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Tournament «Новичок – 2015. Summer»
We welcome all fans of Heroes of Might and Magic 3, future participants, and supporters of the traditional "Новичок" tournament.
This is already the thirteenth traditional tournament for Новичок. We hope it will please us with great games and new discovery players.
The main goal of the tournament is to get to know each other and gain experience in communication and gameplay.


Winners of past tournaments:
"Новичок-2015. Winter"Socrat
"Новичок-2014. Summer" - Falcone
"Новичок-2014. Winter" - Aiwe
"Новичок-2013. Summer" - The_
"Новичок-2013. Winter" - высокий
"Новичок-2012. Summer" - twaryna
"Новичок-2012. Winter" - 7z
"Новичок-2011. Summer" - Sky Pioneer
"Новичок-2011. Winter" - Sevensan
"Новичок-2010. Summer" - тенью бездомной
"Новичок-2010. Winter" - Сатир
"Новичок-2009. Summer"Erdem

Participant Requirements:

1. Players who registered on heroesworld after 31.05.2014 are invited to participate in the tournament.
2. A tournament participant must have played several official games in a seasonal tournament or another official tournament on HeroesWorld, or at least 5 games for which there are detailed reports in the fan games thread on heroesworld (games can be played and reports written after registration).
3. Players who have taken prize-winning places or participated in 2 or more tournaments from the Новичок series are not allowed to participate.
4. Questions regarding the admission of relatively experienced players or those with an earlier registration date on heroesworld will be considered by the organizers in coordination with the AC.
5. The participant must be able to play 1 game per week - priority time for games is considered 19-24 MSK on weekdays and 12-24 MSK on weekends.
6. If it is discovered during the tournament that a player provided false information, they will be disqualified from the tournament, and the materials will be forwarded to the AC.

Submit applications in this thread:

There is a Detailed instruction with pictures FAQ17 on the forum explaining how this is done.
You need to do the following:
1. Check if an ICQ number is entered in your profile; add it there if it is missing.
If it is in your profile, a small green daisy - the ICQ symbol - is visible under the avatar. If not, you must follow the algorithm.
2. Leave an application in this thread. To do this, click the Sign up for tournament button located at the beginning of this thread and at the top of each page.
3. 2-3 days before the draw, you must contact the lead skd (IСQ 593626431) and confirm participation. Players who disappear from the forum (lack of user activity for a week) will not be admitted to the draw.

Organizational Issues:

1. Leads - Iamsamstan (IСQ 435-191-039), skd (ICQ 593-626-431), Judges - Redwhait HP (ICQ 658339987); in the absolute same extreme case, contact Dirty_Player (ICQ 408722873).
2. The tournament is held according to the Rules for organization, conduct and participation in HOMM3 online tournaments.
3. The Regulations and Rules of the tournament will not change during the course of the tournament.
4. For each game played, participants must submit a detailed report and a detailed confirmation in this thread. Only in this case is the game counted. All tournament reports must be written using the automatic report writing system: Detailed instruction with pictures FAQ18.
- To create a report, click the New report button located at the top of each page of the thread and fill in all necessary fields according to the template. After that, write your detailed comments on the game.
- To confirm a report, the second player must find the game report, click the Confirm report button, and also write a detailed report.
- It is considered good tone to thank the opponent for the game.
5. All tournament games go into the HoMM3 HW Player Rating.
6. Technical results are assigned for games not played within the established timeframe.
7. Saves and password files for all games must be kept until the end of the tournament and presented upon first request by the tournament leads, judges, or any member of the AC. Forgetting or losing a game password may serve as grounds for assigning a technical defeat in the game.
8. Disputed points, if any arise, are requested to be discussed off-forum. To resolve them, you must contact the tournament lead or judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The same judicial decision is made primarily based on the tournament rules. If the situation that arose is not regulated by the rules, the judges are guided by basic logic and gaming ethics.

Regulations


Tournament Format.

