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Announcement
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#2
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Tournament «Новичок – 2015. Summer»
We welcome all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament.
This is already the thirteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on heroesworld after 31.05.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games for which there are detailed reports in the fan games thread on heroesworld (games can be played and reports written after registration).
3. Players who have taken prize-winning places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Questions regarding the admission of relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the AC.
5. The participant must be able to play 1 game per week - priority time for games is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
6. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Submit applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Leads - Iamsamstan (IСQ 435-191-039), skd (ICQ 593-626-431), Judges - Redwhait HP (ICQ 658339987); in the absolute same extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organization, conduct and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change during the course of the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
In the Qualification round, participants are distributed into pairs and play for entry into the group stage. The match is best of 1. The winner of the match proceeds to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage – groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round.
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a) Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If priority cannot be given by additional indicators a, b, c, a tie-break game on the Panic template is held between the players.

Play-offs – upper and lower brackets. A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament. Play-off games are best of 1. The final of the upper and lower brackets is best of 2. The Grand Final is best of 3 without an advantage for the player advancing to the final via the upper bracket, on one map. The player who reaches the Grand Final via the upper bracket will be given the opportunity to strike out 2 game templates that will not be used in the final games.

Dates.

Registration August 2 – August 15
Draw and group formation – August 16
Tournament start: August 16
Qualification: August 16 - August 22
Group stage August 16 – September 30
Start of Play-off Round – October 10

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed for both players). By mutual agreement, games may be conducted on HotA version 1.3.8 (according to a vote held among participants).
When using the HW rulez mod, the default setting options are: 01110.
That is, obelisk ban – disabled; fort on hill, cartographer, keymaster tents ban – enabled; permanently built level 2 in city – disabled. Players may agree on other setting conditions.
2. The tournament is conducted according to the rules of online games in Heroes 3.
When playing on the HotA version, HotA tournament rules are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
4. The choice of color for the first generation is given to the first player in the pair. After each subjective restart, players switch colors.
5. The selection of the starting city is done by striking out. Players alternately strike out 3 cities, after which the starting city is chosen. The player listed second in the pair starts striking out cities and chooses the starting city first.

Templates.

1. Qualification and group stage games are played on templates: Skirmish M-200%, Balance L-U, 2sm4d(3), Diamond, Jebus Cross. (According to a vote held)
2. In the Play-offs, one of the group templates will be removed by participant vote, and Panic, Mini-Nostalgia, 8mm6a will be added to the remaining four templates.
3. The template for the qualification game is chosen by striking out from the 5 group templates. In the group round, players are to play one game on each of the templates. In the play-off round, the template for the game will be chosen by striking out from a list of templates. Grand Final participants will alternately choose the game template. The order of selection will be determined by the player who advanced to the Grand Final via the upper bracket.
4. Information about templates and recommended settings can be found in the corresponding section.
5. When choosing a template by striking out, the second player in the pair starts.
6. Games are conducted on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Panic/ Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond/ Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is conducted on the chess timer established by heroesworld rules.

I wish all participants luck, a hard-fought struggle, and beautiful victories! The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to Gee
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#246
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Thank you for playing!
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Balance
Game Length
137 days
Game Date
9/28/2015
Reported
9/28/2015 12:47 AM
Rating Impact Archived
socola 1438 1424 -14 ↓
silenthill 1453 1467 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/28/2015 1:16 AM

In reply to socola
#247
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socola
Thanks for the game!

