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Posts from Mafia 93. In the Name of the Moon! ☾ Auto-translated

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#1387
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Night 2
Killing the Evil Lizard (without healing).
No, this isn't the real Tuxedo Musk. The real one helped the city, but this one is completely different.
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
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#1388
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Overall... Guys, this is my best game. All my GMing in the Mafia led up to this, and I wouldn't hesitate to call it a MASTERPIECE. The setup was balanced – I could feel it. The Mafia had a good start, with plenty of neutrals, but as the game progressed, the town could become very dangerous, so the Mafia couldn't afford to stall for too many nights. The neutral, initially pro-town, could turn into a serious threat to the town itself with successful plays. Of course, there were some underappreciated and overrated features, as in all my games, but overall, the balance was there. I think luck played a key role here. Of course, the Mafia were great, and the town sometimes made not-so-great moves, but if, in the third night, Nefela had blocked Sezam (and she suspected her, because she went to kill with ignore-investigation), the game would be going on right now, and the Mafia would be nervously smoking in the chat. A dry victory... well, that's just my karma. The Mafia either wins outright or loses completely. The setting itself turned out to be very interesting. I became familiar with the masterpiece of Japanese drug production relatively recently, and I've been following the new adaptation since its release. After half a liter of tea, a kind of fusion of both adaptations and the original comic was born in my mind. Some ideas were written down five minutes before posting the setup to the workshop, while others were developed and refined over a long time. The six endings, two for each side, came easily and, as players joined, became more and more detailed. The course of the game, and especially the finale, evoked mixed feelings. I was genuinely happy for the Mafia's victory, because the Mafia chat was a very fun group, and, dare I say, the players didn't quite live up to the names of their characters (taken, as you know, from the names of different minerals), but my heart ached for the kindest of the endings – the town's victory with the initiated warrior girls alive, which would ensure Usagi's survival (even if off-screen), the resurrection of absolutely everyone, gensen, and cuteness. Overall, I have unusually few complaints about myself. Of course, there were mistakes, careless words, unsuccessful experiments, miscalculations in the balance, but overall, everything went relatively smoothly. Regarding the experiments: Clues based on a set of concepts, not on a profile – good. I will continue to use this. Perhaps I should filter the list more carefully. Maybe I should follow Heroist's advice – instead of giving links to the Wiki, give short summaries. But I think the direction itself is very good. Initiation – not bad. It didn't quite work out, but it was successful. Despite all the precautions, the Mafia had a significant advantage at the beginning, which they took full advantage of (luck also played a role – a serial killer killed one of the roles that was going to be initiated, and the Mafia took out another one in the second night). I think this idea has potential, and modifications are possible; we need to think about it. Mafia anti-journalist – very good. Yes, the Mafia knew exactly who would be interviewed, and they sent their diversion for sure; that's how I planned it from the beginning. Perhaps it should be more limited, or it should be given with an eye on the next night, but overall – not bad. I don't want to remove the journalist; journalists are cute. Prediction – this was in "Doctor" and didn't work out too well again (or rather, it didn't work at all). I still think this neutral role is good. Fixed schedule – perfect. With my schedule (work from morning to five in the evening plus three days a week of training), with a 24-hour night, you could easily spend two days without a newspaper, but here, even taking into account my workload, all the neutral roles were sent out on time, and when I returned from work, all I had to do was fill out the table, come up with some text, and add a couple of clues. I highly recommend this to all GMs, especially those who have trouble with time. Thank you all for the game! I don't want to single anyone out; the main thing is that it was fun and interesting, and I hope the players got a lot of enjoyment, even with the intense craziness and unfortunate moves. Whatever Nebok says, we know: games are played to relax and have fun. But still, I want to thank our wonderful Mafia chat, which gave me a lot of positive emotions and half the pleasure of running the game! Guys, you're the best! And don't even dream of getting away with gensen. ^The canon 80 level from the author of the original manga, by the way.
А, вот почему.

🏹🎪+⛓️♿=💕
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#1389
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Never mind, maybe we'll break the record next time. We just need to design a map for a larger number of players and play properly, extending the game over several days. That would be more enjoyable, as the goal would be achieved in a natural way ;)

Be strong. Believe
In reply to KindShaman
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#1390
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Whenever the word "overflood" comes up, I always remember the user "I haven't finished flooding yet" — one of the incarnations of you-know-who, oldfags know who.
KindShaman
Just for memory's sake :)
I was shocked the first time I saw the number of PMs in Shaman's screenshot. I checked my own private messages, saw the message limit, and was shocked a second time. After all, I have 98 messages, and I recently deleted a few so as not to hit the limit. I've fallen behind the times)
I'm too f*cking old
To sell my soul
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#1391
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I already mentioned it in the forum, but I'll tell you here too – when I was a kid, Rei was my favorite Sailor Guardian. So, it's fate, I guess.
Where do we go?
Where do we end up when we save the world?
In reply to Siverfale
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#1392
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Siverfale

Except for Mika. I won't be thanking him.
Thanks to everyone again! except Mika
Oh...(( what a tragedy... my phone even ran out of battery from sadness (( I suggest repeating this mantra again, just in case everyone didn't fully understand that I won't be thanking him ))))
It's much more pleasant for me to hear that than your thanks.
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#1393
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I’m glad I made you happy!
Where do we go?
Where do we end up when we save the world?
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#1394
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Finally, I made it to the end without any deaths! That's a good feeling.

