I bought a red Rampart for 7500 (I don't really like Inferno).. Ivor arrives with archers... and an external dwelling of marksmen... I decide to play... in the end I have 22 marksmen.... A huge respawn... lots of Dragon Fly Hives... but not a single Griffin Conservatory.... GO Cyclopes 50+ and Master Wizards 100+.... I don't understand how to break through them!.... in the end, until 123... I wander, hitting the hives at the edges of the respawn... because I simply don't have enough power and stats to break through the GO.... and I finally find a Utopia.... it makes me happy... a cap of 5th level magic.... I take a +12 Strength breastplate on the way to the exit to the GO and leave only at 126.... I go through half the center... nothing special in sight... a couple of chests... next turn... I thought the opponent would attack now... I saved mana for one implosion... at the respawn, the scout hero buys an artifact on the market for +50% to Earth... and I count on the implosion... the opponent doesn't attack... but I have a feeling he's close... I go forward (enough gold and mana for an implosion) I advance a bit and free a hero from prison..... I scout with him... Yes... the opponent is holed up in a castle... full mana, stats about 15 15 with weak Attack and 4 Angels, 3 Devils, 22 Wyverns, 11 upgraded Efreet... and I have something like 11 11 15 7 and 42 Wyverns with 17 archers.... I think about what to do and decide to take his Pandora's Box in front of the Cyclopes... in the end I lose a lot... and the Pandora's Box gives experience that is not needed... I have to transfer the army to the weak hero... and run to replenish magic myself.... Opponent's turn.... he miscalculates his movement points... doesn't manage to transfer the army from the weak hero to the main hero... who already had a plan based on the scouted territory to take the town and the Utopia.... and then on the next turn he scouts the territory... I don't quite understand what happened to him... but I see that by machine he is stronger... and I have the advantage in magic... I decide to take the town and the Utopia by any means.... on the last movement points... and with 36 mana I end my turn... he attacks... with an implosion I leave him only Wyverns... and I run away with nothing... because I had no gold at all.... but he doesn't have the town.... and the next turn I attack him... an implosion for 3150 on the Wyverns, none left... the opponent thinks about what to come up with.... but finds no solution... GG arrives! The second game also turns out to be a close one...
Thanks for the game!