Skip to content

Knights of Tezoth

No ratings yet — be the first to rate!
In reply to Злобный Ящур
User Avatar
#10653
Auto-translated
Wrathful Wyrm
kcfgogbfalgfl
Wrathful Wyrm

What does "only as a leader" mean?

Must be appointed as the squad leader, cannot be in a squad where another character is the leader.

And what, for example, does Gitgood's "leadership" provide? Let's say he is the squad leader. What "perks" does the squad receive that would distinguish it from a squad with a different leader and without Gitgood?

Without this trait, he would not be able to participate in battles at all.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to kcfgogbfalgfl
User Avatar
#10654
Auto-translated
kcfgogbfalgfl
Злобный Ящур
kcfgogbfalgfl
Злобный Ящур

What does "only as a leader" mean?

Must be appointed as the squad leader, cannot be in a squad where another character is the leader.

And what does, for example, Gitgood's "leadership" provide? Let's say he is the squad leader. What "perks" does the squad get that would distinguish it from a squad with a different leader and without Gitgood?

Without this trait, he wouldn't be able to participate in battles at all.

Hmm... Well then he must have a spellcaster...

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#10655
Auto-translated

If a town is attacked by two or more armies, who ends up defending? Is it a choice?

If two or more armies attack, but there's only one defending, then what happens?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#10656
Auto-translated

Can Knights later be transferred from one squad to another? For example, there was a squad with three Knights. Then a new squad appeared. Can one of the two non-leader Knights be appointed as the leader of the new squad?

And can units be moved from one squad to another?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#10657
Auto-translated

Hmm. Now here's a question. Should I make two lists — one for figures and another for the regions themselves — or everything in a single general tier list? Because I was writing and writing, and then I suddenly started thinking about it.

User Avatar
#10658
Auto-translated

Recruit a mercenary squad (5 upgraded units, no equipment required) - costs 100 gold per turn, counts toward the general squad and unit limit.

Is it 100 gold per turn for the entire squad, or 100 gold per unit?🤔

Can I add a Knight leader and regular units to this squad?

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#10659
Auto-translated

If characters are not members of a squad, they are located in the capital and can only perform defensive actions directed at it.

So, does a knight go on a diplomatic visit somewhere together with a squad, or how does it work?🤔

Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).

User Avatar
#10660
Auto-translated

/I understand correctly that the units of the capital can have any origin? Sky, I've almost found 100 Sithiaks, let's capture Tezoth.
Lock, I'll try to help with the strategy, of course, but I still don't understand much myself. So far my best plan is to assign a couple of Knights to diplomacy, and with the rest spam units and take the capital of Estellia in three days, oops, turns/

E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers
User Avatar
#10661
Auto-translated

Only Tezoth origins are allowed. The question of Sithiaks has already been raised, and in exactly this form. There is an opinion that this is precisely why Nebok did not want to lead...

User Avatar
#10662
Auto-translated

Sky, I've almost found 100 Sithiikas, let's capture Tezoth.

It's like the One Ring here. You can't use them for your own benefit, you must only destroy them.

capture the capital of Estellia in three days, oh, turns/

It was the fifth year of the three-day capture of the capital of Estellia...

There's an opinion that this is exactly why Nebok didn't want to lead...

😠

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт


⚔︎ Рыцари Тезота: Персонажи | События ⚔︎

По вопросам модерации: [email protected]

User Avatar
#10664
Auto-translated

It's like with the One Ring here.

Do you also need to put Sithiek on your fingers?

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to Злобный Ящур
User Avatar
#10665
Auto-translated
Wrathful Wyrm

If a city is attacked by two or more squads, who ends up defending? Is it a choice?

If two or more squads attack, but only one is defending, then what happens?

The number of squads that can participate in a single battle is not limited.


Wrathful Wyrm

Can Knights later be transferred from one squad to another? For example, there was a squad with three Knights. Then a new squad appears. Can one of the two non-leader Knights be appointed leader of the new squad?

And can units be moved from one squad to another?

Yes. But after the transfer, such a squad will not be able to act immediately; it will be treated the same as creating a new one.


Ple-Sen

Hmm. Now a question. Do I need to make two lists, one for figures and another for the regions themselves, or everything in a single tier list? Because I was writing and writing and suddenly started thinking.

2


Wrathful Wyrm

Recruit a mercenary squad (5 reinforced units, no equipment required) - costs 100 gold per turn, counts toward the general squad and unit limit.

100 gold per turn for the whole squad or 100 gold per unit?🤔

Can a Knight-leader and regular units be added to this squad?

For the whole squad.
No.


Wrathful Wyrm

If characters are not members of a squad, they are in the capital and can only perform defensive actions directed at it.

And on a diplomatic visit somewhere, does the Knight go along with the squad or how?🤔

On a diplomatic visit, they go on their own.

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария - 

In reply to kcfgogbfalgfl
User Avatar
#10666
Auto-translated
kcfgogbfalgfl
Neiko

— You've become quite downcast, — sighed Stefania, then hugged Silvatica. — And I thought I was the one prone to melancholy...

