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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to graalzzz
#324
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graalzzz
I bought a red Rampart for 7500 (I don't really like Inferno).. Ivor arrives with archers... and an external dwelling of marksmen... I decide to play... in the end I have 22 marksmen.... A huge respawn... lots of Dragon Fly Hives... but not a single Griffin Conservatory.... GO Cyclopes 50+ and Master Wizards 100+.... I don't understand how to break through them!.... in the end, until 123... I wander, hitting the hives at the edges of the respawn... because I simply don't have enough power and stats to break through the GO.... and I finally find a Utopia.... it makes me happy... a cap of 5th level magic.... I take a +12 Strength breastplate on the way to the exit to the GO and leave only at 126.... I go through half the center... nothing special in sight... a couple of chests... next turn... I thought the opponent would attack now... I saved mana for one implosion... at the respawn, the scout hero buys an artifact on the market for +50% to Earth... and I count on the implosion... the opponent doesn't attack... but I have a feeling he's close... I go forward (enough gold and mana for an implosion) I advance a bit and free a hero from prison..... I scout with him... Yes... the opponent is holed up in a castle... full mana, stats about 15 15 with weak Attack and 4 Angels, 3 Devils, 22 Wyverns, 11 upgraded Efreet... and I have something like 11 11 15 7 and 42 Wyverns with 17 archers.... I think about what to do and decide to take his Pandora's Box in front of the Cyclopes... in the end I lose a lot... and the Pandora's Box gives experience that is not needed... I have to transfer the army to the weak hero... and run to replenish magic myself.... Opponent's turn.... he miscalculates his movement points... doesn't manage to transfer the army from the weak hero to the main hero... who already had a plan based on the scouted territory to take the town and the Utopia.... and then on the next turn he scouts the territory... I don't quite understand what happened to him... but I see that by machine he is stronger... and I have the advantage in magic... I decide to take the town and the Utopia by any means.... on the last movement points... and with 36 mana I end my turn... he attacks... with an implosion I leave him only Wyverns... and I run away with nothing... because I had no gold at all.... but he doesn't have the town.... and the next turn I attack him... an implosion for 3150 on the Wyverns, none left... the opponent thinks about what to come up with.... but finds no solution... GG arrives! The second game also turns out to be a close one...
Thanks for the game!
I confirm
In reply to skd
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#325
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By the end of the second week, I took 3 Griffin Conservatories for 6 angels and a mini Dragon Fly Hive; in the third week, I broke into the treasure zone, where I met my opponent. Mass Shield, Stone Skin, and Oil under Tazik carried it. Thanks for the game!

icq 199283060
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
2sm4d(3)
Game Length
135 days
Game Date
4/16/2017
Reported
4/16/2017 8:11 PM
Rating Impact Archived
Mori 1534 1547 +13 ↑
StarWarsFan 1486 1473 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/17/2017 3:43 AM

In reply to skd
#326
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The opponent played very cleverly, started collecting Bone Golems, gathering 700 of them, but it's impossible to gain full control against flying units. It was interesting to play.
Thank you for the game.
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Тант / Thant Main Hero Тант / Thant
Map Template
Diamond
Game Length
145 days
Game Date
4/16/2017
Reported
4/16/2017 9:16 PM
Rating Impact Archived
asd1978 1583 1599 +16 ↑
graalzzz 1623 1607 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/16/2017 9:24 PM

In reply to asd1978
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#327
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asd1978
The opponent played very cleverly, started gathering 700 skeletons, but it's impossible to counter flying units with full control. It was interesting to play.
Thank you for the game.
The opponent has a Knight and a Crusader nearby... I can't do anything... full control didn't work for me!
Thank you for the game!
ICQ 705694822:smile10:

https://goodgame.ru/channel/graalzzz
https://www.twitch.tv/graalzzz
In reply to Mori
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#328
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Mori
By the end of the second week, I took 3 Griffin Conservatories for 6 Angels and a mini-Dragon Fly Hive; on the third week, I broke into the treasure zone, where I encountered my opponent. Mass Shield, Stone Skin, and Oil under Tazik carried the game. Thanks for the game!
Second loss in the tournament as Necropolis on sm. Will keep that in mind. Opp played better.
Thanks for the game
In reply to Mori
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#329
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Thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Diamond
Game Length
124 days
Game Date
4/17/2017
Reported
4/17/2017 5:56 PM
Rating Impact Archived
sonic111 1574 1595 +21 ↑
yan_vas 1741 1720 -21 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/17/2017 5:57 PM

In reply to sonic111
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#330
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sonic111
Thank you for the game.
Thank you for the game.
ICQ - 679959628
In reply to Mori
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#331
Thx for the game!!
:smile19:698286888
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Айден / Ayden Start Hero Айден / Ayden
Айден / Ayden Main Hero Айден / Ayden
Map Template
Skirmish
Game Length
127 days
Game Date
4/18/2017
Reported
4/18/2017 11:05 PM
Rating Impact Archived
ckotuHa 1561 1572 +11 ↑
Zodmund 1469 1458 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/22/2017 8:02 AM

