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Tournament "Novice – 2016. Winter"
We welcome all fans of Heroes of Might and Magic 3, future participants, and spectators of the traditional "Novice" tournament.
This is the traditional fourteenth tournament for Novices. We hope it will delight us with good games and new, breakout players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Novice-2015. Summer" - tun7gus7
"Novice-2015. Winter"Socrat
"Novice-2014. Summer" - Falcone
"Novice-2014. Winter" - Aiwe
"Novice-2013. Summer" - The_
"Novice-2013. Winter" - высокий
"Novice-2012. Summer" - twaryna
"Novice-2012. Winter" - 7z
"Novice-2011. Summer" - Sky Pioneer
"Novice-2011. Winter" - Sevensan
"Novice-2010. Summer" - тенью бездомной
"Novice-2010. Winter" - Сатир
"Novice-2009. Summer"Erdem

Requirements for Participants:

1. Players registered on heroesworld after 30.11.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games with detailed reports in the fan games topic on heroesworld (games can be played and reports written after registration).
3. Players who have won prizes or participated in 2 or more tournaments from the Novice series are not allowed to participate.
4. Players with a permanent HeroesWorld rating of 1700+ at the time of submitting their registration application are not accepted into the tournament.
5. Players with more than 100 official ranked games on HeroesWorld are not accepted into the tournament.
6. Questions about accepting relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the Tournament Committee.
7. Players registered on HeroesWorld before 30.11.2014 are not accepted into the tournament if they have 30 or more ranked games on HeroesWorld.
8. The participant must be able to play 1 game per week - the preferred time for playing is 19-24 MSK on weekdays and 12-24 MSK on weekends.
9. If during the tournament it is discovered that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the Tournament Committee.

Submit applications in this topic:

There is a Detailed instruction with pictures FAQ17 on the forum on how to do this.
You need to do the following:
1. Check if the icq number is entered in your profile, add it there if it is missing.
If it is present in your profile, a green daisy is visible under your avatar - the ICQ symbol. If it is not there, follow the algorithm.
2. Leave an application in this topic. To do this, click the Sign up for tournament button, which is located at the beginning of this topic and at the top of each page.
3. 2-3 days before the draw, you must contact the host skd (ICQ 593626431) and confirm your participation. Players who have disappeared from the forum (no user activity for a week) will not be allowed to participate in the draw.

Organizational Questions:

1. Host - skd (ICQ 593626431), Judges - Nitro (ICQ 627769385), in the most extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organizing, conducting, and participating in HOMM3 online tournaments.
3. The regulations and rules of the tournament will not change during the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this topic. Only then will the game be counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button, which is located at the top of each page of the topic, and fill in all the required fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player needs to find the game's report, click the Confirm report button, and also write a detailed report.
- It is considered good form to thank your opponent for the game.
5. All tournament games count towards the HoMM3 HW player rating.
6. Technical results will be assigned for games not played within the established deadline.
7. Save files and password files for all games must be kept until the end of the tournament and presented at the first request of the tournament hosts and judges, or any member of the Tournament Committee. Forgetting or losing the game password may be grounds for assigning a technical loss in the game.
8. Disputed issues, if any, should be discussed off the forum. To resolve them, contact the tournament host or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, the judges will be guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is held according to the following scheme: Qualification. Group Stage. Playoffs – Double Elimination.
In the Qualification Round, participants are divided into pairs and play for a spot in the group stage. The match is played to 1 win. The winner of the match advances to the group stage, the loser goes into standby, i.e., as a substitute (during the group stage, the substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group Stage – groups of 7 players each. Players finishing in the top 5 places advance from the group to the Playoff round: 1st place - to the Upper Bracket Quarterfinals, 2nd-3rd places - to the Upper Bracket Round of 16, 4th-5th places - to the 1st round of the Lower Bracket.
The main criterion for advancing from the group is the number of points scored (a win gives 3 points, a draw 1, a loss 0). If several players have the same number of points, additional tiebreakers come into effect (in order of priority):
a) Berger coefficient;
b) Head-to-head result;
c) Total number of game turns in games where the player achieved a win (priority is given to the player who spent fewer turns to win. Point “c” is applied only if the players have the same number of wins in the group).
d) If priority cannot be determined using tiebreakers a, b, or c, a play-off game is held between the players on the Skirmish M 200% template.

Playoffs – Upper and Lower Bracket.
In the Upper Bracket, games are played to 2 wins. In the Lower Bracket, games are played to 1 win up to the final. The Lower Bracket final is played to 2 wins.
A player who loses in the Upper Bracket moves to the Lower Bracket; a player who loses in the Lower Bracket is eliminated from the tournament.
The Grand Final is played to 3 wins. The player advancing through the Upper Bracket has a 1-map advantage.

Timeline.

Registration: January 17 – January 31, 2016 (until 20:00 Moscow time)
Draw and group formation: January 31, 2016
Tournament start: February 1, 2016
Qualification: tba
Group Stage: tba
Start of Playoff Round: tba

Tournament games must be played within the established timeframe. For violating game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to and including disqualification from the tournament.

