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Posts from Mafia 99. The tragedy of the city of Ve-He. Auto-translated

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#1184
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MedjersoN_HP
The question should be posed on a more global scale.

"What is the point of investigative roles if they are not allowed to hint at their information in any way?"

1) There is psychology involved. If someone is exposed, they reveal the information.
2) There are notes. They check and write it in the newspaper.
3) There is a classic scenario. The commissioner checks and the commissioner kills.
4) But in our case, it turns out to be a "role for one person," not "for the town." They check and then sit with their information. And God forbid they even make a statement without providing arguments, "quotes from the accused player's posts that supposedly expose them or excerpts from the newspaper."
Think about it. If the investigator doesn't leave any hints about the nighttime information in their posts, how is it different from a regular town member without a special role? What is the point of the role? Of course, hints can be different, but that's why there is a Game Master who distributes modkills when necessary.

The point is not to completely stop conveying information from the investigation to anyone. Just do it more carefully, more subtly. So that after death, the townspeople see the investigator's role and, based on their posts, understand what they were trying to convey and who they should pay attention to. For example, if Vesper had hinted at me a little, it's not a given that they would have killed her. They might have thought she was some kind of Mobster.
And yes, I can understand when a regular investigator trades themselves for a Mafia member. But in this case, in addition to the investigation, there was also a kill in their arsenal. Kill a Mafia member quietly on the fourth night, then make life difficult for other Mafia members. Why give yourself away so easily and let the town down?
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#1185
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Well, actually, yes, I wrote at the end of the day that if it helped you avoid death and kill that nasty Olam, then that's what you should have done.
I took that as official permission ;)
 

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#1186
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MedjersoN_HP
The question should be posed on a more global scale.

"What is the point of having investigative roles if they are not allowed to hint at their information in any way?"

1) There's psychology involved. If someone is revealed, they name the information.
2) There are notes. They check and write it in the newspaper.
3) There's the classic scenario. The commissioner checks and the commissioner kills.
4) But in our case, it turns out to be a "role for one person," not "for the town." They check and then sit on their information. And God forbid they even make a statement without providing arguments, "quotes from the accused player's posts that supposedly expose them, or excerpts from the newspaper."
Think about it. If the investigator doesn't leave any hints about the night information in their posts, how is it different from a regular town member without a night role? What's the point of the role? Of course, hints can be different, but that's why there's a Game Master who distributes modkills when necessary.
Medj, I played as an investigator who wasn't allowed to talk too much. I know it's difficult, but the investigator role isn't meant for revealing information; it's meant for thoughtful, careful play. Check, find out, and then use your brain to gather legal evidence to expose the Mafia. To me, that's fair. It was especially difficult for me as an investigator in this game; I only revealed my role in the endgame when the GM officially allowed everyone to do so. And, strangely enough, I won there, unexpectedly becoming the Serial Killer.
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#1187
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You know that when you kill Shamans and Bodyguards, the bonuses stack, right? In the best-case scenario, you could have gotten 3 defense.
Regarding isolation.
I should have identified them before others killed them or they managed to escape (remember Mort). Well, let's assume I didn't know about the stacking defense, but... Besides Dark, to be honest, even if I quickly identified all the healers, I couldn't rely on it. Kenol and Shan-Ma have defenses that I can't break. Also, I need to be able to make a move at all, because there isn't always an opportunity to resurrect (and when there is, the resurrected unit might be too strong and dangerous to take such a risk). In short, it's unrealistic, unless I get extremely lucky.
and Zesma was definitely waiting for you to kill her instead of going to bite you and get a one-time defense, as soon as it became clear who the Scoundrel was ))
You wouldn't have killed Zesma; didn't you realize that the Curse had been lifted by that time?
No, I understood about the curse; I overlooked the one-time defense, which was stupid. Well, that means there was nothing to do there, you can't do anything. Only Oben could be eliminated, but he was the least interesting to me.
explain. What did the Mafia do wrong?
Nothing, it was fine. Considering the defense, Zesma probably should have bitten, but I didn't understand that trick at the time, to be honest.
It wouldn't have made a difference. It was, as you said, "nothing personal, just business." There was no point in leaving mana when they were doing well without it.
Yeah, that's true.
 

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#1188
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I understand. Mortulus made a move, decreasing Mentha’s chances of winning. And we thought he was a fool.
А, вот почему.

🏹🎪+⛓️♿=💕
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#1189
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In general, to avoid daytime reveals from bored investigators, we need to actively introduce notes and note-based interactions. Something like each peaceful role having 2-3 notes per game, with each note containing information about 1-2 nights, no more. The Mafia has the right to write 2-3 notes per night. This results in a war of genuine notes against fake ones, and their analysis during the day. This is much better than a competition of who can reveal better.
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#1191
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Notes – a completed stage.
А, вот почему.

🏹🎪+⛓️♿=💕
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#1192
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In general, to avoid daytime reveals from bored investigators, we need to actively introduce notes and note-based warfare. Something like each peaceful role having 2-3 notes per game, with each note containing information about 1-2 nights, no more. The Mafia has the right to write 2-3 notes per night. The result is a war of genuine notes against fake ones, and their analysis during the day. This is much better than a competition of who can reveal better.
Oh, notes are even worse. No, there's no need for any reveals. Just write some nonsense and push it until the Mafia wins; what's the problem? )
If we go back to Vesper, her being "under my responsibility" was quite enough, for example.
 

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#1193
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May I repeat the words of a great man and say that notes are "a tumor in the gameplay of Mafia"?

Whatever
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#1194
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It depends on which newspapers:smile08:
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#1195
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Autopsies, autopsies... It seems Neira didn't notice that my autopsy was on the verge of a modkill when she went to kill.
А, вот почему.

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#1196
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May I repeat the words of a great man and say that notes are "a tumor in the Mafia gameplay"?
Notes are fun and interesting, but they complicate the Mafia game by an order of magnitude. Either make the Mafia players one and a half to two times stronger, or get rid of the notes altogether.
 

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#1197
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Ment
They should have been identified before others killed them or they managed to escape (remember Mort). Well, let's say I didn't know about stacking defenses, but... Besides Temna, frankly speaking, even if all the healers were identified quickly, there was no hope. Kenol and Shan-Ma have defenses that I can't break. Also, I need to be able to make a move at all, because there isn't always an opportunity to resurrect (and when there is, the resurrected role might be too strong and dangerous to take such a step). In short, it's impossible, unless I get incredibly lucky.
Here, the situation is more that you "didn't get lucky at all." Because, in general, besides Verfalis, no one could really block or redirect you. More precisely, it wasn't clear what would be redirected (blocked) – the kill or the check.
During the day, hanging you would have been, to put it mildly, risky.
And considering the city, which didn't want to hang Ryashu until a certain point, you would have had very good chances of winning. You just "didn't get lucky," that Verfalis was the only blocker left, that there was no opportunity to resurrect anyone for a long time, etc.
Ment
It's okay, it's fine. In light of the defense, it probably would have been worth biting Zesme, because I didn't understand that trick at the time, to be honest.
By the way, a bite wouldn't have prevented you from resurrecting the Master. Because its consequences would only have manifested on the following night. And you could have resurrected him that night. If you hadn't focused on eating Ney, but had managed to kill someone.
..разым двазым трызым рызым пята лата сигерь мата локом боком крюк за крюк из бульмы бульма урюк..
Знание некоторых закономерностей освобождает от изучения многих фактов.
Мечты сбываются рано или поздно, так или иначе.