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#2673
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RedHeavenHero, could you help me with the script? I'm in a hurry. I want to finish it before 9 PM, and it's already 8:35 PM.

Added 36 seconds ago
Sorry if I'm bothering anyone.

Added 18 minutes ago
What an idiot I am... it actually works perfectly. Damn.

Added 2 minutes ago
I apologize to everyone.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
#2674
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What if we ban antimagic on the map, and it will only be available in the Light magic tome?
In reply to Годрикова впадина
#2675
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Is it possible to prevent the construction of Monks while still allowing the construction of Angels?
In reply to Годрикова впадина
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#2676
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Godric's Hollow
Is it possible to prevent the construction of monks, but still allow the construction of angels?
Yes, but for this, you need to create your own town.
You can do this in the editor. It will take some effort, but if the manual were easier to understand.
In reply to DarkLordax
#2677
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If anyone knows, please provide the code or where to find it. It would also be helpful if you could explain how to prevent hiring 2nd-tier human units. Thank you in advance! :rolleyes:
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#2678
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No code is needed here. There's a filter for available upgrades directly in the city settings. The settings are the ones on the left in the white column, not the ones that appear when you press the spacebar.
Карты для героев 5

"Плата за любовь"
"Путь некроманта"
"Темные грани"
"Рок Гримхейма"
In reply to AstralLein
#2679
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Thank you, could you please provide more details on where to prohibit the recruitment of Tier 2 creatures (Red Knights)?
In reply to AstralLein
#2681
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Thank you very much, it seems simple, but I would never have figured it out myself.
In reply to Годрикова впадина
#2682
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Does anyone know how to place a black floor in the Dungeon, and make it so you can walk on it and place objects on it?
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#2683
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You don't necessarily need to add lighting to the Dungeon. You can simply make it completely dark. And then, in specific areas, add lighting to objects so that something is visible. Randomly generated maps often use this approach (plus, the floor texture there is the darkest of all available).
Another option is to recolor one of the existing surface textures (or add a new one, but I don't know how).
 

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In reply to Ment
#2684
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Okay, thank you. I've always been curious about how that's done. Do you happen to know how to create a black floor like the one in the "An Eye for an Eye" scenario? Players couldn't walk on it. Or is it simply blocked by a script?
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#2685
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It’s most likely a script or a mask. I can’t say for sure. Check it in the editor, or ask the author.
 

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In reply to Ment
#2686
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Should I ask Nival? After all, they created the map.
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#2687
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Ah, yes, I said something stupid. Well, if it's Nival, then there's a 95% chance it's a mask.
 

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