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament after the end of registration will not change during the tournament.
4. For each game played, participants must provide a detailed report and detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm the report, the second player needs to find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HeroesWorld player rating.
6. The tournament winner will receive the right to participate in the FB-12 tournament, provided that at the start of that tournament they have a rating of at least 1750.
7. In games not played within the set time limit, technical results will be assigned.
8. Saves and password files of all games must be kept until the end of the tournament and presented at the first request of the hosts and judges of the tournament or any member of the Tournament Committee. Forgetting or losing the game password may serve as grounds for assigning a technical defeat in the game.
9. If controversial issues arise, please discuss them off the forum. To resolve them, you need to contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation is not regulated by the rules, the judges are guided by basic logic and game ethics.

Regulations


Tournament format.

The tournament is held according to the following scheme: Group Stage + Playoffs
Group stage – 8 groups. Players who take first, second, third, and fourth places in the groups advance from the group to the Playoff round.
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Head-to-head result
b) Berger coefficient;
c) if priority cannot be given based on additional indicators a and b between players, a play-off game is held on the template Skirmish M 200% .
Map options settings:
players – 2; computers – 0; teams – 0; map size M; no water; monsters medium; difficulty 200%; time limit per turn – 4 minutes, with a chess timer - (08:00+04:00+01:00).
Choice of castles and bonuses random.
Additional restarts:
- Restart of generations with identical castles. Taken at the request of at least one of the opponents immediately after map generation.
- Restart at the request of a player whose stone or wood mine is guarded by monsters of 3rd level and above or archers of 2nd level.
Additional rules.
- After each subjective restart, players switch colors. (112 restarts in total)
- It is forbidden to move from one zone to another through bugged passages.
- It is forbidden to use the External Market.
- It is forbidden to use the spells Fly, Town Portal, Dimensional Door, as well as the artifact Angel Wings.
- Heroes Solmyr, Dimer, and Aislinn can use their signature spell against opponent heroes only in the following cases:
a) if the player has built a Mage Guild level 4 in one of the cities or captured a city with a built Mage Guild 4. If your castles do not have the corresponding level of the Mage Guild, then you must fully build Mage Guilds of all levels in any two castles that belong to you.
Visiting these castles with a hero is not mandatory. It does not matter whether the castles with the built Mage Guild levels will be controlled later.
b) if the corresponding spell is obtained by any of your heroes from a Pandora's Box (even if that hero does not have the sufficient Wisdom skill to learn this spell);
c) if a Spellbook of the required school is found.

Well, if a, b, and c do not help, then the universally respected random will decide everything.

Playoffs – held in a BO3 format (best of 3).

Deadlines.

Registration: December 2 – December 28, 2017 (until 00:00 Moscow time)
Draw and group formation: December 29, 2017
Tournament start: December 30, 2017
Group stage: 30.12.2017-30.03.2018
Playoff round: 31.03.2018 - 31.10.2018
2 WEEKS PER GAME

Tournament games must be played within the set time frame. For violating game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

Rule changes from 20.05.2018:
/topic/at/1098996/
Games that were started before the introduction of the new rules are played according to the old ones.

1. Game version. The tournament is held on the game version SoD 3.2(4.0) + HD mod + HW_rulez.
When using the HeroesWorld rulez mod, the default option settings are: 01110.
That is, ban on obelisks – disabled, ban on fort on the hill, cartographer, key tent huts – enabled, permanently built level 2 in the city – disabled.
2. The tournament is held according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112).
4. Template selection is done by cut. In a deadlock situation (cannot agree on who starts), flip a coin and start the cut.
5. City selection: Trade (two castles are generated), if identical castles are generated (mirror), at the request of one of the players, it must be regenerated.
6. Color selection: Trade
*On the Skirmish template, the starting city, hero, and bonus are random. In a deadlock situation (cannot agree on who starts with which color), flip a coin.

TEMPLATES FOR PLAYOFFS: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia, 8mm6a, 8xm12a and spider

Templates.

1. Group stage and play-off round games are played on templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia and 8mm6a
3. In the playoffs, the following are added: 8xm12a and spider
2. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. For a more comfortable game, the chess timer option settings are increased.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
6lm10a, 8mm6a, 8xm12a and spider - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45

Please note, when loading saves, the "save every day" checkmark sometimes gets unchecked.