There were 2 more restarts, but I decided not to overcomplicate things after seeing a Tier 2 mine near my castle and 3 dwarves, plus I had a 2-hero lead and plenty of money. I spent a week exploring and leveling up, capturing one Tier 3 dwarf and defeating two others: a Tier 20 dwarf with a gold sink and a Tier 30 dwarf.
121 - I defeated the Tier 20 dwarf and immediately moved to the Tier 2 mine.
122 - I defeated the Tier 30 dwarf with a lurker and then moved my hero to a treasure and from there to the center through a portal.
123 - I saw my opponent's lurker, defeated it, and then ran after the Tier 2 mine I had spotted near my starting location.
125 - I reached it and took another Tier 2 mine. I noticed that I had a larger army, even though my opponent had started capturing cities earlier and had better roads than me, as I was traveling on rough terrain. He also had an external market nearby. When I saw that he had a lot of money and higher stats, I was a bit disappointed, but I was glad that my army was stronger.
126 - I saw my opponent running boldly through the snow and not being afraid to fight. At that moment, I realized that he only had one road leading to the neighboring treasure and that I could trap him.
131 - I bought some upgrades and chased after him. At the same time, I thought about building archers; I had 20,000 gold, plenty of resources, and controlled the external market. I could have captured all his cities and main hero, and he wouldn't have been able to quickly return. Basically, I could have controlled the entire map.
In the end, I decided not to delay and went after him. I caught up to him towards the end of the week with 30 mana and used a mass air spell, but without haste. I didn't get any kills in that battle, which was frustrating.
137 - My opponent attacked, and I was in a hopeless situation. I had trapped him. I could have fought better, but I forgot that healing removes slow, and I won thanks to my two disarmers and mana. If my opponent had full mana and no other troops, he could have won against my disarmers. If he had been out of money, I would have lost, but he had 15,000 gold to buy angels. GG. Thanks for the game.
In reply to skd
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#248
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I placed bears in the Citadel on week 1, on week 2 I took 2 Griffin Conservatories and rushed to the center, since the passage to the treasure zone was through wasteland. Through the central zone I captured all of my opponent's towns, to whom I actually gave the treasure zone and the super-treasure zone. I chased after him — I had to buy my way out. After that, I kept all the castles under control and waited for his return from the treasure zone; he came out to my respawn — I killed his main hero, but another hero was following him with a delivery of ducks and angels from the treasure zone. I broke into my opponent's starting castle, converted about 200 skeletons, bought the two-week growth, and won. Thorvald, thanks for the game!!!
ICQ: 681728454 :smile35:
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Balance
Game Length
217 days
Game Date
9/28/2015
Reported
9/28/2015 2:44 PM
Rating Impact Archived
vladd 1488 1502 +14 ↑
Thorvald 1465 1451 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/28/2015 3:05 PM

In reply to vladd
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#249
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vladd
I placed bears in the citadel on week 1, on week 2 I took 2 cons and rushed to the center, since the passage to the treasure zone was along rough terrain. Through the central zone I captured all of the opponent's towns, to whom I had actually given the treasure zone and the super-treasure zone. I chased after him — I had to buy my way out. Then I kept all the castles under control and waited for his return from the treasure zone; he came out at my respawn — I killed his main, but another hero was following him with a supply of ducks and angels from the treasure zone. I broke into the opponent's starting castle, reconverted about 200 skeletons, bought the 2-week growth, and won. Thorvald, thanks for the game!!!


In short — I made a bunch of mistakes myself, and my opponent punished me for them. If I hadn't thrown like a noob, I'd have had 100+ more skeletons in the first fight, went the wrong way, did the wrong things. My opponent did well, which I can't say about my own play. A well-deserved victory.

vladd — thanks for the game! Good luck in the playoffs!
ICQ 653734579
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#251
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Information

1. In the games:
Uranium235 - PutinKING
Chocolate Puma - Pashqa
The date for the game has been set for 19:00 Moscow time on September 29 (Tuesday).

UTC+03:00, icq 593626431
In reply to skd
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#252
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It was a tough game. I had to stay focused. Luna appeared on the 2nd week. I initially focused on developing Brissa and then Luna. Starting from day 126, almost every day, one unit died on each side. The Phoenixes reached level 117, which was very beneficial. The encounters happened because of a bug in the pathing between our hiding spots. When the opponent moved towards me, he lost his main unit, and I managed to eliminate half of his army. While the units were fighting, I recovered in the center and headed towards the treasure. The opponent wrote "GG."
Thank you for the game.
ICQ 659321680

http://goodgame.ru/channel/Kalcefar/
http://www.twitch.tv/kalcefar
http://sc2tv.ru/channel/kalcefar
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Фиур / Fiur Start Hero Фиур / Fiur
Брисса / Brissa Main Hero Брисса / Brissa
Победа / Def Победа / Def
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Map Template
Balance
Game Length
142 days
Game Date
9/28/2015
Reported
9/28/2015 10:34 PM
Rating Impact Archived
Kalcefar 1363 1391 +28 ↑
Dandy 1725 1697 -28 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/28/2015 10:42 PM

In reply to Kalcefar
#253
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Kalcefar
It was a tough game. I had to stay focused. The Moon appeared on the 2nd week. I initially focused on leveling up Brissa and then the Moon. Starting from level 126, almost every day, one unit died on both sides. The Phoenixes reached level 117, which was very fortunate. The encounters happened because of a bug in the pathing between our hiding spots. When the opponent moved towards me, he lost his main unit, and I wiped out half of his army. While the units were fighting, I recovered in the center and headed for the treasure. The opponent wrote "GG."
Thank you for the game.
We make mistakes and try to learn from them. I lost to Solmyr due to an unfavorable "Hit and Run" skill, and I had no counters or outs left. Thank you for the game.
In reply to silenthill
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#254
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Knowing when to take a restart is a sign of skill. I don't understand how I didn't restart my terrible setup when I had 2 restarts available. In the end, my opponent gets 2 archer stacks, a pegasus stack, and a consul as well. I get nothing. P.S. At least I had Gunnar, Dessa, and a ballista at the beginning. Anyway, I'm to blame. Thanks to my opponent for the game. The victory was well-deserved.
Наилучший способ казаться - это быть.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Gee
Красный / Red
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Balance
Game Length
142 days
Game Date
9/29/2015
Reported
9/29/2015 4:56 PM
Rating Impact Archived
FreeSmasher 1497 1474 -23 ↓
Gee 1267 1290 +23 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/29/2015 5:03 PM

