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Tournament "Novice – 2017. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants and spectators of the traditional "Novice" tournament.
This is the traditional sixteenth tournament for Novices. We hope it will please us with good games and new breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2016. Summer" - caliban
"Novice-2016. Winter" - Antiplayer
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - vysokiy
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - tenyu bezdomnoy
"Novice-2010. Winter" - Satir
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HW, or at least 5 games with detailed reports in the fan games section on heroesworld (playing and writing reports can be done after signing up).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HW rating of 1700+ at the time of application submission will not be accepted into the tournament.
5. Players with more than 100 official rated games on HW will not be accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in consultation with the AC.
7. Players registered on HW before 30.11.2015 will not be accepted into the tournament if they have 30 or more rated games on HW.
8. A participant must be able to play 1 game per week - the priority time for playing is 19-24 Moscow time on weekdays and 12-24 Moscow time on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament and the materials will be submitted to the AC.

Submit your applications in this thread:

There is a Detailed FAQ17 instruction with pictures on the forum on how to do this.
You need to do the following:
1. Check if your icq number is entered in your profile, add it there if it is missing.
If it is in your profile, a green little daisy - the ICQ symbol - is visible under the avatar. If it is not there, you need to follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button, which is located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed into the draw.

Organizational questions:

1. Tournament host and judge - skd (ICQ 593626431), in extreme cases contact Dirty Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not be changed after the end of registration or during the tournament.
4. For each played match, participants must submit a detailed report and a detailed confirmation in this thread. Only then will the match be counted. All tournament reports must be written using the automatic report writing system: Detailed FAQ18 instruction with pictures.
- To create a report, click the New Report button, which is located at the top of each page of the thread, and fill in all necessary fields according to the template. After that, you need to write your detailed comments on the game.
- To confirm a report, the second player needs to find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. The tournament winner will receive the right to participate in the Wild card tournament for FB-11.
7. Technical results will be assigned for matches not played within the established timeframe.
8. Saves and files with passwords of all matches must be kept until the end of the tournament and presented upon the first request of the tournament hosts and judges or any AC member. Forgetting or losing the game password may serve as grounds for assigning a technical loss in the match.
9. Disputed issues, if any, please discuss off-forum. To resolve the issue, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The referee's decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the referees are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Group Stage. Playoff Round. Playoffs – Double Elimination.
Group Stage – six groups. Players who take first or second place in their groups advance to the Playoff round.
Players who take third place in their groups and the 2 best fourth-place players by points (by Berger if necessary) advance to the Playoff Round (when comparing results, results of matches against players who took 7th place in groups 4, 5, and 6 will not be considered)
The main criterion for advancing from the group is the number of points scored (3 points for a win, 1 for a draw, 0 for a loss). If several players have the same number of points, additional indicators come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head meeting;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) if it is impossible to determine priority using additional indicators a, b, c, a playoff game is played between the players on the Skirmish M 200% template.

Playoff Round – best of 1 game between players who took third place and the 2 best fourth-place players by points (by Berger if necessary) for the right to participate in the playoffs.
Playoffs – upper and lower bracket.
In the upper bracket, games are played best of 2 wins. In the lower bracket, games are played best of 1 win up to the final. The lower bracket final is played best of 2 wins.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is played best of 3 wins. The player advancing through the upper bracket has a 1 map advantage.

Deadlines.