I wish all participants to gain as much useful gameplay experience as possible and enjoy the tournament competition!
The tournament winner will be awarded a "Tournament "Новичок" Winner" medal under their avatar:
In reply to genie.
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8 years ago
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I'll add that we played the first map for 3 days. I hit a one-way portal leading to wasteland, realized that winning as Citadel would be almost impossible without roads on 8xm12a, when the opponent had 8 heroes as Necropolis. I figured that we'd have to play at least 1 or 2 more games through hammertime (через хаму), plus our play times didn't quite match up, so I decided these torments weren't worth it. Especially since I had no initial confidence that I could beat Mercurial, because my pool of templates is too small.
In reply to korovka1987
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8 years ago
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It was a great match; a golem came in the 3rd slot, and Gunnar with a dessicator was brought in just in case. There was a huge resource spawn and a lot of money, but unfortunately, the opponent didn't want to continue. Good luck in other tournaments!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
8xm12a
Game Length
113 days
Game Date
5/15/2018
Reported
5/15/2018 3:50 PM
Rating Impact Archived
Mercurial- 1605 1623 +18 ↑
Godofwrcrft 1690 1672 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/15/2018 4:04 PM

In reply to Mercurial-
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8 years ago
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Mercurial-
That was an excellent hand. I got goshan in the 3rd slot and gunnar with dessa just in case)) Huge respawn and a ton of money, but unfortunately the opponent didn't want to continue. Good luck in other tournaments!
:smile17:
In reply to genie.
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8 years ago
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genie.
Thanks for the game.
I got a bit too nervous and made quite a few mistakes, but I still managed to win in FB on 146.
P.s. the cons were completely unlucky + all the Dragon Fly Hives were tiny, if not for the Dragon Utopia level 1 teapot, I think I would have definitely lost.

Everything was going great, but I played FB like a noob. Threw a winning game.

Thanks for the game! Good luck in future ones!
In reply to MadSpirit
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8 years ago
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Hello everyone, I've been unbanned :smile31:
I've updated the table and added deadlines.
The deadlines are for all 3 games, which means you need to arrange matches before the last week. If there are any problems with your opponent, let me know immediately, don't delay.
Good luck and fair play to everyone!!!
In reply to Sevan_80
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8 years ago
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Sevan_80
set deadlines
Check the deadlines for rounds 3 and 4 in the left part – it seems there’s an error there.
In reply to MadSpirit
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8 years ago
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MadSpirit
Check the deadlines for rounds 3 and 4 in the left part – it seems there’s an error there.
Thanks, I fixed it.
In reply to osfaraon
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8 years ago
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The new rules come into effect as soon as they are implemented. Games that were started before the new rules were introduced will be played according to the old rules. Please ask the organizer to inform the participants about this.
In reply to Dirty_Player
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8 years ago
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As of 20.05.2018. Changes to the rules:
Games that were started before the introduction of the new rules are played by the old ones

Section I. General.
4. Choosing Colors and Castles

Added
4.3. Selection via bidding.
When creating a game, the host generates a random pair of towns. After that, players take turns naming the amount they are willing to pay their opponent for the right to be the first to choose a town. The minimum bidding increment is 100 gold. A similar bidding procedure applies to the choice of color. The player transfers the total amount (for the town and color) to the other before the start.
If a pair of identical towns is generated, bidding takes place for the right to first choose the starting hero. This is followed by bidding for the color.
Each player has the right to regenerate the pair of towns once at their discretion, paying the opponent 500 gold for this. In doing so, the player who paid 500 gold may ban the generation of one of the towns.

Clause 6. Modified. Added a clause regarding HD-mod
Added
When using HD-mod, players are required to enable the following options:
HD+
Save before every battle.
Save all days (for tournaments)
As well as the HW_rules plugin. HW_rules settings are at the discretion of the tournament organizer.

Section II. Rules.
1.2. Restart upon encounter: Now, capturing an empty town is considered a restart upon encounter.
Was
1.2. Restart upon the first encounter up to 115-116-117 inclusive for fast-medium-slow roads respectively.
An encounter is considered direct contact between players, i.e., any battle between them (a battle between any heroes, a battle with a garrison of the opponent's castle or mine).

Now
1.2. Restart upon the first encounter up to 115-116-117 inclusive for fast-medium-slow roads respectively.
An encounter is considered direct contact between players, i.e., any battle between them (a battle between any heroes, a battle with a garrison of the opponent's castle or mine), or the capture of a town/village without a fight.
If an encounter occurs during OH, players are required to load a save and replay without OH. If no encounter occurred without OH, the game continues.