In reply to FreeSmasher
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#255
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FreeSmasher
Knowing when to restart is a sign of skill. I don't understand how I didn't restart my terrible starting position when I had 2 restarts available. In the end, my opponent gets 2 archer stacks, a pegasus stack, and a consul as well. I get nothing. P.S. But I had Gunnar, Dessa, and a ballista at the beginning. So, I'm to blame. Thanks to my opponent for the game. The victory was well-deserved.
I took all my restarts. Finally, I had a very good starting zone, as my opponent already mentioned. I took 2 conservatories with 5 angels and one hive with 8 wyverns. A small and poor sand zone. My army was bigger in the final battle, and Kyrre had better stats. Thanks for playing.
http://heroes3stat.appspot.com/rating/overall/gee
In reply to Gee
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#256
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Information

1. In the game Uranium235 - PutinKING, a technical result has been recorded:

Uranium235 def PutinKING (no-show for the game)

PutinKING has disappeared somewhere. Last activity: 09/19/2015 23:27.
This is the second technical result in a row.

UTC+03:00, icq 593626431
In reply to skd
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#257
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Information
1. For group 2, the round deadline has been extended to October 2nd.

ODD (dates for replaying) have been scheduled for the following games:

October 1st, 7:00 PM (Moscow time) Chocolate Puma - Pashqa
October 1st, 7:30 PM (Moscow time) tun7gus7 - Blitz

UTC+03:00, icq 593626431
In reply to silenthill
#258
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Merged in the Griffin Conservatory (thanks for the game)!
675832904
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Валеска / Valeska Main Hero Валеска / Valeska
Map Template
Balance
Game Length
121 days
Game Date
9/30/2015
Reported
9/30/2015 7:03 PM
Rating Impact Archived
Chocolate Puma 1480 1465 -15 ↓
Pashqa 1470 1485 +15 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/30/2015 7:06 PM

In reply to Chocolate Puma
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#259
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Chocolate Puma
Dropped in the Conservatory ( thanks for the game!

there was nothing but money and resources on the respawn, and in the adjacent zone. I checked the price and placed Angels on the first week. And on 1.2.2 in the corner I found a Conservatory, prepared to tap it and take it if needed. And then at the same time, the opponent gg
thanks for the game Chocolate Puma
_________________
240864435 ICQ
In reply to Pashqa
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#260
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Announcement:

From October 2nd to October 30th, the traditional "Novichok" tournament will be held:
NP vs LM, where playoff participants challenge experienced players.

This season's tournament will have a grand title: "Contenders" versus "Champions".
The Champions team will consist of winners of previous "Novichok" tournaments: Erdem, Satir, twaryna, vysokiy, The_, Aiwe, Falcone.

The Champions agreed on playing with the following templates:

1) Falcone (JC, 8mm6a, diamond)
2) Aiwe (8mm6a, mini-nosta, diamond)
3) The_ (skirmish, balance, panic, JC, diamond, mini-nosta, 8mm6a)
4) visokiy (8mm6a, JC, 2sm4d3)
5) twaryna (JC, 8mm6a, diamond)
6) Satir (2sm4d3, mini-nosta, 8mm6a)
7) Erdem (2sm4d3, 8mm6a, JC)

Traditionally, the "Novichok" tournament is a fun event; however, this season there will be one nuance.

During the playoff draw, the first place in the group goes against the fourth place, and the second place goes against the third place. Players from the same group will not meet in the first round of the playoffs. Thus, each participant can determine that they only have the possibility to meet in the first round of the playoffs with three participants who took a specific place in another group.

In general, if a Novichok manages to win against a Champion before the playoff draw (October 10th, 2015), then he will be able to choose his opponent for the first stage of the playoffs from three possible options.
Priority is given to participants who took a higher position in the group (that is, if a player from 1st place and a player from 4th place manage to win, and the player from 1st place chooses exactly that player from 4th place, then the player from 4th place cannot re-choose).

UTC+03:00, icq 593626431
In reply to silenthill
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#261
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Thank you for playing.
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тираксор / Tyraxor Main Hero Тираксор / Tyraxor
Map Template
Balance
Game Length
145 days
Game Date
10/1/2015
Reported
10/1/2015 8:54 PM
Rating Impact Archived
Blitz 1396 1415 +19 ↑
tun7gus7 1500 1481 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/1/2015 9:17 PM

Statistics

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