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The most successful and decisive Orcish strategy in history, considering all 3.5 times it has been used in this universe.
Going second in the first verse, against a "poopochuvak" who procced Silva in the early game and accumulated a million "poop" by the late game. I played a good Orchid and spent my last evolution on Lloyd to counter at least one of the evil Orchid's puppets – only now I realized that it was a noob move, because he will use it to kill my bear, kill the first puppet, and free up slots for new ones. Oh well – at least he used them right away and couldn't harm me with them later.
I fended off the vengeful twin, fended off the fat insta-Shiro, fended off Noah, and destroyed his face. Every turn: sub-stick, HB, suicidal flower, Hamelein on "poop," Noah = new Lloyd, new ward, new heal. The puppet healed 12 HP, through Silva's storms and pings, and blocked all his finishers. I did the right thing by throwing in a legendary, not the silver Shiros I was initially thinking about, which seemed to have a better ward. "Pay to win," after all. It must be frustrating to get a ward and heal every turn when you're just a little short of finishing me off each time.
Once during an evening, I encountered a strange Sylvan map. I was playing as Tweedledum, Seruvina, and Venera, and he surrendered quite quickly. I still don't understand what he wanted – maybe he just wanted to run around on an elephant? It didn't seem like he was playing like a Dungeon player.
Forget this unlimited nonsense. I've experienced a lot of humiliation with the Shadow faction, for example, against Tenki, who found Odin for my first Mordekai (what?). I didn't immediately throw in a second unit; I gave it to Khavi – he received a clean annihilation, and then the second Mordekai got transformed into a fallen angel (what, I'm sorry?). The climax was a game against a Chimera-Shift player who was stubbornly defending for 13 turns behind golems, discarded two shifts almost for free, but I couldn't draw either Ectar or Aisha, and I was short a couple of HP, so I died to the Chimera for some 10 damage. In short, I couldn't do it. I thought it would be better with Blood, but I still couldn't finish the last one. As a result, I assembled rotational mice and finished it in an unranked match.
tweedledum-tyanok
I saw them once in an opponent's deck with a curve. And they've been dropping for me lately in almost every pack.
Not a bad drop, all things considered. Wisps aren't very popular in the current meta, but Insect Lord, Selvin, and the guy with the axe are picked quite often. The 2/2/2 unit, which can be summoned for two cards, can be very useful. It makes me want to add them and try them out.
Well, I appreciate it, but the debuff isn't very interesting, and dealing 2 HP to each follower only in 2018 isn't that impressive, lol. Also, the competition with other crazy forest maps kind of diminishes the overall impression.
a game against a chimera-shift that was turtling behind golems for 13 turns, and then threw out two shifts almost for free.
This is just like in my screenshot with the -30 HP effect. Only there, the chimera turned out to be quite powerful.
I don't remember the last time I used Neftitka. Things are really sad for her. I usually play mid-range, but I have full sets of Aisha and Balanslords, two Odili, and a bunch of other powerful cards. Also, I'm not sure about the appeal of Fran; I haven't tried her, but I suspect she'll still be useful in rotation, and she definitely won't be useful in unlimited. However, the 1/3 girl with the drain is a must-have; I want to add her to Neftitka. I use her to survive in rotation and unlimited, especially when I go second against aggro. It's especially good if she evolves into something tasty like a copy of herself, a Corpse Collector, or Belenus. Instant pick x3 in all decks.