Registration: January 21 – February 3, 2017 (until 20:00 Moscow time)
Draw and group formation: February 3, 2017
Tournament start: February 4, 2017
Group Stage: until March 26, 2017
Playoff Round: March 27 – April 5, 2017
Start of Playoff Round: April 6, 2017

Tournament games must be played within the established deadlines. For violation of game deadlines, at the discretion of the organizers and tournament judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default setting options are as follows: 01110.
That is, obelisks ban – disabled, fort-on-hill, cartographer, keymaster tents ban – enabled, permanently built level 2 in town – disabled. Players may agree on different setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts: 3 days total (111+111+111 or 111+112 or 113).
*For the Skirmish template – 2 days (111+111 or 112).
4. Color choice:
In the group stage – the right to choose color is given to the player marked in red in the group tables.
In the Playoff Round – given to the first player in the pair.
In playoff games – given to the first player in the pair; in each subsequent game, players swap the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players swap starting colors.
5. The starting town is chosen by banning. Players alternately ban 3 towns each, after which the starting town is selected. The player listed second in the pair (marked in blue in the group tables) starts banning towns and selects the starting town first. In playoff games, the right of first town selection changes after each game.
*On the Skirmish template, the starting town, hero, and bonus are random.

Templates.

1. Games of the group stage and Playoff Round are played on the templates: Skirmish M-200, Diamond, 2sm4d(3), Jebus Cross, 6lm10a.
2. In the Playoffs, the following templates are added: Mini-Nostalgia and 8mm6a.
3. The template for a game is determined by banning. Players alternately ban one game template each until only one template remains, which will be used for the game.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Games are played with a chess timer. The chess timer settings options are increased for a more comfortable game.
Skirmish - 10:00+05:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played with the chess timer set by heroesworld rules.

I wish all participants to gain as much useful gaming experience as possible and enjoy the tournament competition!
The tournament winner will be awarded the "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Norbakk
User Avatar
#189
sobral 20+ sedix 80 vyver i alianc pod krasnim sarikom s +3 skorostju opp uvidel i sdalsa spasibo za igru
Attachments 1
1 file attached • Total size: 301.9 KB
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Jebus Cross
Game Length
144 days
Game Date
2/20/2017
Reported
2/20/2017 6:06 PM
Rating Impact Archived
alkaposha 1510 1525 +15 ↑
Taso 1512 1497 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2017 10:01 PM

In reply to skd
User Avatar
#191
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Not a bad setup—a huge and very rich respawn with 3 external dwellings of monks and several Griffin Conservatories. By week 1, day 21 I collected all the external dwellings, built and upgraded Fanatics, while also using Necromancy to raise skeletons, took a Necromancer companion (who equipped a boost item), and picked up the Necromancer's Cloak with 5 Hydras. Then came Griffin Conservatories and Hives; from the first 3 Utopias I got Air Control. By that time I already had Mage Guild level 5, was planning to rebuild it, but it turned out unnecessary. With Air Control I grabbed a few more Utopias, got Magic Arrow, and some stats. Using the Conflux dwelling, I bought Earth and Air magic for my support heroes; by the end of week 3 I had 4 heroes with full Control. Over the next few days I made 17 Archangels, raised more skeletons with Necromancy (around one and a half thousand in total), and decided to go to my opponent. On day 45 there was a final battle—significantly less meat and stats there, followed by a surrender.
Thank for the game!
ICQ - 679959628
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
6lm10a
Game Length
145 days
Game Date
2/20/2017
Reported
2/20/2017 9:44 PM
Rating Impact Archived
yan_vas 1528 1545 +17 ↑
Norbakk 1593 1576 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/20/2017 9:47 PM

