Posts from "Escape to Salvation" - "Magnificent Retreat" [Campaign 4, Mission 4]
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2. I gave him to the Dwarf, and there were no problems with the battle.
3. You can only play the 4th mission as the Orcs.
P.S. The most difficult battle for me was the one for the Sorceress in this mission, and the difficulty was, of course, Hero.
Thanks. After that, I'll load the save before the battle with Alaric after completing the fourth mission, as the battle is easy (difficulty: Warrior, since I'm not a professional in Heroes).
In the original Heroes of Might and Magic V, you could get used to the fact that old heroes suddenly reappear and should have decent stats (remember Godrick). As for Biara herself, she can be defeated by using Dominate and Blind, while the army simply serves as a living shield for Zehir.
I agree about Kujin; the losses there were only due to two things: my strategic mistakes and the Temptresses who controlled the Daughters of the Earth.
Regarding the battle with Biara, yes, you're right about the blinding; I forgot about that, which is why I had problems.
The only similarity is that Rolf and Biara wear Sandro's cloak. Even as a dead creature (although "dead" is a relative term for a necromancer), he fights against us.
I'm playing without any losses, I have 12 Titans, 40 Mages, and 400 Goblins, plus some other units. The demon has 100 red Unicorns, 50 of the second-to-last level, and 400 Hellhounds, with an attack of 20-30 (not damage, but attack). The difficulty level is the lowest. These red horses kill any of my units with one hit. After the first round of attacks, I'm left with only 5 Titans. They are almost unchanged.
I'm wondering if the demon attacks everyone at the bridge, or if I should replay.
Furthermore, specifically regarding the Orcs. K has a normal army to take out the Castle, and G has a ridiculously large number of Cyclops. What do I do? I take the enhanced Cyclops from K and give a small portion, about 1/4, to G. I bring Gotay to the surface (it doesn’t really matter, but one must remain below). I send Zeheer’s troops, give the Cyclops to her, and K attacks the Castle. Gotay becomes a blue player on the surface (while I stopped him, he was Zeheer’s, orange). And I forget about the Orcs.
The point is that Zeheer, with these Cyclops – there are about 400 of them – can defeat Biara without allied troops. It’s a funny bug; I don’t think I’ve encountered it before
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I read your message and decided to experiment – how exactly does it work that "Zephira doesn't let them go underground; a notification appears saying something like, 'I don't want to interfere with the allies.'" Nothing like that happens! If, within a few seconds, while the Wolf, Freya+D, Quijin+G, and Illia cutscenes are playing, you quickly click on the hero's portrait (the one who is fighting, i.e., Freya and Quijin, not Duncan and Gotai), and then quickly press the spacebar and left-click – to "stop" them from running to the Castle, you can calmly enter them, change the artifacts they have from previous missions, take a closer look at Illia, and so on.
Furthermore, specifically regarding the Orcs. K has a normal army to take out the Castle, and G has a ridiculously large number of Cyclops. What do I do? I take the upgraded Cyclops from K and give a small portion, about 1/4, to G. I bring Gotai to the surface (it doesn't really matter, but one should remain below). I send Zephira's troops, give her the Cyclops, and K attacks the Castle. Gotai becomes a blue player on the surface (while I stopped him, he was Zephira's, orange). And I forget about the Orcs.
The key is that Zephira, with these Cyclops – there are about 400 of them – can defeat Biara without allied troops. It's a funny bug; I don't think I've encountered it before.
I also read above that it's possible to slow down the process by pressing buttons. However, I have a relatively weak computer, and it might not work. But when I get to this mission for the second time, I'll try:smile19: