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#5953
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Normal.
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#5954
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Mynte (Giant)
My sword, my trusted ally, unphased by my aspect.
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#5956
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Perhaps the most successful Witch in history. I put her into play a billion turns ago to clear out some nasty creature, and evolved her so she wouldn't be taken down by two triggered abilities from tanks. She didn't get taken down, and for two more turns, she kept killing his Enhance Amaterasu for free without needing Cleave or amulets. At the same time, I filled the board with creatures, clearing out pigs using artifacts in an adjacent slot, and all this time, she easily dodged the triggers from the pig amulets and the Dragon Temple. I finished off the third Amaterasu with Magma, and Victoria hit him directly, then he played that abomination onto his own side of the board, and I managed to attack with Vicki one more time before he conceded. So, she survived five turns and dealt 25 damage, dodging 8+ potentially lethal shots from dual-barreled Tankoshrains, including ones with a 50% chance to hit, and single-handedly won me the game by repeatedly obliterating the Amaterasu.



Taking this opportunity, I will express my long-held, extremely important, and expert opinion about Zwai, which has finally solidified after the mini-pack: the card is not just mediocre in terms of its character, art, and voice acting, but also mechanically.

Firstly, 7 power points are too expensive to clear the board of small (3-4 health) followers. By the time you reach these power points, your face will already be smashed, or you'll spend the whole game being blocked. No one plays Zeenitra in Dragon except for me and maybe a couple of other autists, but at least the Dragon can ramp up and play it while it's still possible. And you can cast the spell as early as turn five.

Secondly, without evolution, playing it costs seven power points for a 3-1 rush and skipping a turn – that’s simply embarrassing. And with evolution, it's just like Zeenitra, only without ramping, and on the condition that the opponent has weak followers or that you have enough suicidal puppets to weaken the creatures before Vicki attacks. It's not impressive.

And thirdly, it's a useless and completely reactive move from which you don't get anything - you slightly clear the board, possibly lose your last evolution point, and then your two weaklings with 1-2 health get taken down by any area-of-effect attack or Knight, Magic Missile, Filena, Fairy with Bramble, or without, etc.
In this regard, the spell is a hundred times better because it gives you a puppet, whether enhanced or not, and even when making a reactive move, you still accumulate power points towards Orcish Nuke; basically, it adds to your game plan. I used to think this effect was insignificant, but it turns out it's super useful, and thanks to this single spell, it's no longer a low-tier card.

Also, there's another "pleasant" bonus: the ability to waste 7 power points in a suicide attempt and turn Vicki into Masamune (it’s a shame she can’t become Saiserka) to clear out some Frenzy Drake, Zeus, and similar creatures. Plus Lloyd, who Zwaain doesn't have – he's much less useful and almost useless without enhancement, but he has also won me games a couple of times.
It's quite amusing to compare these two cards in terms of usefulness in this way, as they are from the same pack and have the same rarity, yet Zwai is a meme, while HB is a useful, albeit slightly overpriced, spell that enhances Vicki much better.

tl;dr - until puppets become viable without artifacts (and they still aren't viable without them, and probably won't be for another six months or a year), it's better to use Magma to clear the board.
My sword, my trusted ally, unphased by my aspect.
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#5957
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Morning
long post
Can't see the screenshot :(

Didn't get lucky in the Tier 2 Grand Prix, but got lucky in the regular one... Went 5-0 with the Sword deck.



To be honest, I was unhappy with the draft and skeptical about the deck's potential. It wasn't even clear how it was supposed to win. Unless I could pull off a Mars + evolved Cavalier combo (which didn't happen) or hope that the Master Samurai on Enhance would survive a turn and deal 8-10 damage (lol, that didn't happen either). So, these were really long, grindy matches... And Retribution ended up being the finisher twice, lol.



