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Announcement
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10 years ago
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Tournament «Новичок – 2016. Summer»
We welcome all Heroes of Might and Magic 3 fans, future participants, and supporters of the traditional "Новичок" tournament.
This is already the fifteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2016. Winter" - Antiplayer
"Новичок-2015. Summer" - tun7gus7
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on HeroesWorld after 31.05.2015 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on ХВ, or at least 5 games for which there are detailed reports in the fan games thread on HeroesWorld (games can be played and reports written after registration).
3. Players who have taken prize places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Players with a permanent ХВ rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official rated games on ХВ are not accepted into the tournament.
6. Questions regarding the acceptance of relatively experienced players or those with an earlier registration date on HeroesWorld will be considered by the organizers in coordination with the AC.
7. Players registered on ХВ before 31.05.2015 are not accepted into the tournament if they have 30 or more rated games on ХВ.
8. The participant must be able to play 1 game per week — priority time for playing is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Leave applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy — the ICQ symbol — is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for the tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Lead — skd (ICQ 593626431), Judges — Dark (ICQ 303751774), Dima Surmay (ICQ 263293484); in extreme cases, contact Nitro (ICQ 627769385).
2. The tournament is held according to the Rules for organization, conduct, and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change after registration ends or during the course of the tournament.
4. For each game played, participants must submit a detailed report and detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New Report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm Report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. The winner of the tournament will earn the right to participate in the Wild Card tournament for FB-11.
7. Technical results are assigned for games not played within the established timeframe.
8. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the leads, tournament judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
9. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the lead or tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If a situation arises that is not regulated by the rules, judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
Qualification round — an additional stage in which participants are divided into pairs and play for entry into the group stage. The match is best of 1. The winner of the match advances to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage — groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round. (In case the number of registered participants exceeds 30, this point of the regulations will be adapted to the number of participants).
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a)Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If it is impossible to give priority based on additional indicators a, b, c, a tie-breaker game is held between the players on the Skirmish M 200% template.

Play-offs — upper and lower brackets.
In the upper bracket, games are best of 2. In the lower bracket, games are best of 1 up until the final. The lower bracket final is best of 2.
A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament.
The Grand Final is best of 3. The player advancing through the upper bracket has a 1-map advantage.

Dates.

Registration: July 18 – July 31, 2016 (until 20:00 Moscow time)
Draw and group formation: July 31, 2016
Tournament start: August 1, 2016
Qualification: August 1 - 8, 2016
Group stage: August 1 - September 11, 2016
Start of Play-off Round: September 19, 2016

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the organizers and tournament judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + HW_rulez.
By mutual agreement, games may be held on HotA version 1.4.2 (or the latest current version).
When using the HW rulez mod, the default settings options are: 01110.
That is, obelisk ban — disabled; fort on hill ban, cartographer, keymaster tents — enabled; permanently built level 2 in city — disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, rules from the HotA section are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
*For the Skirmish template — 2 days (111+111 or 112).
4. Color choice:
In qualification games — given to the first player in the pair.
In the group stage — the right to choose color is given to the one indicated in red in the group tables.
In play-off games — given to the first player in the pair; in each subsequent game, players switch the right to choose color.
*On the Skirmish template, the player with the right to choose color selects the color for the first generation; after each subjective restart, players switch starting colors.
5. Starting city selection is carried out by crossing out. Players alternately cross out 3 cities, after which the starting city is chosen. The player indicated second in the pair (indicated in blue in the group tables) starts crossing out cities and chooses the starting city first. In play-off games, the right to the first choice of city changes after each game.
*On the Skirmish template, starting city, hero, and bonus are random.

Templates.

1. Qualification and group stage games are held on templates: Skirmish M-200, Balance L-U, 2sm4d(3), Jebus Cross, 8mm6a.
2. In the Play-offs, Diamond and 6lm10a will be added to the list of templates.
3. The game template is determined by crossing out. Players alternately cross out one game template until only one remains, on which the game will be held.
The player with the right to choose color crosses out first.
4. Information about templates and recommended settings can be found in the corresponding section.
5. Games are played on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is held on the chess timer established by HeroesWorld rules.

I wish all participants a great tournament and that they enjoy the game!
The winner of the tournament will be awarded the "Winner of Tournament Новичок" medal under their avatar:
In reply to TT_HNK
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9 years ago
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Гурниссон / Gurnisson Start Hero Гурниссон / Gurnisson
Гурниссон / Gurnisson Main Hero Гурниссон / Gurnisson
Map Template
Diamond
Game Length
131 days
Game Date
12/27/2016
Reported
12/27/2016 5:19 PM
Rating Impact Archived
TT_HNK 1544 1559 +15 ↑
MrGoo 1561 1546 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 12/27/2016 5:33 PM

In reply to skd
9 years ago
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The Moon started strong, and everything looked good, but then I encountered a path leading to 40 Orcs, right next to the entrance to the Super Treasury and the lift to the Treasury. On turn 114, I tried to break through the Orcs (thinking there were only 20), but I lost my Ducks. Then, I tried to burn something useful with the Moon, but that failed too (I received 5k gold for 70 Demons).
GG, thanks for the game!
Battle Report Discarded
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
6lm10a
Game Length
124 days
Game Date
12/27/2016
Reported
12/27/2016 5:28 PM