In reply to yan_vas
#192
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yan_vas
A decent layout, a huge and very rich respawn with 3 external dwellings of monks and several Griffin Conservatories. By week 1, day 2, I collected all external dwellings, built and upgraded fanatics, simultaneously raised some Necropolis units, took the Necropolis camp (it had a boost), and got the Necromancer's Cloak for 5 hydras. Then came the Griffin Conservatories, beehives; from the first 3 Utopias I got Air Control. By this time I had already built Mage Guild level 5, was planning to rebuild it, but it wasn't necessary. With Air Control I claimed a few more Utopias, got a Key of Courage, some stats. Using a Conflux village, I bought Earth and Air magic for support heroes; by the end of week 3, I had 4 heroes with full control. Over the next few days, I made 17 Archangels, raised more skeletons with Necromancy (about one and a half thousand), and decided to go to my opponent. On day 1, week 4, the final battle took place; there was significantly less meat and stats there, so a surrender followed.
Thanks for the game!
Thanks for the game!
In reply to alkaposha
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#193
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alkaposha
gathered 20+ Sedix, 80 Wyverns, and an Alliance under the red banner with +3 speed. Saw it and backed off. Thanks for the game.
Thank you for the game!
In reply to Norbakk
User Avatar
#194
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Tazar played like a young god. He took the 2nd utopia on day 131, right in front of his opponent, with 28 ducks and 2 angels, without losing any of his main stacks. Shield, skin, and utopia fall. Control follows. GG.
Thank you for the game.
Смотри только вперед, не оглядываясь. :smile14:
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Нила / Neela Start Hero Нила / Neela
Нила / Neela Main Hero Нила / Neela
Map Template
6lm10a
Game Length
132 days
Game Date
2/21/2017
Reported
2/21/2017 1:44 AM
Rating Impact Archived
PaTRioT 1513 1527 +14 ↑
Bradrok 1499 1485 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2017 1:48 AM

In reply to PaTRioT
#195
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PaTRioT
Tazar played like a young god. He took the Utopia 2 unit on day 131 right in front of his opponent, with 28 ducks and 2 angels, without losing any main stacks. Shield skin and Utopia fall. Then comes the GG.
Thanks for the game.

Thanks for the game!
In reply to skd
#196
Auto-translated
The roads were bad, and there were one-way streets. That's why I didn't go to the computers. On the second week, I took the 3 and 2 consoles. On the third week, I took Utopia with KV and wings, and Pandora with all level 4 upgrades. On the fourth week, I cleared 3 super treasure locations, all with Utopias and a small number of artifacts for stats, but plenty for control. On the second month, I entered the last treasure location, which was my opponent's. There were Utopias with +6, +5, +3 all stats. I went to the main opponent. He decided to meet me there with Gunnar and a hero with Armageddon. But I had a stack of archers, ducks, knights, elixir, +2 speed, and 20 more defense.
Thanks for the game!
ICQ - 703804372
Discord - Xocenk#2473
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Гервульф / Gerwulf Main Hero Гервульф / Gerwulf
Победа / Def Победа / Def
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
6lm10a
Game Length
217 days
Game Date
2/20/2017
Reported
2/21/2017 6:56 AM
Rating Impact Archived
Xocenk 1503 1512 +9 ↑
h3pro 1338 1329 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2017 7:05 PM

In reply to skd
User Avatar
#197
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Good lanes, two external dwellings of genies, Ivor in the tavern, two Griffin Conservatories: decided to go for it. The lanes were decent, but both ended up leading to shooter exits into adjacent zones. Drained all the gold from the respawn, managed to buy all the genies and upgrade them. On the second week, broke into both secondary towns through the snipers and marksmen, Kira with the shooters took the third secondary town through wasteland. Ivor was leveling up nicely. After Expert Earth Magic, smashed two level-3 Griffin Conservatories and headed for ГО, ignoring the inconveniently placed treasure sites. Captured the opponent's main town, then moved with reinforcements toward his swamp secondary town. Things went worse there, although level 16 Gosh looked scary. Thanks for the game!

icq 199283060
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Ивор / Ivor Main Hero Ивор / Ivor
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
2sm4d(3)
Game Length
143 days
Game Date
2/21/2017
Reported
2/21/2017 1:40 PM
Rating Impact Archived
Mori 1522 1532 +10 ↑
o1dboy79 1387 1377 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2017 1:42 PM

