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#191
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Not a bad setup—a huge and very rich respawn with 3 external dwellings of monks and several Griffin Conservatories. By week 1, day 21 I collected all the external dwellings, built and upgraded Fanatics, while also using Necromancy to raise skeletons, took a Necromancer companion (who equipped a boost item), and picked up the Necromancer's Cloak with 5 Hydras. Then came Griffin Conservatories and Hives; from the first 3 Utopias I got Air Control. By that time I already had Mage Guild level 5, was planning to rebuild it, but it turned out unnecessary. With Air Control I grabbed a few more Utopias, got Magic Arrow, and some stats. Using the Conflux dwelling, I bought Earth and Air magic for my support heroes; by the end of week 3 I had 4 heroes with full Control. Over the next few days I made 17 Archangels, raised more skeletons with Necromancy (around one and a half thousand in total), and decided to go to my opponent. On day 45 there was a final battle—significantly less meat and stats there, followed by a surrender.
Thank for the game!

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