Rules.

1. Game version. The tournament is played on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed by both players). By mutual agreement, games may be played on HotA version 1.4.2 (or the latest current version).
When using the HW_rulez mod, the default option settings are as follows: 01110.
That is, obelisk ban – disabled, ban on hill fort, cartographer, keymaster tents – enabled, constantly built town level 2 – disabled. Players may agree on other setting conditions.
2. The tournament is held according to the rules for online games in Heroes 3.
When playing on the HotA version of Heroes, the rules of the HotA section are used.
3. Restarts total 3 days (111+111+111 or 111+112 or 113).
When playing on the h3dm1 template, restarts are 111.
4. Color choice:
In qualification games - given to the first player in the pair.
In the group stage - the color is indicated in the group tables.
In playoff games - given to the first player in the pair; in each subsequent game, players alternate the right to choose color.
5. The starting town is chosen by banning. Players alternately ban 3 towns, after which the starting town is chosen. The player listed second in the pair starts banning towns and chooses the starting town first. In playoff games, the right of first town choice alternates after each game.

Templates.

1. Qualification and group stage games are played on templates: Balance L-U, 2sm4d(3), h3dm1, Jebus Cross, 8mm6a.
2. In the Playoffs, the following templates are added: Diamond and 6lm10a.
3. The template for a game is determined by banning. Players alternately ban one game template until only one template remains, on which the game will be played.
The player with the right to choose color bans the first template.
4. Information about the templates and recommended settings can be found in the corresponding section.
5. Playing on the h3dm1 template requires the use of the HW_rulez patch.
Before the start of the match, players ban one town each on which they do not wish to play (the second player in the pair bans first).
Afterwards, a random town on which the match will be played is determined by a randomizer. Then bidding occurs (the bid must be a multiple of 100). The winner of the bid transfers the stake to the opponent and will have the right to choose color or first hero selection.
6. Games are played with a chess clock. For a more comfortable game, the chess clock option settings are increased.
Skirmish - 10:00+05:00+01:15
Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
6lm10a - 24:00+09:00+01:30
h3dm1 - 28:00+09:30+01:45
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is played using the chess clock set by the rules of heroesworld.

I wish all participants good luck, interesting, and hard-fought games!
The tournament winner will be awarded a "Tournament Winner 'Novice'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to skd
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Thank you for playing!
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Десса / Dessa Start Hero Десса / Dessa
Десса / Dessa Main Hero Десса / Dessa
Map Template
8mm6a
Game Length
114 days
Game Date
4/1/2016
Reported
4/1/2016 6:05 PM
Rating Impact Archived
yarik1987 1452 1475 +23 ↑
silenthill 1667 1644 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/1/2016 6:51 PM

In reply to yarik1987
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yarik1987
Thank you for the game!
Thank you for the game.
In reply to skd
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the opponent has surrendered.
Сейчас
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
8mm6a
Game Length
121 days
Game Date
4/3/2016
Reported
4/3/2016 5:27 AM
Rating Impact Archived
Timbuktu 1480 1495 +15 ↑
kotleta 1476 1461 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/3/2016 6:31 AM

In reply to Timbuktu
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Timbuktu
opponent surrendered.
confirmed.
ICQ 654922515
In reply to skd
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Please register me for the tournament.

лето 2012.
In reply to Dark
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Lizard (red, random, dung, Sephinroth, Solmyre) def novaforyou (blue, random, dung, don't remember) 117, diamond

I finished him off with Solmyre. My opponent could have rested in response, but he didn't scout my direction, and I knew where he was since turn 111. Thanks for the game!
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
Lizard (red, random, dung, Sephinroth, Solmyre) def novaforyou (blue, random, dung, dont remember) 117, diamond

ty 4 game
In reply to novaforyou
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Lizard (blue, tower, Jose, Anabel) def Vladimir_Ospa (red, tower, Solmyre, Cassiopea) h3dm1, HotA, +2200

I offered my opponent any template and towns of their choice, Vladimir chose my favorite game — HotA Tower mirror;). On the first week, Giants in a Citadel with an external dwelling, then Anabel is cool, gathered 3 Angels and 20 Wyverns along the way, took the opponent's capital without even having time to buy the tome)) Surrender followed, thanks for the game!
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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=Lizard=
Lizard (blue, tower, Jose, Anabel) def Vladimir_Ospa (red, tower, Solmyre, Cassiopea) h3dm1, HotA, +2200

I offered my opponent any template and towns of their choice. Vladimir chose my favorite game — HotA mirror match with Tower;). On the first giants in the Citadel with an external dwelling. Then Anabel is cool, gathered 3 Angels and 20 Wyverns along the way and captured the opponent's capital, without even having time to buy the spell book ;)) The opponent surrendered. Thanks for the game!
Main arrived late + because of -2200 I couldn't properly survive 15 Nix's and therefore fell behind in tempo.
Thanks for the game!
ISQ: 668828912
In reply to Vladimir_Ospa
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Mizrael (red, Dungeon, Shakti, Shakti) defeated horror145 (blue, Stronghold, Crag Hack, Crag Hack) at Jebus Cross 125.