The tournament is conducted according to the following scheme: Qualification. Group Stage. Play-offs – Double Elimination.
In the Qualification round, participants are distributed into pairs and play for entry into the group stage. The match is best of 1. The winner of the match proceeds to the group stage; the loser goes to reserve, i.e., as a substitute (during the group stage, a substitute player will have the opportunity to take the place of a withdrawn or disqualified player).
Group stage – groups of 6 people each. Players who take the first 4 places advance from the group to the Play-off round.
The main criterion for advancing from the group is the number of points earned (3 points for a win, 1 for a draw, 0 for a loss). If several players earn the same number of points, additional indicators come into play (in order of priority):
a) Berger Coefficient;
b) Head-to-head encounter;
c) Total number of game turns in games where the player won (priority is given to the player who spent fewer turns to win. Point “c” applies only if players have the same number of wins in the group).
d) If priority cannot be given by additional indicators a, b, c, a tie-break game on the Panic template is held between the players.

Play-offs – upper and lower brackets. A player who loses in the upper bracket moves to the lower bracket; a player who loses in the lower bracket is eliminated from the tournament. Play-off games are best of 1. The final of the upper and lower brackets is best of 2. The Grand Final is best of 3 without an advantage for the player advancing to the final via the upper bracket, on one map. The player who reaches the Grand Final via the upper bracket will be given the opportunity to strike out 2 game templates that will not be used in the final games.

Dates.

Registration August 2 – August 15
Draw and group formation – August 16
Tournament start: August 16
Qualification: August 16 - August 22
Group stage August 16 – September 30
Start of Play-off Round – October 10

Tournament games must be played within the established timeframe. For violation of game deadlines, by decision of the tournament organizers and judges, a player may be penalized up to disqualification from the tournament.

Rules.

1. Game version. The tournament is held on game version SoD 3.2(4.0) + HD mod + by mutual agreement of players HW_rulez (for correct operation, the patch must be installed for both players). By mutual agreement, games may be conducted on HotA version 1.3.8 (according to a vote held among participants).
When using the HW rulez mod, the default setting options are: 01110.
That is, obelisk ban – disabled; fort on hill, cartographer, keymaster tents ban – enabled; permanently built level 2 in city – disabled. Players may agree on other setting conditions.
2. The tournament is conducted according to the rules of online games in Heroes 3.
When playing on the HotA version, HotA tournament rules are used.
3. Total restarts: 3 days (111+111+111 or 111+112 or 113).
4. The choice of color for the first generation is given to the first player in the pair. After each subjective restart, players switch colors.
5. The selection of the starting city is done by striking out. Players alternately strike out 3 cities, after which the starting city is chosen. The player listed second in the pair starts striking out cities and chooses the starting city first.

Templates.

1. Qualification and group stage games are played on templates: Skirmish M-200%, Balance L-U, 2sm4d(3), Diamond, Jebus Cross. (According to a vote held)
2. In the Play-offs, one of the group templates will be removed by participant vote, and Panic, Mini-Nostalgia, 8mm6a will be added to the remaining four templates.
3. The template for the qualification game is chosen by striking out from the 5 group templates. In the group round, players are to play one game on each of the templates. In the play-off round, the template for the game will be chosen by striking out from a list of templates. Grand Final participants will alternately choose the game template. The order of selection will be determined by the player who advanced to the Grand Final via the upper bracket.
4. Information about templates and recommended settings can be found in the corresponding section.
5. When choosing a template by striking out, the second player in the pair starts.
6. Games are conducted on a chess timer. For more comfortable gameplay, chess timer setting options have been increased.
Skirmish - 10:00+05:00+01:15
Panic/ Balance - 19:00+07:00+01:15
2sm4d(3) - 21:00+08:00+01:30
Diamond/ Mini-Nostalgia - 24:00+08:30+01:30
8mm6a - 24:00+09:00+01:30
Jebus Cross - 28:00+09:30+01:45
By mutual agreement of the players, the game is conducted on the chess timer established by heroesworld rules.

I wish all participants luck, a hard-fought struggle, and beautiful victories! The tournament winner will be awarded the "Winner of Tournament 'Новичок'" medal under their avatar:

UTC+03:00, icq 593626431
In reply to skd
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Hey everyone, I want to play. I have Heroes of Might and Magic III½, version 3.54, and the latest HD+ version, as well as Hamachi.
In reply to ALF-SP
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ALF-SP
Hey guys, I want to play. I have Heroes of Might and Magic III: The Shadow of Death version 3.54, the latest HD+, and Hamachi.
First, you need to install Heroes of Might and Magic III: The Shadow of Death.