The Knight of Wind scratched her head, trying to digest what she had heard. She quickly tried to recall anything about Silvatica's relatives, close ones, or friends, but she couldn't. Either the Knight of Wild Flowers was too secretive, or the girl truly wasn't exaggerating.

— You're not useless at all, — Stefania tried to encourage her interlocutor. — On the contrary, you're wonderful! How will we manage without your healing skills? And especially your cups of excellent coffee?

Stefania paused briefly again, then added:

— You know what? Let's try to get out of this hole together after all! And when we get home, I promise I'll be among those who always await your return from a mission. And not just for the sake of delicious coffee. Simply because you're a good person and we know each other... — the girl was about to state the duration of their acquaintance, but stopped short when she realized she couldn't remember how long it had been. — By the way, how many years have we been in the same boat?

Silvatica hugged Stefania back, which helped the latter notice the absence of physical signs of anxiety in the former — after all, she truly worried more about others than herself.
- I've never thought about the passage of time, I need to check with His Majesty... Ah. You see, long ago my parents left me in a forest near Makiat, and I lived there for many years, until one day our noble lord undertook an exploration of the territories around Ikazkan, I came across him, and seeing potential in me, he ordered me to be brought back to civilization and taught everything a Knight of Guildaria should know. Come to think of it, if it weren't for that expedition, I'd still be living alone. - The girl gave a barely noticeable but still warm enough smile. - Alright, let's survive this, Stefania!

— I'm very glad you're here, — Stefania concluded.

Before deciding whether to go to the next colleague, the girl said she needed to find out how the other knights were feeling.

— Do you have any thoughts you'd like to share with me? Or maybe you'd be interested in finding out how the others are doing together with me?

Графомания путешественника

Хроники сражений и эссе

User Avatar
#10667
Auto-translated


My Lord Ipsilon Cartridge, Knight of Humility from Cortina, servant of Lord Cartridge, adherent of Satanid's Morality.

+5 to Body and +5 to Mind, +3 to Learnability and +25 to characteristics for free distribution but no more than +15 to one characteristic, +3 to all characteristics, researcher's diary (grants +1 to a random characteristic for every 35 unique records of existing in-game characters, locations (must visit them), beliefs, skills (must know them yourself or see them being used). 

Characteristics
Mind: 15
Body: 30
Insight: 20
Energy: 10
Aesthetics: 10

Parameters
Spirit Strength: 15
Spirit: 150
Defense: 30 (60)
Health: 300
Accuracy: +20% (+75%)
Evasion: +20% (40%)
SP: 3
AP: 3
Initiative: 10
Charisma: 10
Critical Damage Chance: +10
Learnability: 6
Inventory Capacity: 10

Wyvern
SP: 8
Health: 200
Inventory Capacity: 5
Equipment Slots: body (armor: +25 to defense).
Deals 50 damage to a chosen target and applies burn. 
Ability to fly.
Evasion: 10%

Skills

Armor Wearing
The character can wear heavy armor.

Shield
The character can use a shield. 

Axe
The character can use an axe without penalty.

Riding
The character can ride horses and other animals.

Blacksmith
The character can sharpen melee weapons, requiring 1 AP and one unit of Aconite. On failure, the weapon is destroyed. The list below shows the total bonus for each level.
Level 1: +10 to damage, +2% to accuracy, +1% to crit chance. Break chance: 0%
Level 2: +20 to damage, +4% to accuracy, +2% to crit chance. Break chance: 0%
Level 3: +30 to damage, +6% to accuracy, +3% to crit chance. Break chance: 0%
Level 4: +40 to damage, +8% to accuracy, +4% to crit chance. Break chance: 5%
Level 5: +50 to damage, +10% to accuracy, +5% to crit chance. Break chance: 5%
Level 6: +65 to damage, +12% to accuracy, +6% to crit chance. Break chance: 5%
Level 7: +70 to damage, +14% to accuracy, +7% to crit chance. Break chance: 10%
Level 8: +80 to damage, +16% to accuracy, +8% to crit chance. Break chance: 15%
Level 9: +90 to damage, +18% to accuracy, +9% to crit chance. Break chance: 20%
Level 10: +100 to damage, +20% to accuracy, +10% to crit chance. Break chance: 30%

Strong Attack
Deals 200% damage to the target. 
Cost: 1 AP.

Equipment
Right Hand: Guillotine (axe), Damage: 150 (160).
Left Hand: Block (shield), evasion +15%.
Body: Blood Steel (heavy armor), defense +30.
Head: Overseer (heavy helmet), crit chance against self -8%.
Legs: Serf-Stompers (heavy boots), +10 to base weapon damage.
Hands: Stranglers (heavy gloves), +5% to accuracy.
Shoulders: Crimson Cloak, +5% to evasion.  
Other 1: Flask of healing potion. Restores 50% health, has five charges that recharge in towns. 
Other 2:
Other 3:

Inventory
50 gold

Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6:

Стартовый пост - Квенты - Разное - Список НПС  - Фракции -
Резара - Аксель - Орвальд - Эмилия - Стэфания - Амвросий - Лестер - Альсира - Алария -