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Come on, they nerfed Ceridwen (although they could have made it a 7-mana resurrection spell, but 8 is also fine). And overall, it feels like the meta is more balanced than not, although what they’re doing with blood is painful. And after the epic failure with the legendaries in Dungeon, I don’t expect anything anymore, I’m just saving vials. And I don’t know about Hearthstone, but in Shadowverse, they also boosted resources, added a bunch of events that provide resources, and offer generous rewards for high levels; right now, there’s a second lottery and so on. I’m not defending it; I’m also not happy with the mini-expansion and the three legendaries required for crafting, and overall, the ratio of cards to rewards has become weaker.