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Posts from NHF – new heroes for Heroes V 3.1.

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In reply to MasteR
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MasteR
I'm still testing the previous version. I tried playing as Aglion. Around the 3rd month, I already had 1600 imps. In principle, this is normal for the late game when playing as demons. But it feels a bit cheesy that mana increases in any case, even if the maximum threshold is exceeded. I currently have 1800 mana units, and with each battle, 90 mana units are added.
It could be weakened further, at least by adjusting the formula for the late game. There's an asterisk (*) next to it in the description, which means it requires adjustments.
MasteR
Another question. The hero has the maximum skill level, and all 3 perk slots are filled for him. But even so, when leveling up, it offers to take another perk. Is this due to nhf or ewa?
Could you provide more details? What hero are you referring to? Even better, provide the map and save file.
I also recommend reading the text files in the mod archive.
If players read them, the size of the topic would be about half as large.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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map and save file

Hero Caldoin (you need to skip his turn). Master of Chaos magic + Fire Lord + Secrets of Chaos + Pyrokinesis. All 3 perks were filled, but when leveling up, it persistently suggested taking Fire Wrath. In the end, I took it - Pyrokinesis disappeared from the list of perks, but the effect from it remained in battle.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to MasteR
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MasteR
map and save

Hero Caldoin (you need to skip a turn). Master of Chaos magic + Fire Lord + Secrets of Chaos + Pyrokinesis. All 3 perks were filled, but when leveling up, it persistently suggested taking Fire Wrath. In the end, I took it - Pyrokinesis disappeared from the list of perks, but the effect from it remained in battle.
- Caldoin can learn four skills from the Chaos skill tree, but the fourth one won't appear in the hero's interface.
In reply to snachgg
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snachgg
- Kaldor can learn four skills from the Chaos school skill tree, but the fourth one won't appear in the hero's interface.

Yeah, I should read the hero descriptions more carefully before asking. Although, the benefit of this "ability" is minimal, especially in the late game. You still can't take Pyrokinesis or Fire Wrath at the same time as a special ability. Unless Kaldor starts with developed Magic skills + Pyrokinesis instead of skilled Chaos magic. Then it would be a deadly combination, and it would be good for the late game.
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
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Hey, here's an idea. Maybe Psatkha is tired of making icons for you. So, I suggest using icons from "Astral Masters." I think they wouldn't mind, and the icons there are quite beautiful (the file is in the link below). And to put your mind at ease, I can ask the creators of "Astral Masters" for permission (I have direct contact with them). I really like those icons! File with icons: https://dropmefiles.com/hOTCX The link is valid for 7 days; if needed, I'll update it.
Во имя высшего блага!!!
АУН"ВА
In reply to rokerfea
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rokerfea
Hey, here's an idea: maybe Psatkha is tired of making icons for you, so I suggest using the icons from "Astral Masters." I think they wouldn't mind, and the icons there are quite beautiful (the file is in the link below). And to put your minds at ease, I can ask the creators of "Astral Masters" for permission (I have direct contact with them). I really like the icons there!
.
.
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file with icons - https://dropmefiles.com/hOTCX
the link is valid for 7 days; if needed, I'll update it.

The icons in "Astral Masters" are completely out of style for Nival! :smile27:
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to psatkha
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psatkha
The icons in "Astral Masters" are completely out of Nival's style! :smile27:
Well, damn it, he went and criticized it, and I tried so hard to convince the creator... Did he really not like anything at all?

Added 5 minutes later
I asked Polyakov himself about this, and he, being quite an important figure, started asking if this was a commercial project and so on. I barely convinced him, but he set a condition: he could at least make a small reference to the game, a mention of the folder from which the icons were taken, or at least somehow link the icons to Astral Masters... And you just did that... Ugh...

Added 1 minute later
I'm going to go cry into my pillow over the unappreciated work of my creative personality.
Во имя высшего блага!!!
АУН"ВА
In reply to rokerfea
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rokerfea
Well, damn it, he just criticized everything, and I was so insistent with the creator... did he really not like anything at all?