The game went reasonably well; I took a few Hives, and there weren't many hidden spots or ambushes. Shakti got Earth, and after looting the village, I took the first Hive. Then, I moved to the center at the beginning of the second week, grabbing a Castle of Valor from the starting area. In the center, I found a level 30 Andra with an offensive and armor bonus, but without any elemental bonuses. I took a few more Dungeons, but the heroes weren't great, and there was no one to replace Shakti with. I defeated him for mana while wearing Boots. Andra continued to clear out the Dungeons as much as she could. Then, Crag Hack arrived and attacked a scout who was being supported by meat shields, so I had to pay him off. On Andra's turn, she got meat shields and, with over 200 mana, attacked Crag Hack in his castle. A Ballista immediately hit him with a chain attack, and in response, there was an explosion. In the second round, another chain attack and a bribe; Crag Hack was left with 7 angels, and Shakti got meat shields and artifacts and returned to the center again, this time with mana. I found a chest with 20 Djinns. The plan was to continue pushing into the center, but my opponent, having lost all his units, wasn't fighting very well against a couple of guards and decided to surrender. Thanks for the game.
http://www.twitch.tv/mikevalentine/
In reply to Mizrael
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Guys, you've been registered for the tournament; you can submit reports using the button.

UTC+03:00, icq 593626431
In reply to mishfit
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My opponent spent all his resources, while I still had everything left. Wistan arrived with three stacks, and on the respawn point, he hid a wisp behind the zombies; the village was nearby. However, the respawn point was small, with little loot, and the only road to the secondary area was guarded by medusas. I gathered 33 lizards and 4 wisps and cleared the medusas on the fourth day. In the first week in the secondary area, I took the Teteva, Pandora for 100 devils, and Pandora for 5k experience. On the way to the next zone, there was an inconvenient guard of 40 grayed-out mages. I could have cleared them with 122, but I decided not to rush and first take a Naga bank trio, fully stock up, buy a book for Wistan, and replenish mana, as he had earth magic at level 12. As a result, I cleared the mages with 124, losing only 1 wisp out of 10, and took resources from the devils and gnolls. I started clearing the zone and making my way to the treasure area through the wilderness. By scouting the area, I saw that my opponent wasn't far away, but for some reason, I thought there was no passage there and sent Wistan into a dangerous zone. As a result, my opponent attacked, but the advantage in the army allowed me to win even on the sixth day.
Thank you for the game.
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Вистан / Wystan Start Hero Вистан / Wystan
Вистан / Wystan Main Hero Вистан / Wystan
Победа / Def Победа / Def
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Balance
Game Length
127 days
Game Date
4/7/2016
Reported
4/7/2016 9:04 PM
Rating Impact Archived
Georg_ 1478 1492 +14 ↑
FreeSmasher 1450 1436 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/8/2016 4:46 AM

In reply to skd
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skd
Guys, you've been registered for the tournament, you can submit reports using the button.
Heh, I decided that it would be more interesting without reports.
http://www.twitch.tv/mikevalentine/
In reply to Georg_
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Georg_
The opponent used all their respawns, I still had all of mine left. Wystan came in with three stacks, at the respawn there was an external dwelling of Vivi behind the zombies, a village nearby. True, the respawn is small, little free stuff, and medusae along the only path to the secondary. I gathered 33 lizards and 4 Vivis and broke through the medusae on day four. In the first week, in the secondary, I took the bowstring, a Pandora's Box with 100 imps, and a Pandora's Box with 5k experience. On the way to the next zone, an annoying guard of 40 greying mages. Could have broken through on 122, but decided not to rush and first take the Naga Bank trio, fully buy, buy a spellbook for Wystan and replenish mana, since he got Earth on level 12. In the end, I broke through the mages on 124, losing only 1 Vivi out of 10, and fed on imps and gnolls. I started clearing the zone and making my way to the third area via no-road. With air scouting, I saw the opponent was not far, but for some reason thought there was no passage there and split Wystan in a dangerous zone. In the end, the opponent attacked, but the army advantage allowed me to win even on a two-hex obstacle.
Thanks for the game
It was. Good luck going forward.
Наилучший способ казаться - это быть.
In reply to silenthill
Random artifact was Amulet of the Undertaker. In tavern I found Gosha, so he became my main hero. Resp was poor and I build only cavalier’s building without citadel. In 124 I took my computer’s town – necro. AI was good for me, he build Necromancy Amplifier, so my necromancy was 45% ability. Gosha had mass earth, but without slow. Fortunately, computer’s hero attacked me and bring me scroll with slow!. So with approximate 200 skeletons I would take Conservatory for 3 next to necro, and next go to cons next to castle, but in this moment opp send me message, that he made misclick and lost chances to win.
Thanks for playing.
ICQ: 651202660
Discord: Cez #2480
Battle Report Accepted
Синий / Blue
Cez
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
125 days
Game Date
4/8/2016
Reported
4/9/2016 11:29 AM
Rating Impact Archived
Cez 1474 1493 +19 ↑
battanas 1592 1573 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 4/10/2016 9:18 PM

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