Also, read the rules that everyone follows:
link to the rules

Don't spam in the tournament thread. You should look for opponents to play with in the appropriate thread

Game reports should be posted in the thread for fun games

UTC+03:00, icq 593626431
In reply to skd
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skd
First, you need to install Heroes of The Shadow of Death.

Also, familiarize yourself with the rules that everyone follows:
link to the rules

There is no need to flood the Tournaments topic. Opponents for games should be found in the appropriate topic

Game reports should be left in the topic for fun games

Okay, I will install The Shadow of Death with HD right now
In reply to skd
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Reps are good, gold is well distributed + external dwelling of imps. At the respawn there was a Griffin Conservatory 2, but slow didn't come to me. On 113 I took a Necropolis town. By 117 I upgraded imps and gogs, built demons and hellhounds, built a citadel.
121 I split the army, went with half the army to take the gem mine, left the other half on the road. This turn, the opponent breaks through the guard, comes to me and kills half of the army that was on the road. That's when I understood everything.
122 I try to take revenge with the other half, but alas and alack! GG

Thanks for the game!
Battle Report Accepted
Random Faction Random
Рашка / Rashka Start Hero Рашка / Rashka
Игнатиус / Ignatius Main Hero Игнатиус / Ignatius
Поражение / Lose Поражение / Lose
Random Faction Random
Нимусса / Nymus Start Hero Нимусса / Nymus
Монер / Monere Main Hero Монер / Monere
Map Template
Skirmish
Game Length
122 days
Game Date
9/15/2015
Reported
9/15/2015 6:59 PM
Rating Impact Archived
SuRoTa 1457 1439 -18 ↓
Kalcefar 1361 1379 +18 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/15/2015 7:04 PM

In reply to SuRoTa
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SuRoTa
Respawn was good, gold was distributed well + an external dwelling of imps. At the respawn there was a Griffin Conservatory 2, but Slow didn't come to me. On 113 I took a Necropolis town. By 117 I upgraded imps and gogs, built demons and hell hounds, built a citadel.
121 split my army, took half the army to capture a gem mine, left the other half on the road. This turn the opponent breaks through the guard, comes to me and kills half the army that was on the road. At that point I understood everything.
122 I try to take revenge with the second half, but alas and alack! GG

Thanks for the game!
Gold also gave decently and resources too. Built efreets in the citadel + 6 heroes for split (2 of them gold). Between zones there were 20-49 harpies. I was afraid to fight without efreets. Took all mines with the secondary hero. On 121 I broke through the harpies and went forward on the road. Saw the opponent with a small army. Killed him and decided to go take the Castle, but the opponent attacked himself and GG.
Thanks for the game.
ICQ 659321680

http://goodgame.ru/channel/Kalcefar/
http://www.twitch.tv/kalcefar
http://sc2tv.ru/channel/kalcefar
In reply to skd
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They played without restarts! I didn't restart only because of the Cons, which later turned out to be a level 2 unit! And it was captured on the 2nd week, with the help of skeletons obtained in the starting box! On day 131, the opponent sent a GG, unable to handle the level 3 Cons!
Thank you for the game!
Battle Report Accepted
Random Faction Random
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Random Faction Random
Арлак / Arlach Start Hero Арлак / Arlach
Арлак / Arlach Main Hero Арлак / Arlach
Map Template
Skirmish
Game Length
131 days
Game Date
9/15/2015
Reported
9/15/2015 8:14 PM
Rating Impact Archived
tun7gus7 1445 1463 +18 ↑
Pashqa 1541 1523 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/15/2015 8:18 PM

In reply to tun7gus7
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tun7gus7
Started playing without rests! I only didn't rest because of the consa, which turned out to be a double! And it was taken on week 2 using the skeletons obtained from the box! On day 131, the opponent sent gg, unable to handle the triple consa!
thanks for the game!