If the creator has source files with a minimum size of 512*512 pixels, then we can work with the following: 37, 31, 29, 22, 18, 10, 6, and 3.
С уважением, Psatkha (Псатха)

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Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
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Hello, is it possible to create new heroes according to the list provided below:
1. Can you make a rider on a white wolf, with huge white hair resembling a mane, Specialization: Vessel of Elrath. Name the hero Shadick.
(I will send the image and Bio later)
2. Can you make Sylvana; you can use the elven archer as a base, or rework the scout to make him more feminine, and a bow instead of a crossbow. Specialization is the same as Markel's, accepts all neutral undead.
3. Could you please make the King of the Dead; you can use the death knight as a base, recoloring him with ice armor. Specialization is the same as Markel's.
4. Please make a Furry model designed as a Wood Elf named Danielle. Specialization: Deadly Strike, the attack of all creatures in the hero's army increases by +1 with each hero level.
5. Next, a Necropolis player, a Vampire model with blood-red eyes named Shedaster, Specialization: Resistance to Subjugation, all creatures in the hero's army have resistance to the subjugation spell and control effects.
6. Please make a Shadow Matriarch model from the dark elves, but in a way that she looks human, blue hair, gold clothing, a spear or bow instead of a whip, name the hero Lorna Crowley. Specialization: Hunter; Archers, marksmen, and Crossbowmen receive +1 to initiative and attack. In addition to all this, she should start with 15, or at least 9 wolves (neutral creatures), 22 peasants, and 12 archers in her army.
7. Could you please make a shamaness model but without the bear skin, with the black hair of the Witches (Shadow League) and name the character Molly Zoisite, Specialization remains the same.
8. Next character: take the Wood Hunter base and make them more feminine and turn them into a dark elf named Desaire. Specialization is the same as Iranna's.
9. Please make a stalker model, but with one one-handed sword instead of wrist blades, and name the player Jeck the Shadow's, Specialization: Avatar of Death.
10. Please, can you make a Knight (Squire, Zealot) with a huge spiked mace and name him Mordekaiser; the main thing is that the knight must be massive and iron-colored with red eyes. Specialization:
Iron Man: all creatures in Mordekaiser's army receive +1 to defense with each new level.
11. And if possible... no, actually, it can be done this way: make the Isabelle model sitting on a Dark Elf lizard and recolored as a blonde, name this character Dominica; in her arsenal is the Lightning spell, and Specialization: creatures in the hero's army are immune to the Lightning, Chain Lightning, Magic Arrow, and Earth Shock spells.
12. Please make the Isabelle model recolored with long red hair, and name the character Mayved, specialization: Fight to the End — Mayved and her army have a 50% chance to survive with 1 combat unit. With each level, this chance increases by 1.5%..
13. Can you make a model of the Death Dancer but in human form and with a khan's mustache, with huge throwing axes instead of the classic swords, name the character Draven. Specialization: all archers under Draven's command receive +1 to attack, shooting, and morale.
14. And please, can you come up with something for the model to create Hidan (from Naruto)? If not, you can take the first squires model and give them a scythe of death instead of a sword and remove the shield, and recolor the model into a black cloak with red clouds, or you can take the model of the undead, or Alaric's model and give him a three-bladed scythe instead of his hammer. Specialization: Dark Ritual.
15. Can you come up with something for the model to create Deidara (from Naruto)? If not, you can take Alaric's model and recolor it to look like Deidara, Specialization is like Deleb's but the name needs to be changed (Iron Maiden)
16. And finally, using the Ornella model where she is on foot and not on a horse, create a girl named Rosalia, black clothing, a whip instead of a sword. More like a Shadow Matriarch (from dark elves) but the hair and clothing must be black. Specialization: Same as Shadia's.
17. Oh, I forgot one more: create a demon Scourge or a Human with wolf ears and green hair, name Scourge, the model can be based on an Archer perhaps but with a small knife instead of a bow, and this might seem strange, but putting biker clothes on him would look funny. And the specialization is Chimera, giving +1 to all attributes with each new level.
18. Oh, actually, here is the last one — please make the hero Alistair, use the Blade Dancer model, but add a red cloak (not a regular cloak like the vampires, but as a cape covering the whole body) and recolor the hair to blood-red. Specialization: Evolution — with each level, can increase the level of creatures by one tier, for example, imps became demons. Only 1 stack can be upgraded, Level 7 city units cannot.