2.1. Red-Rush. The red-rush rule will not be changed; however, clause 2.1.5 has been added, canceling the red-rush if there is bidding for color.
Quote:
Added
2.1.5 When playing with bidding for color, red-rush is allowed on all templates

2.8. Castle Restrictions. A clause has been added for Conflux:

Added
To use the Grail bonus, it is necessary to build a Mage Guild of the corresponding level in any of your towns, or from the moment the player gains control of a castle with an already built MG of the corresponding level. (Similar to magic scrolls, but for all levels of magic)

2.12. Bugs. A clause has been added prohibiting the use of the grail excavation bug.

Added
2.12.5. The daily excavation bug is prohibited. It is forbidden to perform an excavation if the hero moved on that day.

Section III. Templates.

Old SOD timer values have been removed for all templates. Road settings have been added.

3. Jebus Cross Template.
Settings:
Medium roads removed.
Differences:
Clause added:
Added
- For the Conflux castle, any starting hero can be chosen.
Restarts at the player's discretion:
Clause b) has been clarified: as a result of a technical restart, only 111 is always spent on the day of discovery.

Was
b) for which there is no continuous road leading from the starting castle to the central treasury through the starting zone,
these are taken on the day these facts are discovered. If subjective restarts remain, a subjective restart is spent at the player's choice (i.e., on 124, one can take the remaining 111 restart). If subjective restarts have run out, the player is entitled to request an additional restart.

Now
b) for which there is no continuous road leading from the starting castle to the central treasury through the starting zone,
these are taken on the day these facts are discovered. If subjective restarts remain, one day of subjective restarts is spent. If subjective restarts have run out, the player is entitled to request an additional restart.

10. Mirror Templates.
A rules clause regarding mirror templates has been added.

Added
10. Mirror templates: h3dm1 and mt-diamond
Map settings options: map size L+U, players – 2; computers – 0; (6 - for mt_diamond) teams – 0; no water; strong monsters; difficulty 160%,
Chess timer – (21:00+08:00+01:15).
Roads – medium.
Additional:
- Starting towns are always identical.
- Restart for slow and fast roads. Taken at the request of at least one of the opponents immediately after map generation.
- Only one subjective restart for 1 day.
Additional:
Passing by shifted guards between zones - forbidden for h3dm1, allowed for mt_diamond.
In reply to Mercurial-
8 years ago
TFP!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
8mm6a
Game Length
142 days
Game Date
5/22/2018
Reported
5/22/2018 12:13 AM
Rating Impact Archived
Zodmund 1452 1465 +13 ↑
iryzhakov 1402 1389 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/22/2018 12:20 AM

In reply to Zodmund
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8 years ago
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Zodmund
TFP!
Thank you for the game.
In reply to Sevan_80
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8 years ago
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111 run: 8 heroes, stables, Galtran, consa, angel external dwelling.
117 Captured Nekar and Citu, painted and built up the angels, scouted another 2 consas.
127 Leveled up 2 necs. 3 Dragon Utopias dropped. Upgraded Archs, broke through my ГО (4 Rusties + Horses with grad stack)
131 Didn't reach blue's main, took down another Dragon Utopia and stood before the ГО (Psychos + Archs). Accepted a surrender during turn change. Stats and army power were glowing strongly in my favor, and something went wrong with Shakhter's breakdown. Both let their timers run to zero on week 2 )

I think I sold Dungeon too expensively and took Castle too cheaply )

Thanks for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Mini-Nostalgia
Game Length
131 days
Game Date
5/28/2018
Reported
5/28/2018 10:51 PM
Rating Impact Archived
osfaraon 1356 1384 +28 ↑
Xocenk 1715 1687 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/29/2018 6:58 AM

In reply to Sevan_80
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8 years ago
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Thank you for playing.
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Mini-Nostalgia
Game Length
144 days
Game Date
5/31/2018
Reported
5/31/2018 9:37 PM
Rating Impact Archived
SECTOR767 1619 1634 +15 ↑
sir Davos Seaworth 1630 1615 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/31/2018 11:12 PM

In reply to Sevan_80
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8 years ago
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Thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Mini-Nostalgia
Game Length
222 days
Game Date
5/30/2018
Reported
5/31/2018 10:07 PM
Rating Impact Archived
SECTOR767 1600 1617 +17 ↑
sir Davos Seaworth 1649 1632 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/31/2018 11:13 PM

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