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Tournament "Новичок – 2018. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional tournament "Новичок".
This is a traditional tournament for Новичок players. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Past tournament winners:
"Новичок-2017. Winter"graalzzz
"Новичок-2016. Summer" - caliban
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.08.2016 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 3 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written even after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting the registration application are not accepted into the tournament.
5. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
6. The participant must be able to play 1 game every two weeks - the preferred time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
7. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be transferred to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if an icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a little green daisy - the ICQ symbol - is visible under your avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host Sevan_80 (ICQ 581706700) and confirm participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host: Sevan_80 (ICQ 581706700), judge: Dima Surmay (ICQ 263293484) in the most extreme case, contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament after the end of registration will not change during the tournament.
4. For each game played, participants must provide a detailed report and detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm the report, the second player needs to find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HeroesWorld player rating.
6. The tournament winner will receive the right to participate in the FB-12 tournament, provided that at the start of that tournament they have a rating of at least 1750.
7. In games not played within the set time limit, technical results will be assigned.
8. Saves and password files of all games must be kept until the end of the tournament and presented at the first request of the hosts and judges of the tournament or any member of the Tournament Committee. Forgetting or losing the game password may serve as grounds for assigning a technical defeat in the game.
9. If controversial issues arise, please discuss them off the forum. To resolve them, you need to contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation is not regulated by the rules, the judges are guided by basic logic and game ethics.

Regulations


Tournament format.

The tournament is held according to the following scheme: Group Stage + Playoffs
Group stage – 8 groups. Players who take first, second, third, and fourth places in the groups advance from the group to the Playoff round.
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Head-to-head result
b) Berger coefficient;
c) if priority cannot be given based on additional indicators a and b between players, a play-off game is held on the template Skirmish M 200% .
Map options settings:
players – 2; computers – 0; teams – 0; map size M; no water; monsters medium; difficulty 200%; time limit per turn – 4 minutes, with a chess timer - (08:00+04:00+01:00).
Choice of castles and bonuses random.
Additional restarts:
- Restart of generations with identical castles. Taken at the request of at least one of the opponents immediately after map generation.
- Restart at the request of a player whose stone or wood mine is guarded by monsters of 3rd level and above or archers of 2nd level.
Additional rules.
- After each subjective restart, players switch colors. (112 restarts in total)
- It is forbidden to move from one zone to another through bugged passages.
- It is forbidden to use the External Market.
- It is forbidden to use the spells Fly, Town Portal, Dimensional Door, as well as the artifact Angel Wings.
- Heroes Solmyr, Dimer, and Aislinn can use their signature spell against opponent heroes only in the following cases:
a) if the player has built a Mage Guild level 4 in one of the cities or captured a city with a built Mage Guild 4. If your castles do not have the corresponding level of the Mage Guild, then you must fully build Mage Guilds of all levels in any two castles that belong to you.
Visiting these castles with a hero is not mandatory. It does not matter whether the castles with the built Mage Guild levels will be controlled later.
b) if the corresponding spell is obtained by any of your heroes from a Pandora's Box (even if that hero does not have the sufficient Wisdom skill to learn this spell);
c) if a Spellbook of the required school is found.

Well, if a, b, and c do not help, then the universally respected random will decide everything.

Playoffs – held in a BO3 format (best of 3).

Deadlines.

Registration: December 2 – December 28, 2017 (until 00:00 Moscow time)
Draw and group formation: December 29, 2017
Tournament start: December 30, 2017
Group stage: 30.12.2017-30.03.2018
Playoff round: 31.03.2018 - 31.10.2018
2 WEEKS PER GAME

Tournament games must be played within the set time frame. For violating game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

Rule changes from 20.05.2018:
/topic/at/1098996/
Games that were started before the introduction of the new rules are played according to the old ones.

1. Game version. The tournament is held on the game version SoD 3.2(4.0) + HD mod + HW_rulez.
When using the HeroesWorld rulez mod, the default option settings are: 01110.
That is, ban on obelisks – disabled, ban on fort on the hill, cartographer, key tent huts – enabled, permanently built level 2 in the city – disabled.
2. The tournament is held according to the rules of online games in Heroes 3.
3. Restarts total 2 days (111+111 or 112).
4. Template selection is done by cut. In a deadlock situation (cannot agree on who starts), flip a coin and start the cut.
5. City selection: Trade (two castles are generated), if identical castles are generated (mirror), at the request of one of the players, it must be regenerated.
6. Color selection: Trade
*On the Skirmish template, the starting city, hero, and bonus are random. In a deadlock situation (cannot agree on who starts with which color), flip a coin.

TEMPLATES FOR PLAYOFFS: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia, 8mm6a, 8xm12a and spider

Templates.

1. Group stage and play-off round games are played on templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a, Mini-Nostalgia and 8mm6a
3. In the playoffs, the following are added: 8xm12a and spider
2. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. For a more comfortable game, the chess timer option settings are increased.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
6lm10a, 8mm6a, 8xm12a and spider - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45

Please note, when loading saves, the "save every day" checkmark sometimes gets unchecked.

