dredknight — Posts
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MMH5.5 - Heroes of Might and Magic 5.5
Thank you. @TheEternal - Regarding templates - you can make a XXXXL map for 8 players and disable 6 of them in the menu. Generated maps are homogeneous so it is equally fair at every starting location (except some random picks may have bad luck with…
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MMH5.5 - Heroes of Might and Magic 5.5
Thanks for the good words :) Regarding your questions: 1. What does "ГСК" mean? В частности, шаблоны для двух игроков для самых крупных карт? - Does this mean you want to support bigger templates just for 2 players? 2. Could you give examples of such…
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MMH5.5 - Heroes of Might and Magic 5.5
Try this one -> https://dl.dropboxusercontent.com/u/30806408/Heroes5/Homm5Patcher/Homm5Patcher.jar Here you can find the collection of all exe patches -> https://dl.dropboxusercontent.com/u/30806408/Heroes5/Homm5Patcher/index.xhtml
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MMH5.5 - Heroes of Might and Magic 5.5
Thank you for the feedback. Actually this was the initial design but something happened along the way. I forwarded the issue to the person responsible for the combat design screen.
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MMH5.5 - Heroes of Might and Magic 5.5
All combat GUI related files are found in /data/MMH55-ATB-RB.pak If you manage to mod it let me know how it looks :).
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MMH5.5 - Heroes of Might and Magic 5.5
A minor update! - Official H55 reference manual is released - A bug fix is provided for blurred texture issues on high resolution settings for some VGAs - we are looking for volunteers to translate the mod in different languages. You can find more…
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MMH5.5 - Heroes of Might and Magic 5.5
Unfortunately the translations are still not updated for RC9a but if you want you can still use them. Not that many things has changed. To translate the MOD install MMH5.5: Russian Translation (RC8b).pak in UserMODs folder. To translate campaigns…
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MMH5.5 - Heroes of Might and Magic 5.5
All creature and skill changes are found in MMH55-index.pak
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MMH5.5 - Heroes of Might and Magic 5.5
Just to let you know that there is Russian game translation pack as well as Russian campaign dialogue pack. Those files fully convert the game language. You can find all the latest game translations on this link…
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MMH5.5 - Heroes of Might and Magic 5.5
If battlefield is made larger this will make archers and fast units overpowered. Especially early game. Larger battlefield is meant for big battles and can be found at special adventure map sites. The 14x14 battlefield is the boss battlefield from…
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MMH5.5 - Heroes of Might and Magic 5.5
Do you say that this is wrong place. When you extract MMH55-Index.apk go to MMH55-Index\GameMechanics\Creature\Creatures and they are set by faction. If you want anything else I could not understand. I agree. Mods are so different. we can discuss…
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MMH5.5 - Heroes of Might and Magic 5.5
All creature stat changes are kept in data\MMH55-Index.pak
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MMH5.5 - Heroes of Might and Magic 5.5
You refer to adding additional effects for certain spells. This I believe is not possible, at least we have not found a way. All additional spell effects in MMH55 do not affect the combat directly (bonus primary skills, creature growth, resources).
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NCF – Extended list of Neutral creatures.
Hello everyone! I have a question regarding NCF. As far as I know Psatka you are the only one I know that actually maintain the NCF. Lately I am feeling that less people are left having the pack or being able to provide any info on know-how. Most of…
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MMH5.5 - Heroes of Might and Magic 5.5
Ok
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MMH5.5 - Heroes of Might and Magic 5.5
Unfortunately magic proof formula is logarithmic. You set the maximum value and the game make it in such way that the maximum is reached at 60 wisdom. Check out the official ToTe table.…
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MMH5.5 - Heroes of Might and Magic 5.5
Oh I see. Here it is. https://www.dropbox.com/s/cvz7q15qqtxdbiz/miniArtifacts2.yml?dl=0 This one covers all your requirements. Deflaktor managed to integrate all mini artifacts in one file.
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MMH5.5 - Heroes of Might and Magic 5.5
Here you are. https://www.dropbox.com/s/ibuh8zlumaqmfdu/H5_Game.exe?dl=0 Could you test the magic proof? It may not be exactly 50 but something very close - 49 or 51.
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MMH5.5 - Heroes of Might and Magic 5.5
Correct, on original if you manage to get early to the hoarding opponent his specialization is not viable for the battle. Hero specialization strength depends on the map specifications. large maps good specializations: - Hoarding specializations -…
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MMH5.5 - Heroes of Might and Magic 5.5
Thank you now I understand. Архиликус specialization at level 30 gives indeed 3 liches per week. Have in mind that they are also per castle. So if you have 2 castles this is 6 more liches per week. Basic liches growth is 3. Castle building makes it…
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