Heroes V
A modification for version 3.1 that improves combat AI behavior. The executable includes a 4GB patch to help prevent crashes when playing on large maps.
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Heroes V
A modification for version 3.1 that improves combat AI behavior. The executable includes a 4GB patch to help prevent crashes when playing on large maps.
Heroes III
Исполняемый файл движка VCMI версии 1.7.4 для Windows x64. Проект представляет собой ремейк Heroes of Might and Magic 3 с открытым исходным кодом, поддерживающий моды и современные технические улучшения.
Heroes V
A version of the Skillwheel tool for Lords of Might and Magic. It features corrected skill connections and a function to remember upgrades, which can be reset via a right-click.
Heroes II
Save editor for Heroes of Might and Magic II: The Succession Wars and The Price of Loyalty, version 2.8.6. This tool includes bug fixes for campaign maps.
Heroes III
An archived version of the Heroes Might & Magic 3 Studio tool, originally created by Grusha M.A. This file contains version 1.0.1 from December 2012 for users seeking the unavailable site.
Heroes V
A patch for H5_Game.exe that increases available virtual memory to 4GB. It prevents crashes and save corruption on large maps and supports simultaneous turn mods.
Heroes II
Save editor for Heroes of Might and Magic II: Succession Wars and The Price of Loyalty. It allows for editing hero stats, resources, armies, artifacts, and castle buildings for single-player games and campaigns.
Heroes III
A tournament guide for the Fresh MOD 8.5 (SOD) version. It details specific map templates, player requirements, prize distribution, and rules for speed and road mechanics.
Tavern
A Python-based tool designed to generate random solutions for the Raphael's Dilemma logic puzzle. It calculates various move sequences for different turn counts.
Heroes II
This utility sorts and manages maps for Heroes of Might & Magic II: Succession Wars and The Price of Loyalty. It provides map details, visualizes game fields, and allows for file organization via sorting and context menu commands.
Heroes V
A collection of DirectX 9.0c .dll files and a mini-mod designed to resolve performance issues and lag in Heroes of Might & Magic V. The mod specifically disables the main menu to improve stability.
Heroes V
A guide on using OllyDbg v2.01 to modify the game's executable. It details how to change the screen resolution by searching for floating-point values within the file's dump window.
Heroes V
A d3d9.dll tool used to enable anti-aliasing in the game. It improves visual clarity by smoothing jagged edges on character models and environments.
Heroes V
Руководство по добавлению новых моделей, анимаций и существ в HoMMV. Описывает процесс экспорта через 3ds Max 7 и Maya с использованием GrannyConverter для настройки атрибутов анимации.
Heroes V
A tool for expanding the number of skills within the 3.1 engine. It includes dummy skills for the Stalker unit to facilitate testing and engine modification.
Heroes V
A tool for expanding the number of skills within the 3.1 engine. It includes dummy skills for the Stalker unit to facilitate testing and engine modification.
Heroes III
A plugin for the Heroes of Might and Magic III HD mod that enables creature accumulation on the map. It is designed for use with the Songs of Daybreak heroes pack to support Paragon mode gameplay.
Heroes V
Technical notes regarding byte modifications to increase the maximum spell count from 353 to 354. Includes specific memory addresses and comparisons between clean 3.1 and NCF executable versions.
Heroes V
Technical notes regarding byte modifications to increase the maximum spell count from 353 to 354. Includes specific memory addresses and comparisons between clean 3.1 and NCF executable versions.
Heroes V
Technical guide providing offset addresses for modifying the Quantomas executable version 3.1. It includes instructions for adding skills and ensures compatibility with AI scripting mechanics.
Heroes V
Technical guide providing offset addresses for modifying the Quantomas executable version 3.1. It includes instructions for adding skills and ensures compatibility with AI scripting mechanics.
Heroes III
A temporary DLL file fix for the HoMM3 HD bug where an invisible AI hero blocks the castle. This patch resolves the issue and prevents recurrence until the next official update.
Heroes III
A tournament map template for Heroes of Might and Magic III based on the 2SM4d(3) layout. It features specific zone contents, resource placements, and strict rules regarding guard passage and town generation.
Heroes III
A map-making tool designed to ensure consistent path generation. It prevents bugs by guaranteeing three distinct paths for each player to reach the Guardian Order.