I didn't take the resp because of the consa, it turned out to be a triple, overwhelmed by morale, they couldn't handle it. :smile04:
_________________
240864435 ICQ
In reply to skd
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Thank you for playing! Interesting template :smile20:
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Сольмир / Solmyr Start Hero Сольмир / Solmyr
Сольмир / Solmyr Main Hero Сольмир / Solmyr
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Map Template
Skirmish
Game Length
141 days
Game Date
9/15/2015
Reported
9/15/2015 9:20 PM
Rating Impact Archived
PutinKING 1525 1539 +14 ↑
Armageddets 1512 1498 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/15/2015 9:29 PM

In reply to PutinKING
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PutinKING
Thanks for the game! interesting template :smile20:

After two restarts from both sides we started the game. Started with Bron, not mages - hence the result of the game. No decent mages came up unfortunately. The respawn was rather empty, but with Gnoll and Fly caches. Because of the caches and enough gold I decided to play. Cleared my respawn quickly. On the second week I went to the secondary town and took it. The further passages were through shooter blocks. So I stayed on the secondary respawn. Broke into a treasury, but there were also Elves and a Pandora's box of up to 99 Griffins - decided not to risk it and waste forces. Bron's magic came as Water, so I didn't take it. Due to this the fights were quite tough. The opponent broke through to me and wiped me out thanks to an advantage in magic and Nagas with Ducks (apparently there were Dragon Fly Hives). A well-deserved victory for the opponent. Thanks for the game.
In reply to Armageddets
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Group tables have been updated.
Each player still has a chance to qualify for the playoffs.
I remind you once again that the deadline for round 4 will not be extended. This is done so that each player has information about what result will be acceptable for them in the final round.

UTC+03:00, icq 593626431
In reply to skd
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On the first day, I started with a casual game in the familiar Treasure map and 3 Utopia maps. Experienced players would have ended their report here, but I want some adventure. I identified 2 major mistakes – I engaged in combat, even though my task was to stay put and eliminate the stack of demons under the Utopia map. And when I finally saw the opponent, I ran straight along a one-way path (I somehow decided it was a two-way path and that's how it should be), ending up in a swamp without a road, luckily there was an exit nearby. Despite the tavern showing the opponent had an army advantage, I attacked, weakening the units with harpies. 50 demons, 3 angels, 7 ifrits, 50 ogres, and some minor units. The opponent had 5 birds, about 50 air units, 14 ducks, 7 psykers, 100 skeletons, and +1 to speed. Neither of us had mass spells, but the wyverns caused demoralization in 4 out of 5 rounds of the battle, and that decided the outcome. Thanks to the opponent for the game.
Battle Report Accepted
Инферно / Inferno Faction Инферно / Inferno
Мариусса / Marius Start Hero Мариусса / Marius
Мариусса / Marius Main Hero Мариусса / Marius
Победа / Def Победа / Def
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Клавиус / Clavius Main Hero Клавиус / Clavius
Map Template
Diamond
Game Length
133 days
Game Date
9/16/2015
Reported
9/17/2015 12:15 AM
Rating Impact Archived
Uranium235 1449 1465 +16 ↑
BlackFatal 1486 1470 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/17/2015 4:16 AM

In reply to Uranium235
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Uranium235
On the first day, I spotted from the overview into the native treasure zone, КЗ, and 3 Dragon Utopias.
Experienced players would have ended the report there, but I want adventure.
I counted 2 major mistakes — I went to fight, although my task was to sit quietly and cut demon stacks for the utopias.
And when I finally saw the opponent, I ran straight along a one-way path (I somehow decided it was a two-way path and that's how it should be), ended up in a swamp without a road with all my might, luckily the exit was nearby.
Despite the tavern showing the opponent had an army advantage, I attacked, trimming the singles with slow units.
50 demons, 3 angels, 7 efreeti, fifty gogs, and some miscellaneous stuff.
Opponent: 5 birds, nearly 50 air elementals, 14 dragons, 7 psychos, a hundred skeletons, and +1 speed. Neither has mass magic, but the wyverns caught Dismoral in 4 out of 5 battle rounds, and that decided it.
Thanks to the opponent for the game.

