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Action timer in combat.

#58
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It is suggested to consider making the timer for an action in battle dependent on the parameters of the overall chess timer for the game. This makes sense – if you spend a lot of time thinking in the game, you will have to spend less time thinking in the battle against your opponent. Because time is a resource, really... The specific dependency needs to be determined, but the idea, I think, is clear.
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?

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