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#59
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I find it amusing how some people shout that time is a resource, and then foam at the mouth demanding an increase to an already inflated chess timer.
IMHO we should start by reducing the timer, and then maybe we'll eventually get to a timer in battle.
To not be unfounded, again IMHO, for M-200 - the timer is ideal.
For L-sized maps 12+8+1. For XL 16+8+1, for Jebus Cross 20+8+1. That's when the timer might actually start playing some kind of strategic role, and not just for slowpokes.
P.S. Gentlemen slowpokes, no offense :).

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