At first, the workable deal turned out to be dull crap. On the first week, I didn't have enough stone and birds. A home respawn on one-way paths. And a giant marathon road with no end. And the funniest part is the blocks of 20-49 Cyclops stacks. In general, the generator decided not to try for me that day).
Thanks for the game.
ICQ 669636987
Skype fatalDestr
In reply to skd
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My opponent took 2 restarts, I didn't take any. I surrendered in the underground, but Gunya is in the tavern and speed boots on 111. On 112 I take back my native town, on 113 the Conflux town. On 115 I capture the necromancer's computer. Cats and minotaurs in the Citadel on the first week. In my treasure zone there are many hives, but behind strong guards. I planned to eat up the necromancer's respawn, but the computer/Inferno broke through the block and headed towards me, and behind him the opponent appeared. On 123 I sold everything to zero in the external, bought cats and minotaurs, crushed Gunya in the Conflux, covered the computer's Pyre, behind it the opponent's scout hero, jumped into the portal, and there was a gathering of reds — 3–4 heroes and the main stack not on max speed, for some reason. Well, plenty of moves — I ate up the scout heroes and attacked the main stack. There were 5 upgraded horses, 25 marksmen and 60 spearmen. I blocked medusas and the evil eye with tactics and stood shooting back. The opponent capitulates. Logisticians — decide!

Thank you for the game.
Battle Report Accepted
Синий / Blue
TNO
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Торосар / Torosar Main Hero Торосар / Torosar
Map Template
Diamond
Game Length
123 days
Game Date
9/17/2015
Reported
9/17/2015 8:59 PM
Rating Impact Archived
TNO 1408 1424 +16 ↑
SuRoTa 1437 1421 -16 ↓
Rated Sep 28, 2022

Accepted by opponent on 9/17/2015 9:11 PM

In reply to TNO
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TNO
My opponent took 2 restarts, I didn't take any. I spawned in the Underground, but Gunya is in the tavern and there are Boots of Speed on 111. On 112 I take back my native town, on 112 I take the Conflux town. On 115 I pick up the necro computer's hero. Cats and Minotaurs are in the Citadel on the first week. In my treasure zone there are many Dragon Fly Hives, but behind strong guards. I was planning to eat the necro's respawn, but the computer/Inferno broke through the block and headed towards me, and the opponent appeared behind him. On 123 I sold everything at the external dwelling, bought cats and minotaurs, got wrecked by Gunya in the Conflux territory, killed the computer's Pyre, behind her was the opponent's scout hero, jumped into the portal, and there was a red party — 3-4 heroes and a main stack not on speed, for some reason. Well, I had plenty of movement — I ate the scout heroes and attacked the main stack. There were 5 upgraded horses, 25 Marksmen, and 60 Pikemen. I blocked Medusas and Eyes using tactics and stood there shooting. The opponent capitulates. Logistics — it decides!

Thanks for the game.

The main stack wasn't on speed because I thought the computer's Pyre would run towards me. Unpleasant blocks, I didn't leave my zone and 2 adjacent ones for 1 week. On the map I have 2 Dragon Fly Hives and 2 Dragon Utopias, I decided not to push too hard, to safely take the hives on the second week, and the Dragon Utopias on the third. But a quick meeting with the opponent and it's GG.

Thanks for the game.
In reply to skd
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All rests were chosen. The start was okay, but 2 roads were heavily blocked and it was hard to develop. But then Moon stepped in and using 1 angel earned 30k gold per turn (2 Pandoras). Development seemed normal. I saw 3 same-type units on one respawn and 3 on another; I thought "I'll develop really well and then smash them :)"—took everything. And then I was disappointed that the Kingdom army's power was behind the red. Drank some wine. And the match began. Then I saw—whoops, 50-99 ducks alerted me. Next: 1st Dragon Utopia minus all detachment and 10 ducks. 2nd Dragon Utopia minus 20 ducks. Thought I could win with Mass Berserk or Armageddon, BUT went to hit the Djinns with a miner, then saw that his Earth magic was basic. Only 1 duck remained and I thought winning the match would be very hard.
Thanks for the game.
Thx for game))
ICQ 659321680

http://goodgame.ru/channel/Kalcefar/
http://www.twitch.tv/kalcefar
http://sc2tv.ru/channel/kalcefar
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Фиур / Fiur Main Hero Фиур / Fiur
Map Template
Diamond
Game Length
135 days
Game Date
9/17/2015
Reported
9/17/2015 9:15 PM
Rating Impact Archived
Kalcefar 1407 1397 -10 ↓
Jelen117 1546 1556 +10 ↑
Rated Sep 28, 2022

Accepted by opponent on 9/17/2015 9:24 PM

Statistics