Blizzard:
- You grind 40 gold per day from daily quests to barely scrape together enough for the update.
- An incredibly expensive Heroic Tavern Brawl a month before the update, to drain your gold and then your money.
- You wait half a year for nerfs.
SkaGames:
- A ton of gold from daily quests, with 3 appearing each day.
- A ton of bonuses for story mode, private games, leveling classes, and other things, when you haven't played very much yet.
- Regular nerfs, after which you can swim in vials.
Now
Blizzard:
- Faster and improved daily quests.
- During regular events, you can only manage to rake in gold and dust.
- Nerfs a month after the update, you're swimming in dust, and all the classes are viable.
SkaGames:
- A depressing event for pack acquisition, where you'll be hard-pressed to get a legendary.
- A mini-expansion a month before the update, to drain your gold and then your money.
- What? Nerfs? We'd rather buff Ectar again, lol.
Of course, I'm exaggerating a bit (in Battlegrounds, I still feel fine in terms of resources, but in Hearthstone, it really has become more enjoyable), but it's still an interesting trend. SkaGames has become the new Blizzard, and vice versa.
To sell my soul