Posts from Action timer in combat.
There's a catch here: it could trigger a psychological effect, and a player might decide that since it's their timer ticking, they can use it however they want, and someone might deliberately waste time, spending half an hour thinking about each move in every battle. And if before, it was possible to somehow influence this (by talking to the judges or the community), now it will be on completely legitimate grounds: "Leave me alone, my timer is ticking. I'll use it however I want!"
What I'm getting at is that this could have the opposite effect: instead of the original goal – saving time in battle – we might end up with all battles, even the simplest ones, being drawn out.
Do we need to take that risk? Cases where people deliberately prolonged battles and spent an hour thinking about each move are rare in the Heroes community.
It was incredibly frustrating when, after the opponent spent 15 minutes thinking about their turn (or doing something else, I don't know), it took an eternity just to move one unit. It wasn't a pleasant experience.
Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser
Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир
IMO, it would be worth limiting the time, but not to the extent of a lawyer on amphetamines (so that there are 3 seconds per move), but simply to avoid very long pauses.
In 7 years of online play, I don't remember any Facebook sessions lasting longer than an hour, which I think is quite acceptable; it's not StarCraft, after all.
лето 2012.
no offense, but after 3 years, you weren't very active, and it seems these "lags" started during that period:cool: I often caught you taking a long time for your turn.
These issues started because of the excessively long timer. Players became lazy and stopped thinking about their next move during their opponent's turn; they only start thinking when their turn begins. The same applies to Flash Battles (FB). If a player plays "slowly," they will play just as slowly in FB.
лето 2012.
IMHO we should start by reducing the timer, and then maybe we'll eventually get to a timer in battle.
To not be unfounded, again IMHO, for M-200 - the timer is ideal.
For L-sized maps 12+8+1. For XL 16+8+1, for Jebus Cross 20+8+1. That's when the timer might actually start playing some kind of strategic role, and not just for slowpokes.
P.S. Gentlemen slowpokes, no offense :).
If you, The, love a shorter timer so much, arrange to play with it. Don’t lump everyone together. In a drawn-out game on XL or Jebus Cross, even Yurist—who clicks like a rabbit—can waste half an hour on a turn. There’s m200 or Funky for blitz; I’m a slowpoke and don’t want to play like a StarCraft player.
Added after 14 minutes
Actually, I’m already leaning against this change, because it’s better to spend an extra half hour once a month than to play at 5 seconds per turn after yet another vote. And it’s not about The, but about newcomers and viewers who just want a faster game.
because it's better to spend an extra half hour once a month than to play with 5-second turns.
Regarding the "The" map, I don't even know how to talk to this client anymore. No one supports him, but he firmly believes that he is right, and he doesn't understand the difference between a mirror map and a regular map (and why should he even bother understanding it when, in his opinion, everything has its own purpose). You basically need to improve as a player before making such statements... right now, you're not competent.
As you yourself said, don't lump everyone together. For example, in my case, there are more games, and I try to choose stronger opponents, and quite often such finals result... so the question is quite relevant.
Regarding the "the" map, I don't even know how to talk to this client anymore, who no one supports, but he firmly believes that he is right and that there is no difference between a mirrored map and a regular map - he doesn't know (and why should he bother figuring it out when, in his opinion, everything has its own purpose). You need to improve as a player first before making such statements... you are currently incompetent.

