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#192
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yan_vas
A decent layout, a huge and very rich respawn with 3 external dwellings of monks and several Griffin Conservatories. By week 1, day 2, I collected all external dwellings, built and upgraded fanatics, simultaneously raised some Necropolis units, took the Necropolis camp (it had a boost), and got the Necromancer's Cloak for 5 hydras. Then came the Griffin Conservatories, beehives; from the first 3 Utopias I got Air Control. By this time I had already built Mage Guild level 5, was planning to rebuild it, but it wasn't necessary. With Air Control I claimed a few more Utopias, got a Key of Courage, some stats. Using a Conflux village, I bought Earth and Air magic for support heroes; by the end of week 3, I had 4 heroes with full control. Over the next few days, I made 17 Archangels, raised more skeletons with Necromancy (about one and a half thousand), and decided to go to my opponent. On day 1, week 4, the final battle took place; there was significantly less meat and stats there, so a surrender followed.
Thanks for the game!
Thanks for the game!

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