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Didn't like it. In the very first mission, after building the shipyard, there was no ship in the Book of Summoning... which is a pity. The mod is installed.
After building the shipyard, you need to build a ship and set sail. Why summon a ship?
I'm playing through the Ambassador map (prologue to the campaign); the map is interesting, and I don't see any particular difficulties (I'm playing as a Barbarian).
RedHeavenHero, Thank you very much for your work. I completed the main campaign and the additional maps on Hero difficulty and had a great time. I was very pleased with the detailed environment and the well-thought-out design of each map. The enemy in each mission is strong enough, but still beatable. The plot is excellent and in no way inferior to the original.
The campaign is simply a masterpiece in many respects.
The campaign is simply a masterpiece in many respects.
Please elaborate on what attracted you to the campaign, what you didn't like, and what parameters are you referring to? The statement above is completely useless information for other players.
I agree with the post above. Information for beginners is needed. I can say that the campaign is a masterpiece because the landscape is perfectly designed, because there are non-standard models of good quality, and so on.
Dyrman, you are right, I should provide more detailed information about my impressions of the campaign, which I will gladly do:
Plot: original, with a prologue and a sequel. I especially liked the plot twist: a mission - a chase! Visuals: carefully designed, well-executed, and with a high-quality landscape. I liked the cutscenes! Gameplay and atmosphere: at a high level. Well-chosen music + a new look for the imperial troops! The author put a lot of effort into it! Interesting dialogues.
Dynamics: the game keeps you on the edge of your seat, with many challenging battles.
+ The author decided to add the NCF mod, and it turned out to be a good decision.
Hmm. The chase after me is the most modest of all. But the fourth mission is much better than the others. It has a lot of scripts, a hardcore immortal opponent, and so on. I'll add that the author excels in creating high-quality scripts. That's his strongest point.
Hello everyone! I'm having trouble with the walkthrough! It's the 4th mission, I found and escorted Arantir, gained the soldiers' respect, went to the witch and accepted the quest to find sand, in general, I conquered the entire map, even unlocked it with the cartographer, but there's only 1600 grams of sand, and I need 10 kilograms, what should I do? There's a prophet left on the map, whom my Alaric says he just passed by, nearby there's an archmage who warns about danger, and there's also a scout with a mage in the forest, but I can't reach them because of the trees, what should I do? There's no sand) Something is glowing near the Necropolis, but I can't get it either) In the Sanctuary, they say that there's nothing there yet) Should I gather an army? I've already spent a day, I'm afraid the Legion of Fenef is too strong for me))
I downloaded the mod and installed it manually. I did everything correctly, but when I launch H5_Game.NCF.exe, I get an error saying that the umm.dll file is missing on my computer. What's the problem?
I downloaded the mod and installed it manually. I did everything correctly, but when I launch H5_Game.NCF.exe, I get an error saying that the umm.dll file is missing on my computer. What's the problem?
Added 1 minute ago How do you make it so that a caravan visits you, like in the fifth mission?
Thank you, I'm glad you enjoyed it.
Using the CreateCaravan and AddObjectCreatures script functions, the descriptions of which can be found in the manual in the game folder.