In reply to Mori
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#332
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Everything was going well; I built full control on 133 (Dimension Door on the 2nd attempt and Town Portal on the 4th), had 3 heroes with Earth/Wisdom + bought Air for everyone on the next turn, 20 ducks, 600 skeletons. On 133, I crushed the noob opponent with part of my power; on 134, the opponent exposed their Moon, the main support, and I killed her, which was followed by a surrender. Thanks for the game!
ICQ - 679959628
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
8mm6a
Game Length
134 days
Game Date
4/21/2017
Reported
4/21/2017 4:27 PM
Rating Impact Archived
yan_vas 1686 1699 +13 ↑
sonic111 1629 1616 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/22/2017 3:50 AM

In reply to Mori
#333
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We played without restarts. A huge resource spawn appeared, and we got a lot of money. In the first round, I placed bears in the castle and found boots in the Necropolis, then took a village. At the beginning of the second round, Tiraqsor, with 3500 movement points from the stables, takes out two opponent's castles. I was planning to explore the land and take a tier 3 town. But then an opponent appeared. I gathered an army and attacked. There were 18 cows, but no spellbook. The opponent surrendered. Thanks for the game!

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
124 days
Game Date
4/21/2017
Reported
4/21/2017 6:40 PM
Rating Impact Archived
Georg_ 1581 1595 +14 ↑
PaTRioT 1549 1535 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/21/2017 7:01 PM

In reply to Mori
#334
Auto-translated
At the start, I have Dessa, a bird nest, my own Necropolis, a skeleton cloak, and Izra, but not enough troops. On the first Necropolis, Izra doesn't level up well, so I take the Dungeon camp and the Necromancer, but without any enhancements. I find a bear nest and decide not to take the birds to be able to teleport. But I couldn't take the nest; it didn't work out due to movement restrictions. In the end, I only get 4 bears instead of 7. On the second turn, Tant arrives, and I switch to him. He immediately gets a log and earth. The opponent has a Moon with 13 SP and a Tazar with good stats. On turn 126, the opponent appears. I take a Pandor camp with Tant for 15k experience, losing 2 bears, and rush to my home utopia. The opponent takes the Dungeon and a village. With the growth, I go to the utopia, 400 skeletons, but without a shield. I can't take it, so I take it with a rogue. There's a Knowledge Cube, 5 old ones, and a 4-4 hat. Tant has 23 SP in the tavern. The opponent goes to the main castle. I kill the Moon with a wave of death and attack Tazar. There are 11 vipers, 3 angels, and a bear. In the first round, I kill a viper, an angel, and the bear with a meteor. The opponent buys himself out and then surrenders. Thanks for the game and the time!

Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Тираксор / Tyraxor Start Hero Тираксор / Tyraxor
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
132 days
Game Date
4/21/2017
Reported
4/21/2017 6:56 PM
Rating Impact Archived
Georg_ 1597 1609 +12 ↑
PaTRioT 1533 1521 -12 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/21/2017 7:02 PM

In reply to Georg_
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#335
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Georg_
Started a game without resets. Got a huge respawn, lots of money. On the first week, I placed bears in the castle, found boots in the tomb, took a village. At the start of the second week, Tyraxor from the stables with 3500 movement points takes two Tower computers, I plan to expert Earth magic and take the triple Griffin Conservatory. But then the opponent appears. I gather an army and attack. There are 18 cows, but no spell book. The opponent surrenders. Thanks for the game)
Started playing because of the boots on the respawn and the external dwelling of cows. And that's it, but there was no money at all. Was broke for the 1st week. On the 2nd, a very quick encounter happened, I wasn't ready for it. GG!
Thanks for the game!
Смотри только вперед, не оглядываясь. :smile14:
In reply to Georg_
User Avatar
#336
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Georg_
At the start, I had Dess, a bird nest, my own Necropolis, a skeleton cloak, and Izra, but not much of an army. On the first Necropolis map, Izra doesn't level up well, so I take the dungeon and the Necropolis, but without any boosts. I find a bear nest and decide not to take the bird nest so I can teleport. But I couldn't get to the bear nest; the movement didn't work out. In the end, I only get 4 bears instead of 7. On the second map, Tant appears, and I switch to him. He immediately gets a log and earth. The opponent has a Moon with 13 SP and a Tazar with good stats. On day 126, the opponent appears. I take a Pandor with Tant for 15k experience, but I lose 2 bears and rush to my home utopia. The opponent takes the dungeon and the village. With the growth, I go to the utopia, 400 skeletons, but without a shield. I can't take it, so I finish it off with a weaker hero. There's a Knowledge skill, 5 old ones, and a 4-4 crown. Tant has 23 SP in the tavern. The opponent goes to the main. I kill the Moon with a wave of death and attack Tazar. There are 11 vipers, 3 angels, and a bear. In the first round, I kill a viper, an angel, and a bear with a meteor. The opponent buys himself out and then surrenders. Thanks for the game and the time.
In the second game, I made a number of mistakes in the battles, and as a result, the opponent took the utopia and defended himself with Tant and the Knowledge skill. Unfortunately, I couldn't counter that. GG!
Thanks for the game! Good luck!
Смотри только вперед, не оглядываясь. :smile14:
In reply to yan_vas
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#337
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yan_vas
Everything was going well, I built full control on 133 (Dimension Door on the 2nd attempt and Town Portal on the 4th), had 3 heroes with Earth/Wisdom + bought Air for everyone on the next turn, 20 ducks 600 skeletons. On 133 I crushed the loser opponent with part of my power, on 134 the opponent exposed their Moon, the main support, I killed her, after which comes the surrender. Thanks for the game!
Thanks for the game.