My Lord Ipsilon Cartridge, Knight of Humility from Cortina, servant of Lord Cartridge, adherent of Satanid's Morality.
+5 to Body and +5 to Mind, +3 to Learnability and +25 to characteristics for free distribution but no more than +15 to one characteristic, +3 to all characteristics, researcher's diary (grants +1 to a random characteristic for every 35 unique records of existing in-game characters, locations (must visit them), beliefs, skills (must know them yourself or see them being used).
Characteristics
Mind: 15
Body: 30
Insight: 20
Energy: 10
Aesthetics: 10
Parameters
Spirit Strength: 15
Spirit: 150
Defense: 30 (60)
Health: 300
Accuracy: +20% (+75%)
Evasion: +20% (40%)
SP: 3
AP: 3
Initiative: 10
Charisma: 10
Critical Damage Chance: +10
Learnability: 6
Inventory Capacity: 10
Wyvern
SP: 8
Health: 200
Inventory Capacity: 5
Equipment Slots: body (armor: +25 to defense).
Deals 50 damage to a chosen target and applies burn.
Ability to fly.
Evasion: 10%
Skills
Armor Wearing
The character can wear heavy armor.
Shield
The character can use a shield.
Axe
The character can use an axe without penalty.
Riding
The character can ride horses and other animals.
Blacksmith
The character can sharpen melee weapons, requiring 1 AP and one unit of Aconite. On failure, the weapon is destroyed. The list below shows the total bonus for each level.
Level 1: +10 to damage, +2% to accuracy, +1% to crit chance. Break chance: 0%
Level 2: +20 to damage, +4% to accuracy, +2% to crit chance. Break chance: 0%
Level 3: +30 to damage, +6% to accuracy, +3% to crit chance. Break chance: 0%
Level 4: +40 to damage, +8% to accuracy, +4% to crit chance. Break chance: 5%
Level 5: +50 to damage, +10% to accuracy, +5% to crit chance. Break chance: 5%
Level 6: +65 to damage, +12% to accuracy, +6% to crit chance. Break chance: 5%
Level 7: +70 to damage, +14% to accuracy, +7% to crit chance. Break chance: 10%
Level 8: +80 to damage, +16% to accuracy, +8% to crit chance. Break chance: 15%
Level 9: +90 to damage, +18% to accuracy, +9% to crit chance. Break chance: 20%
Level 10: +100 to damage, +20% to accuracy, +10% to crit chance. Break chance: 30%
Strong Attack
Deals 200% damage to the target.
Cost: 1 AP.
Equipment
Right Hand: Guillotine (axe), Damage: 150 (160).
Left Hand: Block (shield), evasion +15%.
Body: Blood Steel (heavy armor), defense +30.
Head: Overseer (heavy helmet), crit chance against self -8%.
Legs: Serf-Stompers (heavy boots), +10 to base weapon damage.
Hands: Stranglers (heavy gloves), +5% to accuracy.
Shoulders: Crimson Cloak, +5% to evasion.
Other 1: Flask of healing potion. Restores 50% health, has five charges that recharge in towns.
Other 2:
Other 3:
Inventory
50 gold
Home
Slot 1:
Slot 2:
Slot 3:
Slot 4:
Slot 5:
Slot 6: