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Posts from Hey, roads, dust, and fog.

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They reworked it, and now they're working on the roads. The ban on orb-wearing won't be long in coming... and then, casually, a checkbox for troop experience will appear)))
In reply to Aiwe
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Aiwe
I mostly play games where I choose the blue color. It did backfire on me in the CIS, but there it wasn't really important which roads I took. If you play with replacements, then in most cases you can make it to tier 3 on day 1, which is also good.

And I have nothing against replacing one-way roads, I'm all for it.
ICQ: 564224919
In reply to FireToSky
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FireToSky
The ban on orb-wearing players is coming soon...

It's about time!










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- Both fast and medium paths on XL+U have their pros and cons; I suggest leaving them as they are. - I'm against replacing one-way paths; they are a "feature," for example, for 8xm12a. Without them, it would just be another spider map. Besides, the current replacement isn't entirely correct: "exit-exit," "entrance-entrance," and there's only guard on the "entrance." For example, on the 12-path map, you can reach a super treasure without even breaking through the guard. I understand that if you have only one path leading to the "exit" on 6lm10a, Pasis is almost inevitable, but in that case, it would be better to make changes to the template so that this doesn't generate or generates very rarely, rather than simplifying the game.
In reply to Joker2k
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Joker2k
- Both the fast and medium paths on XL+U have their pros and cons, so I suggest leaving them as they are.
- I'm against replacing the one-way paths; they are a "feature," for example, for 8xm12a. Without them, it would just be another spider map. Besides, the current replacement isn't quite right: "exit-exit," "entrance-entrance," and there's only guard on the "entrance," so, for example, on the 12-path, you can get to the super treasure without even breaking through the guard.
I understand that if you have only one path leading "out" on 6lm10a, Pasis is almost inevitable, but then it would be better to make changes to the template so that this doesn't generate or generates very rarely, rather than simplifying the game.
All that needs to be done is to add 5-8 Warlock portals; I'm not an expert in this, but I don't think it's impossible.
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
In reply to Joker2k
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Joker2k
- Both the fast and medium paths on XL+U have their pros and cons, I suggest leaving them as they are.
- I'm against replacing one-way paths; they are a "feature," for example, for 8xm12a. Without them, it would just be another spider map. Besides, the current replacement isn't entirely correct: "exit-exit," "entrance-entrance," and there's only guard on the "entrance," and for example, on the 12-path, you can get to the super treasure without breaking through the guard at all.
I understand that if on 6lm10a you have only one path leading to the "exit," Pasis is almost inevitable, but then it would be better to make changes to the template so that this doesn't generate or generates very rarely, rather than simplifying the game.
I completely agree with this.
heroes3.tv/juristis
ICQ - 488-784-621, skype - juristis18

Весна 2014.
In reply to Wicc
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FireToSky
They reworked it, now they're working on the roads. The ban on orb-wearing players won't be long in coming... and then, casually, a checkbox for troop experience will appear)))
Wicc
It's about time!
It's difficult, but we're moving towards the righteous ideas of good mods :smile02:
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
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Leave medium and fast speeds for HL+U; on L, you can also play on medium speeds.
On 8x8a, only fast speeds!
P.S. This is a strange topic in general; it seems like reinventing the wheel.
What's wrong with fast matches on the second map? There don't seem to be any rules prohibiting it. Or does someone enjoy playing until the 2nd or 3rd month?
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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Gomunguls
Leave them on HL+U with medium and fast speeds; on L, you can even use medium speeds.
On 8x8a, only use fast speeds!
P.S. This is a strange topic in general; it seems like reinventing the wheel.
What's wrong with fast encounters on the second map? There don't seem to be any rules prohibiting it. Or does someone enjoy playing until the 2nd or 3rd month?

Was the wheel made of wood? Or maybe stone...? As a result of these "strange topics," we currently have wheels made of high-quality alloys and materials... :smile42:

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