In reply to Mori
User Avatar
#198
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Mori
Decent paths, two Djinn lairs, Ivor in the tavern, two resources: decided to play. The paths were decent, but both led to ranged units guarding the entrances to the adjacent areas. I drained all the resources from the starting area, managed to buy all the Djinns and upgrade them. In the second week, I broke through to both secondary resource locations through snipers and marksmen. Kira with a ranged unit took the third secondary resource location via the off-road path. Ivor leveled up nicely. After the expert-level earth elemental, I cleared two tier-3 resource locations and headed for the main resource, ignoring the inconveniently located treasure locations. I captured the opponent's main resource location and, with reinforcements, moved to his swamp secondary resource location. It went worse there, although Goshan, level 16, looked scary. Thanks for the game!
gg
pain and treasure on the snow)
ICQ 694248141

In reply to Xocenk
#199
Auto-translated
Xocenk
The roads were bad, plus they were one-way. That's why I didn't go to the computers. I took the 3 and 2 cons on the second week. On the 3rd week, I took Utopia with a Knight and Wings, and Pandora with all level 4 skills. I cleared 3 super treasure locations on the 4th week; all were Utopias with a small number of artifacts for stats, but plenty for control. On the 2nd month, I entered the last treasure location, which was my opponent's. There were Utopias with +6, +5, +3 to all stats. I went to the main opponent. He decided to meet me there with Gunnar and a hero with Armageddon. But I had a stack of Archons, Ducks, Knights, Elixir, +2 speed, and 20 more defense.
Thanks for the game!
Out of 5 games on the 6LM, there were one-way roads 4 times. The game didn't go very well; I didn't get control in the Utopias, and without it, I didn't want to go to the treasure location on the sand and couldn't clean the map properly.
Thanks for the game.
ICQ 280350202
In reply to skd
#200
We had an early meet at 117. He came to my territoty (green ai zone), and i attacked him because i had dace(tatics) with more archers than he. 20 eye vs 22 marksman. He surrendered. Next week i started epgrade gunnar hard, and got +6 deff(horde demon). I wanted to clean 2 hives but opponent gave up, he lost his army.
Thank you for the game.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
6lm10a
Game Length
125 days
Game Date
2/21/2017
Reported
2/21/2017 9:57 PM
Rating Impact Archived
Zodmund 1450 1468 +18 ↑
Xocenk 1539 1521 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/21/2017 10:14 PM

In reply to Zodmund
#201
Auto-translated
Zodmund
We had an early meet at 117. He came to my territory (green AI zone), and I attacked him because I had dace (tactics) with more archers than he did. 20 eye vs 22 marksman. He surrendered. Next week, I started upgrading Gunnar hard and got +6 defense (horde demon). I wanted to clear 2 hives, but the opponent gave up; he lost his army.
Thank you for the game.
Throughout the game, I found 1 relic and 0 cons. The passages to both camps were blocked by 9k guards, standing near the road. As a result, I foolishly attacked 20-49 crosses; there were 48 of them, and they were also taunting me. I lost and surrendered. Even if I hadn't lost, I still wouldn't have had much of a chance with that kind of disadvantage.
Thank you for the game!
ICQ - 703804372
Discord - Xocenk#2473
In reply to yan_vas
User Avatar
#202
Auto-translated
Tant entered on level 111 with a helmet from Armageddon's Blade and a well under the castle.
Demon and Necromancer will save the world!
Thank you for the game!
ICQ 694248141

Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
2sm4d(2)
Game Length
215 days
Game Date
2/22/2017
Reported
2/22/2017 5:23 PM
Rating Impact Archived
o1dboy79 1353 1367 +14 ↑
kabzonn 1336 1322 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/22/2017 5:26 PM

In reply to o1dboy79
#203
Auto-translated
o1dboy79
Tant entered on map 111 with the AOTD helmet and a well under the castle.
Demon and Necropolis will save the world!
Thanks for the game!
Thanks for the game.
In reply to skd
#204
Thanks for the game, gg
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
2sm4d(3)
Game Length
141 days
Game Date
2/21/2017
Reported
2/22/2017 9:11 PM
Rating Impact Archived
vladonof 1472 1490 +18 ↑
Mori 1560 1542 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 2/22/2017 9:18 PM

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