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They reworked it, and now they're working on the roads. The ban on orb-wearing won't be long in coming... and then, casually, a checkbox for troop experience will appear)))
New here? I'm Roha — want a quick tour?
I mostly play games where I choose the blue color. It did backfire on me in the CIS, but there it wasn't really important which roads I took. If you play with replacements, then in most cases you can make it to tier 3 on day 1, which is also good.
The ban on orb-wearing players is coming soon...

- Both the fast and medium paths on XL+U have their pros and cons, so I suggest leaving them as they are.
- I'm against replacing the one-way paths; they are a "feature," for example, for 8xm12a. Without them, it would just be another spider map. Besides, the current replacement isn't quite right: "exit-exit," "entrance-entrance," and there's only guard on the "entrance," so, for example, on the 12-path, you can get to the super treasure without even breaking through the guard.
I understand that if you have only one path leading "out" on 6lm10a, Pasis is almost inevitable, but then it would be better to make changes to the template so that this doesn't generate or generates very rarely, rather than simplifying the game.
- Both the fast and medium paths on XL+U have their pros and cons, I suggest leaving them as they are.
- I'm against replacing one-way paths; they are a "feature," for example, for 8xm12a. Without them, it would just be another spider map. Besides, the current replacement isn't entirely correct: "exit-exit," "entrance-entrance," and there's only guard on the "entrance," and for example, on the 12-path, you can get to the super treasure without breaking through the guard at all.
I understand that if on 6lm10a you have only one path leading to the "exit," Pasis is almost inevitable, but then it would be better to make changes to the template so that this doesn't generate or generates very rarely, rather than simplifying the game.
They reworked it, now they're working on the roads. The ban on orb-wearing players won't be long in coming... and then, casually, a checkbox for troop experience will appear)))
It's about time!
Leave them on HL+U with medium and fast speeds; on L, you can even use medium speeds.
On 8x8a, only use fast speeds!
P.S. This is a strange topic in general; it seems like reinventing the wheel.
What's wrong with fast encounters on the second map? There don't seem to be any rules prohibiting it. Or does someone enjoy playing until the 2nd or 3rd month?