Discarded by organizer on 1/3/2017 2:29 PM

In reply to TT_HNK
9 years ago
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TT_HNK
Thanks for the game!
Well, honestly, no decent defenders showed up, and without Earth magic, it was impossible to break through anything.
GG, thanks for the game!
In reply to TT_HNK
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9 years ago
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TT_HNK
Thank you for the game!
report accepted.
In reply to MrGoo
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9 years ago
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MrGoo
The moon came early, and everything looked good at first, but then I encountered a path leading to 40 Orcs, right next to the entrance to the super treasury and the lift to the treasury. On turn 114, I tried to break through the Orcs (thinking there were only 20 of them) and lost my ducks. Then I tried to burn something useful with the moon, but that also failed (I received 5k gold for 70 demons).
GG, thanks for the game!
canceled, duplicate.
In reply to skd
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9 years ago
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For the entire respawn - 3 small hives, a Griffin Conservatory single, a Gorgon external dwelling, and several Gnoll dwellings. I reached 122 from the start. The center also turned out to be poor in army. On 124 the opponent comes out, and he does not attack the Tazik sitting in the town. My stats were higher + with full mana, the army was quite debatable. The opponent transfers the army through prisons and runs towards my exit. I rout Crag Hack, then catch up with a hero from a prison with the entire army without a spell book, cut down the birds, and a buyout follows. One hero could not be killed and he takes the central town. There, the opponent buys a hero with Might and runs upward. But Tazik retakes the town and Gunnar kills the entire army.
Thanks for the game!
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
126 days
Game Date
1/15/2017
Reported
1/15/2017 9:13 PM
Rating Impact Archived
caliban 1678 1689 +11 ↑
TT_HNK 1569 1558 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2017 8:35 AM

In reply to skd
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9 years ago
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The opponent re-rolled, I had two more. He started playing because of two native dwellings in the tavern from the start, a ring of health, and decent roads.
On the first day, both killed their own AIs, my Manticores spawned in the Citadel and I portal-summoned Genies. From the scout view, I see the opponent in the center at 121, I ran toward his side.
After cutting down a couple of his Loaches, the opponent himself attacks with Ciele. Besides the shooter, there was also a Bolt there. After cutting down fifty of my Troglodytes and nearly all of my Manticores, the opponent, having lost his army, retreats. And on his next turn, he surrenders.
Thanks for the game! And thanks to everyone for an interesting tournament!
Attachments 1
1 file attached • Total size: 405.0 KB
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Циель / Ciele Main Hero Циель / Ciele
Map Template
8mm6a
Game Length
124 days
Game Date
1/22/2017
Reported
1/22/2017 5:53 PM
Rating Impact Archived
caliban 1696 1706 +10 ↑
TT_HNK 1557 1547 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 1/26/2017 8:36 AM

In reply to caliban
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9 years ago
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I had no doubt you would win. Congratulations!
In reply to PaTRioT
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9 years ago
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Thank you for the excellent organization of the tournament – it was interesting to play! Caliban and TT_HNK played very well; congratulations to the finalists and the winner.
In reply to Mori
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9 years ago
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Another tournament from the "Novichok" series has come to an end; congratulations to the winner – caliban, who confidently made it to the grand final through the upper bracket and achieved a brilliant victory. Soon, the reward for his avatar will find its hero :smile03:. Also, congratulations to TT_HNK and MrGoo on their Top 3 finish—a great result.
In reply to skd
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9 years ago
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PaTRioT, Mori, skd, thank you for the congratulations!:smile26:
In reply to caliban
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9 years ago
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caliban
Across the entire respawn - 3 small hives, a single Griffin Conservatory, an external dwelling of gorgons, and a few gnoll dwellings. I broke out on day 122 from a rush start. The center also turned out to be poor in army. On day 124 the opponent comes out, and he doesn't attack the Tazik sitting in the town. My stats were higher + with full mana, army-wise it's quite debatable. The opponent transfers army through prisons and runs towards my exit. I chase off Crag Hack, then catch up to a loser from the prison with my entire army without a spell book, cut down the birds, and there's a tribute. I couldn't kill one loser, and he captures the central town. There the opponent also buys a hero with power and runs up top. But Tazik retakes the town, and Gunnar kills the entire army.
Thanks for the game!

thanks for the game!
In reply to caliban
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9 years ago
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caliban
My opponent resigned, I had two more. I played because of two native dwellings in the tavern from the start, a health ring, and good roads.
On the first turn, both of us killed our own computers, I got Manticores built in the Citadel and portaled Genies. From the lookout, I see the opponent in the center at 121, I ran towards him.
After cutting down a couple of his Peasants, the opponent himself attacks with Ciele. Besides the Archer, there was also a Bolt. After cutting down half a hundred of my Troglodytes and almost all my Manticores, the opponent, having lost his army, retreats. And on his next turn, he concedes.
Thanks for the game! And also thanks to everyone for the interesting tournament!

thanks for the game!

Added after 17 minutes
My congratulations to Caliban on the victory! May luck be present in other games just as it was in this tournament=) also thanks to all participants and organizers, and to everyone for the warm words and wishes both during the games and after.

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