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Still, could you explain in bullet points, as if I were 5 years old with Небос, what to do when it's my turn?
That feature list from the link in the signature is certainly very interesting, but neither it nor the bot moves help me figure out the actual algorithm.
Forget it. It's impossible. Let Yin play.
He'll probably move in a way that makes us lose, and the GM gets a chance to post another wall of text about atrocities against citizens. Though that will happen even if we personally sweat for a victory.
Poison Mariarnelia, swear allegiance to the new old Deus, and let the Astral play for you...
Ничто не возникает из ничего и ничто не пропадает бесследно. Если где-то чего-то убудет, то в другом месте добавится. (Закон сохранения).
Then read the rules and play. Or at least invest so that this doesn't happen.
That's exactly why I'm begging on my knees — please, explain the rules for the turn algorithm. Something like:
built units in the town
spent movement points
attacked mobs
built the Capitol
ended the turn
Nobody, damn it, explains anything — sit there and guess, flip through a hundred gray pages, read a hundred guides by who-knows-whom about who-knows-what.
But still, can you explain in bullet points, as if I were 5 years old with Nebos, what I need to do when my turn comes?
This feature list from the link in the signature is certainly very interesting, but I can't figure out the specific algorithm from it or from the bots' turns.
Forget it. It's impossible. Let Yin play.
Although that will happen even if we personally sweat for the win.
Well, there you go.
Ple-Sen
so that this doesn't happen.
🤣
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
Then read the rules and play. Or at least invest so that this doesn't happen.
That's exactly why I'm begging on my knees — please, explain the rules for the turn sequence. Something like:
built units in the town
took steps
attacked mobs
finished building the capitol
ended the turn
Nobody, damn it, explains anything — you just sit there and guess, flip through a hundred gray pages, read a hundred charniks, who knows who wrote them and what they're about.
So read the rules and play then. At least invest so that this doesn't happen.
I wouldn't have joined the game, despite all the temptation, if I had known that on top of the regular expedition, there would be a turn-based strategy with 19 factions, 2-5 characters in each. I invested in a couple of battles, RNG screwed everything up. I don't feel like it anymore.
Небо – мольбы не ждёт Небо – угроз не слышит Небо – ведёт особый счёт Небо – тебя найдёт
Then read the rules and play. Or at least invest so that this doesn't happen.
That's exactly what I'm asking on my knees — please explain the rules regarding the turn order algorithm. Something like:
built units in town
moved steps
attacked mobs
finished building the capitol
ended turn
Nobody f***ing explains anything, you just sit there and guess, flip through a hundred gray pages, read a hundred charniks, who knows whose and what they're about.
The rules are laid out in the factions post.
I'm five years old. Could you please rephrase it in plain language? I read it but still didn't get it.
At least grasp the concept, and the rest will probably follow.
Так читайте правила и играйте тогда. Хоть вложитесь, чтобы такого не произошло.
Так я и прошу на коленях - объясните, пожалуйста, правила по алгоритму ходов. В духе:
побилдил юнитов в городе
прошел шаги
напал на мобов
достроил капитолий
завершил ход
Никто б*я ничего не объясняет, сиди догадывайся, перелистывай сто серых страниц, читай сто чарников хз кого вообще и о чем они.
Можете для начала юнитов шаблоны забилдить до начала своего хода, потом пошагово пройдемся. Файлик вирусный из вложений нужно заполнить прост в двух экземплярах. Вон как Ящур для своих делал.
- Diplomacy and culture are a priority, it seems to me - until the pieces have taken their positions on the board, charging at everyone like a man maddened by frustration would be rash. - Though in practice, we'll see how the Astral moves. - Why don't you, my lady, descend upon the capital with all your knights and take the initiative into your own hands?
— The proposal is, without a doubt, most intriguing, but its essence slightly eludes me. What exactly are you suggesting our modest delegation undertake, besides admiring the local beauties?
- Hoist the star of the Tezoth scene on a conspicuous gallows, what else!
Then read the rules and play. Or invest so that this doesn't happen.
That's exactly what I'm asking on my knees — please explain the rules for the turn algorithm. Something like:
built units in the town
took steps
attacked mobs
finished building the capitol
ended the turn
Nobody explains a damn thing, you just sit there guessing, flipping through a hundred gray pages, reading a hundred character sheets of who knows who and what they're about.
For starters, you can build unit templates before your turn begins, then we'll go through it step by step. The virus-looking file in the attachments just needs to be filled out in two copies. Just like Yashchur did for his guys.
Okay, good, thanks, that's better.
What are templates, how do you build them, and what are they for? Are they like character sheets for default "guards"-soldiers? What do they depend on, and where do these soldiers appear?
Then read the rules and play. Or invest so that doesn't happen.
That's what I'm begging for on my knees - please explain the rules for the turn algorithm. Something like:
built units in the town
moved steps
attacked mobs
built the capitol
ended turn
No one explains a damn thing, you just have to guess, flip through a hundred gray pages, read a hundred character sheets of who knows who and what they're about.
You can build unit templates before your turn starts, then we'll go step by step. The virus-free file from the attachments needs to be filled out in two copies. Like Yashchur did for his guys.
Okay, good, thanks, that's better.
What are templates, how do you build them, and what are they for? Are they like default "guard"-soldier character sheets? What do they depend on, where do these soldiers appear?
They're needed to later build units, identical NPCs. They have default parameters (as in the file), you just need to build them the same way you build your main, choose origin, skills, conviction, and basic equipment. If you take the riding skill, mounts are purchased separately from the trader.