Won one match with a turn to spare before the deck ran out :o



And here's the opposite situation. I could have easily let my opponent live for another turn, even though I had lethal. The opponent spent a long time messing around with the Golden Okami, clearing my board with it every turn, but at the same time, he wasn't really developing his own board, constantly taking damage. I think he was really struggling to play B&B because of the threat of lethal, although maybe he topdecked it as his last card, who knows... So, I won against the final GM boss with a full hand, while I myself was relying on topdecks for almost half the game)).

Meanwhile





Keridwen is no longer friends with Zeus, Ectar has found his lost head, and the Illusionist has recovered from his allergy to blackberries.
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#5958
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Yeah, those guys really nerfed the balance master. I'm shocked.

Ceridwen has been waiting for a binding to resurrection for a long time, so everything is fine here.
А, вот почему.

🏹🎪+⛓️♿=💕
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#5959
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Umm... (Okay, I'll upload it later if I remember. I had to restart my computer while writing the post, and the screenshot kept working, so I thought I had already uploaded it somewhere.

What amuses me more in this picture is the nerfed Illusionist; that's where the real problem and the awkward fix lie.
My sword, my trusted ally, unphased by my aspect.
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#5960
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As can be seen from the previous expansion and this one, players will never receive full vials for breaking legendary items.
Стартовый пост - Квенты - Разное
Резара - Аксель - Орвальд - ЭмилияСтэфания - Амвросий - ЛестерАльсираАлария
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#5961
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Please nerf Baphomet; Azazel and Laura can't handle being separated...
А, вот почему.

🏹🎪+⛓️♿=💕
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#5962
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There’s really no picture on my phone, but it's still here, probably stuck somewhere in the cookies.
Nerf Baphomet, please.
Bahamut*
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My sword, my trusted ally, unphased by my aspect.
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#5963
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Bahamut is also a good choice. There used to be an epic, amazing map. Now it's less epic and amazing. But now you can play as Roland, and there are P2P and support cannons of all kinds.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#5964
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Previously
Blizzard:
- You grind 40 gold per day from daily quests to barely scrape together enough for the update.
- An incredibly expensive Heroic Tavern Brawl a month before the update, to drain your gold and then your money.
- You wait half a year for nerfs.
SkaGames:
- A ton of gold from daily quests, with 3 appearing each day.
- A ton of bonuses for story mode, private games, leveling classes, and other things, when you haven't played very much yet.
- Regular nerfs, after which you can swim in vials.

Now
Blizzard:
- Faster and improved daily quests.
- During regular events, you can only manage to rake in gold and dust.
- Nerfs a month after the update, you're swimming in dust, and all the classes are viable.
SkaGames:
- A depressing event for pack acquisition, where you'll be hard-pressed to get a legendary.
- A mini-expansion a month before the update, to drain your gold and then your money.
- What? Nerfs? We'd rather buff Ectar again, lol.

Of course, I'm exaggerating a bit (in Battlegrounds, I still feel fine in terms of resources, but in Hearthstone, it really has become more enjoyable), but it's still an interesting trend. SkaGames has become the new Blizzard, and vice versa.
I'm too f*cking old
To sell my soul
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#5965
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Come on, they nerfed Ceridwen (although they could have made it a 7-mana resurrection spell, but 8 is also fine). And overall, it feels like the meta is more balanced than not, although what they’re doing with blood is painful. And after the epic failure with the legendaries in Dungeon, I don’t expect anything anymore, I’m just saving vials. And I don’t know about Hearthstone, but in Shadowverse, they also boosted resources, added a bunch of events that provide resources, and offer generous rewards for high levels; right now, there’s a second lottery and so on. I’m not defending it; I’m also not happy with the mini-expansion and the three legendaries required for crafting, and overall, the ratio of cards to rewards has become weaker.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#5966
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Well, I looked at the nerfs more from the perspective of vials/dust. But yes, the meta seems pretty good (even though I don't play much), so maybe they aren't really needed.
I'm too f*cking old
To sell my soul
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#5967
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Oh, these vials aren't worth the kilometers of nerves spent over the past three months on neutral crafting...
А, вот почему.

🏹🎪+⛓️♿=💕