1. I would like the landscape of maps created in the map editor (hopefully, there will be one) to be, let's say, three-dimensional. That is, so that elevations are created, which you can climb and descend from - hills.
2. It would be nice if some events occasionally occurred on the global map (again, created in the map editor): like a meteorite falling and killing a couple of creatures, or a wandering dragon joining an army... This was in the WOG version of the third game.
3. I would really like there to be an object on the map (I'm talking about maps created in the map editor) that could significantly increase or decrease a hero's level. But not for all heroes, but, say, from level 20. And it would increase (or decrease) it, let's say, by five levels. Whether it increases or decreases would be decided based on an analysis of what the hero has done more of - good or evil. Good or evil would be considered the destruction of certain creatures. For necromancers, good would be killing "light" creatures - elves, humans, mages, and evil would be creatures from the castles of devils, necromancers... For "light" heroes, good would be destroying creatures from the castles of necromancers, devils..., and "evil" would be destroying "light" creatures. I understand that you won't always want to visit such an object, but if you are losing badly, there is a chance to turn the tide of the game. You could call such an object, say, Shambhala, but that's not really important.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]