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#50
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KobRa_RR
There's a catch here: it could trigger a psychological effect, and a player might decide that since it's their timer ticking, they can use it however they want, and someone might deliberately waste time, spending half an hour thinking about each move in every battle. And if before, it was possible to somehow influence this (by talking to the judges or the community), now it will be on completely legitimate grounds: "Leave me alone, my timer is ticking. I'll use it however I want!"
What I'm getting at is that this could have the opposite effect: instead of the original goal – saving time in battle – we might end up with all battles, even the simplest ones, being drawn out.

Do we need to take that risk? Cases where people deliberately prolonged battles and spent an hour thinking about each move are rare in the Heroes community.
There's no catch here; our community isn't so large that we can't identify and address obvious time-wasting. Otherwise, it would be a violation of fair play, and the established rules will only help in the game. Moreover, such a timer will also motivate normal players who like to play around with the timer (I won't point fingers at everyone, but since I've started giving examples – hello, Reddit :D). A player will simply realize that they don't have a limit and will sit there until the last second, hoping for: inspiration, a thorough calculation of the situation, a miracle... The timer will start working on a subconscious level. The thought is a bit convoluted, but I hope you get the point. No one is talking about deliberately prolonging battles, but everyone likes to drag things out, even among good players.

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