I wish all participants to gain as much useful gameplay experience as possible and enjoy the tournament competition!
The tournament winner will be awarded a "Tournament "Новичок" Winner" medal under their avatar:
Ася 581706700, Скайп Sevan_80

In reply to korovka1987
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I started playing as Tanta and on day 115, I defeated Galthran while he was imprisoned!
It's symbolic that my opponent came up with his own in-game password, "galthran," which he told me after the match. It seems like he conjured Galthran for me.))
Gosha played poorly .
But this didn't stop me from getting 3 Dragon Utopias by week 3 and attacking one of the opponent's castles at the beginning of week 4, after which we agreed to end the game (gg).
Thanks for the game!
Attachments 3
3 files attached • Total size: 1.1 MB
艰难获胜 herolwy
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
6lm10a
Game Length
142 days
Game Date
1/5/2018
Reported
1/6/2018 10:18 PM
Rating Impact Archived
kamukag3e 1629 1633 +4 ↑
Zodmund 1333 1329 -4 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/7/2018 2:18 PM

In reply to korovka1987
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it gave me one path leading to the Gogs and a very small army; I really wanted to make a comeback, but Mullich, the Necromancer, and the Gloves on level 111 convinced me otherwise. I wandered around the wilderness, found a Companion Castle with very pleasant guards, and after that, everything went almost smoothly (stats, full control, Archmage). Meanwhile, although my opponent had good paths, the Companions kept harassing him the whole time. Nevertheless, he developed quite well, but still fell behind significantly due to a poor start.
Thanks for the game!
:smile51: ICQ: 677361928
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Сандро / Sandro Main Hero Сандро / Sandro
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Чарна / Charna Main Hero Чарна / Charna
Map Template
Diamond
Game Length
135 days
Game Date
1/7/2018
Reported
1/7/2018 10:36 AM
Rating Impact Archived
noangel 1392 1410 +18 ↑
korovka1987 1490 1472 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/7/2018 1:54 PM

In reply to noangel
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Guys, many are falling behind; in a week, I'll flip a coin and apply tech losses, no hard feelings afterward.

P.S. Please note that when loading saves, the "save every day" checkbox may sometimes be disabled.
Ася 581706700, Скайп Sevan_80

In reply to Sevan_80
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Is there a specific order for the games, or is it enough to play one game with any member of the group within 2 weeks?
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
In reply to noangel
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I barely managed to get my birds in position on the first map. There were issues with the computers. But at the beginning of the second map, I captured a hidden stash of Phoenixes and teleported them. On turn 124, I got a box with all the Earth elementals, and on turn 126, I got a box with all the Air elementals. With 50 Ducks and 8 Phoenixes, I overwhelmed Grechka right on her starting location.
Thanks for the game!

Added 3 minutes later
Sevan_80
Guys, many are falling behind; in a week, I'll flip a coin and set the tech losses, then no hard feelings.

Falling behind what? Is it possible to state the requirements more clearly in the post on the first page?
ICQ - 703804372
Discord - Xocenk#2473
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Луна / Luna Main Hero Луна / Luna
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
Mini-Nostalgia
Game Length
127 days
Game Date
1/7/2018
Reported
1/7/2018 12:45 PM
Rating Impact Archived
Xocenk 1551 1566 +15 ↑
Мирон 1559 1544 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/7/2018 1:52 PM

In reply to Xocenk
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Xocenk
I barely managed to get my units in place on the first map. There were issues with the computers. But at the beginning of the second map, I captured a hidden stash of Phoenixes and teleported them in. On turn 124, I had a box with all the Earth elementals, and on turn 126, I had a box with all the Air elementals. With 50 Ducks and 8 Phoenixes, I overwhelmed Grechka right on her base.
Thanks for the game!
I confirm, thanks for the game.
In reply to noangel
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noangel
it generated one road leading to gogs and a pitifully small army, really wanted to arrest, but Mullich, necro and gloves on 111 changed my mind. Took a walk through the roadless area, found a Castle town, КЗ with very nice guard, then everything went almost smoothly (stats, full control, Arch). Meanwhile, even though the opponent had good roads, the computers kept giving him a hard time all the way, nevertheless he developed decently, but still fell far behind due to the unfavorable start.
Thanks for the game!
The computers turned out to be vicious, especially the orange Dungeon.
On 113 I'm boosting Tanta on a Centaur (with expert Necromancy and already captured Earth magic), and then a computer attacks me with a mage using fakes and doesn't let me retreat, having cast Arrow :smile34:
And yet he didn't have Arrows in his guild, he picked up a scroll :smile35:
Things started getting hot, Charna with 130 skeletons went to take revenge on the guy, but there were already Eyes, Medusas, 20 Harpies, 86 Troglodytes, and Deemer showed who's daddy on the map, retreated on 115, leaving the Troglodytes and Medusas to the computer. Things were really heating up, I wanted to surrender, but I owed the orange one :smile10:
On 116 I built Vampires, there was no Sulfur for Liches. That was my entire army; fortunately, with the help of the Stable, I managed to speed up and take an empty Dungeon with a Citadel on 117 and build Minotaurs there. Deemer lost, but allowed the opponent to pull ahead by a week in development.
Couldn't catch up afterwards, even though I captured Earth Magic with Charna, took three Conservatories 4+3+4 on 131-133 and gathered 500 skeletons, but by that point the opponent already had the same stats, that many bones, and Arch.
Thanks for the game.
In reply to kamukag3e
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kamukag3e
Starting as Tanta, at 115 I'm breaking Galthran out of prison!
It's symbolic that the opponent came up with his own in-game password "galthran", which he told me after gg. He must have conjured a galthran for me ))
Gosha leveled up like a loser .
But that didn't stop me from taking 3 Dragon Utopia on the 3rd week and attacking one of the opponent's Castle at the beginning of the fourth week, after which followed gg.
Thanks for game!
TFP!
In reply to noangel
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Thank you for playing!
ICQ: 722170030
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Гундула / Gundula Start Hero Гундула / Gundula
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Аксис / Axsis Start Hero Аксис / Axsis
Аксис / Axsis Main Hero Аксис / Axsis
Map Template
Skirmish
Game Length
136 days
Game Date
1/7/2018
Reported
1/7/2018 4:18 PM
Rating Impact Archived
The_Sonic 1495 1510 +15 ↑
noobass-kontrobass 1501 1486 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/7/2018 4:20 PM

