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Posts from Current questions and answers regarding the map editor.
Could you please tell me how to enable the option to choose a faction in the map editor? I'm creating a random map, setting up the teams, but the factions are assigned randomly, and I can't choose them. Thank you in advance.
Need help! I need a script that will grant all skills. For example, I saw on the map "Elven Song" that if you enter @Gs()All skillsall Artefacts in the console, you get all artifacts and all skills. I only need the skills; how can I do this?
Added 1 minute ago
And one more thing, I get a crash in the game when I create a random map, and it also happens in the editor. What should I do?
Added after 21 hours and 49 minutes Another question: I created a map where the hero has to move around without a town, but the editor complains. What should I do?
search on Google for "Guide to the map editor for Heroes of Might and Magic 5" there, your question is discussed in great detail, with pictures and examples well, if you're too lazy to read, then try this function in the script: Trigger(REGION_ENTER_AND_STOP_TRIGGER, sRegionName, sProc) The procedure is called when any hero stops in a region named sRegionName. The name of this hero is passed to the procedure as a parameter.
created a map, the map editor gives an error: Several heroes have problems with their army. Their coordinates are: at 83:56; there is no one there what should I do?
created a map, the map editor gives an error: Several heroes have problems with their army. Their coordinates are: at 83:56; there is no one there for me what should I do?
Hello everyone! Recently, I got hooked on the Heroes series and, unfortunately, discovered that there is a lack of interesting multiplayer maps. As a result, I started using the map generator for random maps. But in the maps created by the editor, I found an inconsistency, and after a thorough comparison (actually, not really), I discovered that both the standard maps and the downloaded maps use a large amount of randomness, that is, random cubes with monsters, resources, and dwellings. So, is it possible to learn how to use the editor to create the same kind of random cubes?
Caravans are created automatically. Is there a way to control them?
I have the following situation: a town is located behind a bridge, and caravans often get stuck on it at the end of the turn. Is it possible to, for example, use a trigger to increase their movement points when they reach the bridge, similar to how it works for heroes?