I'll probably need to change something later...
The Curse of the Tephos Inhabitants
Tephos is a small island with an area of 240 square kilometers. Located northwest of the shores of Setranomicon, it was once the westernmost settlement of Ryjorvalia. Few on the mainland knew of it, as it is located quite far from there and from other, much larger western islands. It was inhabited by settlers from the coastal cities of Ryjorvalia who had once fled war. They were mainly engaged in fishing, gardening, a bit of farming, and hunting. Their peaceful life was shattered by the awakening of Amtrozay, whose magic destroyed almost all the people and "locked" those remaining on the island.
Inhabitants of Tephos
Ninoga. An old Sorceress who has lived on Tephos for a long time. It is her magical barrier that prevents the undead from ascending the mountain where her two-story house and watchtower are located.
Special abilities:- avoids first execution
- cannot be killed
- cannot be crippled
- cannot be blocked
Night Action (NA):- remove block (selected player is not blocked)
- remove protection (protection does not save the selected player)
- remove healing (healing does not save the selected player)
- changes one of the statuses of a selected player for one night
Status: dead/local
Yuridjor. Ninoga's youngest grandson. He is sixteen years old, although he looks much older due to his large build. The youth's parents and older brother perished during the invasion of the dead. During his long time on the island, he has mastered the two-handed sword and hammer. A good blacksmith. He dislikes magic and does not possess it. He is known for his steady temperament.
Special abilities:- cannot be killed
NA:- kills a selected player, pierces protection
- cripples a selected player (deprives them of the ability to use NA the following night; in Traukh's case – until the end of the game)
Status: alive/local
Alesjor. Grandson of Ninoga's sister, second cousin to Yuridjor. His parents also perished during the invasion of the dead. He looks fourteen years old. Slender build. During his long time on the island, he has mastered the spear, staff, and sword. A talented battle mage. He studied all the magic that Ninoga knew and that could be learned from books. He is known for his volatile temperament.
Special abilities:- cannot be killed
- cannot be crippled
- a player killed by him cannot be resurrected
NA:- kills a selected player
- kills a selected player, leaves no clues (once every two nights, starting from the second)
Status: alive/local
Aleel. The sole survivor of a merchant ship shipwreck. He curses the day he arrived on this island. He constantly sits in the watchtower, desperately trying to spot a passing ship through the thick, never-lifting fog. Slowly but surely going insane.
Special abilities:- cannot be killed
- gains the ability to kill and cripple if left alone with Ninoga
NA:- checks one of the statuses of a selected player
- tracks a selected role, finds out who they will apply NA to
- kills a selected player, leaves no clues
- cripples a selected player (deprives them of the ability to use NA the following night; in Traukh's case – until the end of the game)
Status: alive/non-local
Vredun. Yuridjor's loyal war dog. Loves playing with a stick and scaring Alesjor, who dislikes him.
Special abilities:- cannot be killed
NA:- kills a selected player
- cripples a selected player (deprives them of the ability to use NA the following night; in Traukh's case – until the end of the game)
Status: alive/local
Victory conditions: no dead remaining (except Lord), Traukh is crippled. The Risen Dead
Lord Lich Amtrozay. A dead lich. Completely dead. Once a well-known sorcerer among the Halehids, famous in battles of the past. He finally perished in battle 3500 years ago. He was buried on Tephos long before the settlement was founded here. For unknown reasons, just over 300 years ago, his magic raised the undead and practically destroyed all the people on the island. Although the Lord himself lay motionless in his tomb then, and so he lies now.
Special abilities:- no vote
- cannot be executed
- cannot be killed
- cannot be crippled
NA:- raises a killed player from the dead (once every three nights; a twice-killed player cannot be raised)
Status: dead/non-local.
Skeleton Mage. Undead possessing some magical abilities.
Special abilities: - double vote
- cannot be crippled
NA:- heals a selected player (cannot heal self)
- raises an Ordinary Skeleton or Zombie from the dead (once every three nights; a twice-killed player cannot be raised)
Status: alive/non-local.
Skeleton Warrior. Undead possessing some martial abilities.
NA:- protects a selected player
- blocks a selected player (gains the ability to block after the death of the Large Skeleton)
Status: dead/local.
Skeleton Archer. Undead possessing some ranged abilities.
NA:- checks one of the statuses of a selected player
- protects a selected player (gains the ability to protect after the death of the Skeleton Warrior)
Status: dead/local.
Large Skeleton. Undead. Just a large undead.
Special abilities:- cannot be crippled
NA:- blocks a selected player
Status: dead/local.
Ordinary Skeleton (x3). An ordinary, unremarkable skeleton.
NA:- none
Status: dead/local.
Ordinary Zombie (x2). An ordinary, unremarkable zombie.
Special abilities:- cannot be killed on the first attempt
NA:- none
Status: alive/non-local.
Victory conditions: no inhabitants of Tephos or Traukh remaining. Orc
Traukh. Hunter and tracker. Arrived on the island by chance when he was caught in a storm while fishing. He has seen Alesjor and Yuridjor several times, but the presence of Vredun prevents him from approaching them and talking, as the orc is panically afraid of dogs. Moreover, he does not know the human language.
Special abilities:- avoids first execution
- cannot be killed
- cripples Vredun on the second attempt
- kills Zombie on the first attempt
- cannot be crippled on the first attempt
NA:- kills a selected player
- kills a selected player, leaves no clues (once every three nights)
- cripples a selected player (deprives them of the ability to use NA the following night; in the case of living players – until the end of the game)
- checks both statuses of a selected player (can be used simultaneously with other NAs)
Status: alive/non-local.
Victory conditions: no dead remaining (except Lord), Yuridjor, Aleel and Vredun are crippled. Wins together with the inhabitants of Tephos if he is crippled.