In reply to The_Sonic
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The_Sonic
Thanks for the game!
It was a good game. Thanks for playing!
In reply to Sevan_80
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The surrender, as they say, was a lucky break; neither I nor my opponent had any restarts. I started with Dess, rolled three stacks + a decent native hero. On 114 I captured a neutral town - Inferno. By 117 I had built Efreeti in the citadel. On 121 I took a Griffin Conservatory, then ran Dess on an Angel to another zone, where I met my opponent. And then victory on 124.

Genie, thanks for the game!
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
124 days
Game Date
1/7/2018
Reported
1/7/2018 5:19 PM
Rating Impact Archived
Satishe 1484 1500 +16 ↑
genie. 1516 1500 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/8/2018 9:10 AM

In reply to Satishe
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Satishe
07.01.2018 Satishe (Red, Stronghold, Dessa, Dessa) def genie. (Blue, Rampart, Kyrre, Kyrre) 8mm6a 124

The hand, as they say, was a lucky one; neither I nor my opponent had any restarts. I started with Dessa, and was dealt three stacks plus a decent native hero. On 114 I took the computer's town - Inferno. By 117 I had built Efreeti in the Citadel. On 121 I took a Griffins Conservatory (level 1), then used Dessa on an Angel to run to another zone, where I met my opponent. And then victory on 124.

Genie, thanks for the game!
Thanks to you too for the game, I confirm the result.
In reply to kamukag3e
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kamukag3e
Scouted my super treasure zone and saw 3 more Utopias there, before that I only took one Utopia at the entrance. I was just about to fly there when Kirre appeared near my Castle on a speed build with 5 Angels. The battle was quick — with the Cape of Speed my Angels and birds moved first. I took the main hero and all artifacts. A surrender followed. Thanks for the game!

I had to choose the first rest along the only road leading out of a one-way portal. I didn't dare take the second rest because, under the new rules, it would become the last pick: I didn't see any forks, but I broke through to a crossroads and the respawn was not in the center. On the second day, disappointments came: the road again zigzagged without forks straight into a one-way portal, and my opponent revealed Galtran.

I struggled through the first week, spending my already scarce gold on rerolls in an attempt to somehow scrape by. On the second week, I finally managed to get out to take computer towns and Dragon Fly Hives. I was quickly cut off from my town, as building a chain of 7 heroes was hardly reasonable. And the Brown and Purple players, who had fled from my opponent, would have cut the chains anyway.
Kirre was leveling nicely and Wyverns were accumulating, but slowly. Plus, the timer started to stress me out.

By the end of the third week, I had built a decent stack, but I had no control and generally no options of where to go. Both "my" super treasure zones were out of reach (and as later revealed, they were also worthless — exactly 0 Utopias on both "super" treasure zones), while my opponent had already loaded into his own. I realized I couldn't delay going against Gosha any longer. However, the roads kept violating me, and I reached him very late, and even left myself exposed. My opponent with Town Portal quickly punished me.

Thanks for the game!
ICQ 289320583
In reply to Sevan_80
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Thank you for playing!
"There's no need to execute me,sir Davos . I'll be dead before dawn."
ICQ 716748479
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Десса / Dessa Main Hero Десса / Dessa
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Jebus Cross
Game Length
131 days
Game Date
1/7/2018
Reported
1/7/2018 10:55 PM
Rating Impact Archived
sir Davos Seaworth 1608 1609 +1 ↑
60pW 1202 1201 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/7/2018 10:56 PM

In reply to sir Davos Seaworth
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Sir Davos Seaworth
Thank you for the game!
Thank you for the game!

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