Added after 1 minute
And yes, all additional files, images, Bio, starting skills, and attributes I will send later, I am very grateful in advance.
In reply to MasteR
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MasteR
Yeah, I should read the hero descriptions more carefully before asking. Although, there's not much point to this "ability," especially in the late game. You still can't take Pyrokinesis or Fire Wrath at the same time as a Special Ability. Unless you give Kaldouin a developed Magic Resistance + Pyrokinesis instead of skilled Chaos Magic from the start. Then it would be a deadly combination, and it would also be good for the late game.
I've already set a certain rule for myself: some heroes are specifically designed for different timeframes, so that the player chooses heroes thoughtfully. There are already many heroes. A small distribution won't change anything.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
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Aslan_Red, let me state right away that we don't create heroes in the form of "screaming" units (the only exceptions are the models that the developers provided for their heroes).
We are waiting for psatkha's decision on these issues.

And one more important thing: For one version, we only take one author's hero.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...
In reply to Dyrman
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Dyrman
Aslan_Red, let me state right away that we don't create heroes in the form of screams (the only exceptions are those whose models were provided by the developers).
We are waiting for psatkha's decision on these issues.

This is definitely not a good idea to make them in the form of screams!

Added after 3 minutes
rokerfea
I'm going to cry into my pillow because of the unappreciated work of my creative personality.

I understand, just don't go into the Astral!
С уважением, Psatkha (Псатха)

---------------------------------------------

Неудачное планирование ведёт к неудаче ...

NCF - мод, добавляющий дополнительных существ в HeroesV 3.1
In reply to Dyrman
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Dyrman
I've set a certain rule for myself: some heroes are specifically designed for different timeframes, so the player chooses heroes thoughtfully.
There are already many heroes. A small distribution won't change anything.

That's understandable. Otherwise, you have to play according to the scheme: "play with whatever the random generator gives you initially."

Another question: I didn't see anything about this in the change log in the nhf folder or in the ewa description. The amount of experience needed to level up a hero has noticeably decreased. Where I used to barely reach level 31, now I can easily reach level 40. Is this due to NHF?
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Dyrman
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Dyrman
Aslan_Red, I'll say right away that we don't create heroes in the form of "screechers" (the only exceptions are those whose models were provided by the developers for their heroes).
We are waiting for psatkha's decision on these issues.

And one more important thing: For one version, we only take one author's hero.

“Screechers”? Please enlighten me so that I can understand the essence of the comment, if it's not too much trouble.

Added 1 minute ago
psatkha
That's definitely a no-go in the form of "screechers"!

Added 3 minutes ago


Understood, just don't go into the Astral!

Can you explain?
In reply to MasteR
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MasteR
Yes, that's understandable. You just have to play with whatever heroes the random generator gives you initially.
In tournaments, for example, players recruit the necessary heroes in the tavern.
But when playing against the computer, it doesn't really matter which hero you play as.
MasteR

Another question, I didn't see anything about this in the change log in the nhf folder, or in the ewa description. The amount of experience needed to level up a hero has noticeably decreased. Where I used to struggle to reach level 31, I can now easily reach level 40. Is this due to NHF?
This is probably a feature of the exe, specifically the EWA exe (this is the case in the foreign mod 5.5). NHF definitely isn't involved.
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...

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