Kosha, even though I don't particularly like the theme of the set, the game was excellent, interesting, and fun. I enjoyed playing my character. Thank you for the game!
Nefela, you've been firmly established in my mind as a Mafia player for a long time. You were essentially figured out only based on the block, and only because there were very few candidates left for the Mafia role. In the end, your vote caused us quite a bit of anxiety. Thank you for the game!
Heroist, you entertained us in the game, actively helped in analyzing the actions, and overall played very well. A perennial Mafia player. Thank you for the game!
Zlobny Yashchur, my intuition didn't fail me regarding your role, but you played well. We got rid of you in time. Thank you for the game!
TenshiCH, it wasn't easy to figure you out. Your and Mika's successful actions greatly influenced the game. We had to eliminate you in the end; otherwise, it would have been very difficult for us to win.
ToX, you had a good drive and a lot of confidence, but this time it played a cruel joke. In the end, you almost ruined everything for us. Thank you for the game!
Nemoy Tsvetok, you didn't get to play.
Siverfale, you were a discovery for me. You actively participated in the discussions, supported me. Maybe you gave yourself away in some way on the first day, but then you made very good observations in the game, trapping the villagers. It's a pity that you don't play often. Thank you for the game!
Ment, if it weren't for the journalist, you might have become a corpse even on the first night. And yes, it's useless to analyze my activity. It doesn't depend on the roles I receive. Thank you for the game!
WishmasteR, you analyzed everything quite well, solved the clues, but some inattention let you down. We had to compete for the villager role. Thank you for the game!
KindShaman, you posed the greatest danger to us, but you were quickly identified and neutralized. The spread of votes on the last day was amusing. Thank you for the game!
mika, you guessed the clues, read the game well, but the lack of time affected you. Your successful actions created a big advantage for the town. Thank you for the game!
Sesame, you integrated into the game perfectly, made good observations, and devised cunning plans for the night. You stopped me in time when I wanted to do something risky. Thank you for the game!
Olam Hével, you played well, acted promptly and competently. You brought great benefit to the team. Thank you for the game!
SnowmanV2, you were a perennial "suspect" for me. You tried to help the town figure everything out, but you only drew suspicion to yourself. Thank you for the game!
Arandor, there were no doubts that you were a checker, but your role was slightly misidentified. However, it didn't make much difference. Thank you for the game!
Кампании для Heroes V 3.1 (Трилогия):

Пробуждение зла
Нашествие из Преисподней
Смена эпох

Скачать все кампании одним архивом: Яндекс.Диск Google.Диск

You can download the set of 3 Campaigns (English version) here


Одиночные сценарии Heroes V 3.1:


Незваные гости
Красный кристалл
Синий кристалл
Закат тьмы

Мультиплеерные карты для Heroes V 3.1:

Легендарная война
Сердце вулкана
Передел мира
In reply to Siverfale
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#1395
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Siverfale
You did the right thing; if a peaceful Revant or some other unconventional player were in my position, they would have made a fatal mistake. And then they would whine like a little kid.
))))))))))))))))))))) keep it up
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#1396
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I was interested in Rey from the perspective of my own set. By the way, I drew Selena because there is a character with that name in my set. Like attracts like, I got the role I needed, but unfortunately, I couldn't use it.
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#1397
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Kosha, thank you for the game! I enjoyed it.
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#1398
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MasteR
my gut feeling
How? And you have a gut feeling too? It can't be...:D
MasteR
We got rid of you just in time
I wasn't even doubting it. Besides, it was in keeping with tradition...:D
Thanks to Tenshi and Snegovik for preventing the mafia from getting rid of me.
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.

(Закон сохранения).
In reply to MasteR
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#1399
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MasteR
By the way, regarding pterodactyls and so on. Kosha said that night that she wasn't having much luck finding reliable hints, so we waved it off and told her to post whatever she had. As a result, everyone was a great guesser) Even in this, the city had an advantage.
Well, they could have, for example, made the hint about the ruler be that she's not young.
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#1400
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I also tried to stop you from getting rid of him, and I even got caught.
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#1401
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The clues shouldn't be based on a specific profile, but rather on a set of concepts – that's good. I'll continue using this approach. Perhaps it would be beneficial to filter the list more carefully. Maybe we should follow Heroist's advice and provide short summaries instead of links to the Wiki. (c)

Kosh, in general, I found that these types of clues were the most interesting. At first, linking to the Wiki is fine, but once everyone gets used to it, we can move on. That is, we shouldn't limit ourselves to just the Wiki when hiding the solution, but the information should still be reliable.

Added 1 minute ago
Heroist
The same problem.

Well, let's just say, I've already mentioned that they are several times larger, which means that instead of a logical chain, you just have to search for the right word in a huge amount of text from Wikipedia. And I'm not against some short questionnaires that don't need to be filled out manually.
But what prevents us from creating a hint with a logical chain using the same Wiki?
For example, "an elderly ruler" (quite simple) for the Master level.