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Posts from “Two Seasons: Summer-Autumn 2014” Tournament. Online games for rating (reports, discussions).

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Summer-Autumn Seasons of 2014.


Rules. We are playing according to Rules for online games in Heroes III and the seasonal Ranked Tournament.
Difference: a system of subjective restarts is in effect: "totaling 2 days":
4.3. Subjective Restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, that is, start a new game with map regeneration. It is possible to take either 2 restarts on the first day of the game (111+111), or one restart on the second day (112).
Of course, by mutual agreement, you can play according to standard tournament rules "totaling 3 days".

Automatic report submission. Only reports written using the automatic report submission system will be counted towards the rating. To gain access to submitting reports, you must предварительно register for the tournament. Players who have played at least 5 matches with different opponents on the HW forum may participate in the tournament (it is necessary to provide links to detailed reports).
Before writing reports, it is mandatory to familiarize yourself with Rules for Writing Reports.
If there is an error when entering any parameter, you need to inform the tournament judges: Pit for LM - icq 471401475 or Dirty_Player - icq 408-722-873 for correction or cancellation.

Judges. If problems and disputes arise during the game, immediately contact the hosts and judges, as there are many of them, so with a high probability, someone will be online:
Pit for LM - icq 471401475;
Dirty_Player - icq 408-722-873;
Javdet - icq 275667709;
Gomunguls - icq 499978341;
Mizrael - icq 27384379.
If no one is available, calmly save the game and postpone it. After that, write private messages to the judges - in the upper right corner of any page of the forum there are words Private Messages, click on them, select the menu on the left - New Message, enter the names of the recipients:
Dirty_Player ; Javdet ; Gomunguls ; Mizrael ; Pit for LM
and state your problem.

Offtopic.
Here - only seasonal games - reports and discussion of those game situations that occurred in them.
It is forbidden to condemn players for:
- writing reports with deadlines from the first week (111, 112, 113...),
- refusing to provide autosaves and gum restarts,
- playing with weaker opponents, etc.
In this topic, such discussions will be off-topic and trolling and will be deleted without explanation.
========////////========

I decided to start registration for the ranked tournament earlier so that you immediately have the opportunity to write reports starting June 1st. I will activate applications on Sunday morning.

What's new?
The most important thing is that I want to conduct another experiment and this time combine 2 seasons into one - summer + autumn. I will summarize the results in 6 months. There will be one medal, not two, and with a different design; they promised me it would be very beautiful, and there will be a desire to fight for it.

Why? There are many reasons:
- any rating depends on quantity and quality. In our formula, the transition from quantity to quality begins approximately after one and a half months from the start, and the formula really starts working just towards the end of the season, when more than 1000 games have been played by the forum community. That's when we cut off the results and start all over again. As a reminder, at the beginning of the season everyone is given the same number of points - 1500. Look at the individual results of those players who have the highest "productivity" (more than 30 games) https://polly.phys.msu.ru/~shvets/HOMM3/winter2014/rating.html. At the beginning of the season, any player receives 14-16 points for all victories. By the end of the season, strong players receive 1-2 points for winning against outsiders. Obviously, for the correct operation of the formula, it is necessary to increase the number of games (i.e., the duration of the period), for example, on WCL the results are summed up once a year.
- due to the fact that now the seasonal rating strongly depends on the number of games, the tournament medal does not enjoy authority. I hope that the reward earned in six months will be more valuable, and the season will become more prestigious.
- many good players only play in tournaments and not very often, showing excellent results and defeating the strongest; these games, accumulated over a longer period, will have greater weight in the ranking points and allow such players to compete for high places.
- sufficient statistics on castles and templates are not collected in 3 months, but the results for half a year are interesting.
- formally, it is more convenient for players to register once for six months, and not twice, and wait for activation (I don't always react immediately to the application).

Let's try to increase the duration of our tournament and then analyze the results.

I will try to calculate the current rating (as in spring) 1-2 times a month, depending on player activity, so that you can track changes.

Next. Please pay attention to deadlines (they are already written in the spring season):
- there is 1 week to write a report on the game;
- there is also 1 week to confirm the report on the game;
- the deadline for submitting claims about the game is 1 week.


If we want the rating to be updated more often, then we must work together to properly format reports.
Running after those who do not confirm and urging them takes up a lot of time. Therefore, I will introduce sanctions. I will act simply: freeze the player's application, and those who do not confirm will not be able to post games.

So read what is written and, if you agree with the terms, leave an application.

Good luck!
In reply to Night Troll
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Night Troll
Captured three towns. Went around to the opponent's spawn point, clearing out a level 2 guard post and taking a treasure chest worth 10,000 experience points along the way. Then I captured his main castle. The opponent disappeared somewhere and got wiped out by scorpions. Thanks for the game!
I'm a crab:D :D :D. Thanks for the game!:D :D
In reply to shameonyou
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shameonyou
Great draw. On 1 I upgraded dogs, cleared a bunch of gold + external market = bears in the castle + bought out + upgraded birds. 122 Griffin Conservatory 2-4 (2). Leveling was Earth Log, at 125 +2 speed in the center and Dragon Fly Hive on 8. Took a couple more Dwarf Cottages, cleared some resources, at 131 planned to build 5 Griffins. A little later Kyrre ran in without an army, followed by a surrender.
Thanks for the game.
Thanks for the game.
In reply to R@sIM
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We decided to play by "favorites" rules. Spent all the rests; a decent number of necromancers came through—Isra, Moandor, Vokial. On the 1st week, I put horses in the citadel, captured a swamp village in the underworld, and grabbed necro-boots on 121, so bones started accumulating quickly. On the second week, I wandered around the treasure zone and thought I was wasting too much time, but then I found the Dragon Utopia with the captain's hat and calmed down—no need to worry about the outcome of the match anymore.

After that, I ran around somewhere, collected artifacts, and farmed skeletons. Took 2 Dragon Utopias—they gave me the orator's hat. Claudius had expert air. Then there was a choice: go into the big treasure zone or take the castle from the opponent. I chose the second option and stood before the mountains to jump to 147. On 211, Galtran hits me—parameters are roughly equal; as for the army, I have 1k skeletons, 3 angels, 2 green dragons, 10k ducks, and 15 mages from the box; Galtran has 9 archs, 55 demons, 10 efreets, 450 skeletons, and some other one-off unit. I had impl and earth empowerment—2200 damage. The opponent only had Armageddon for offense; he casts anti-magic on the efreets in the first round, and I kill them with skeletons using mass haste in the second.

Thanks for the game!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
skd
Красный / Red
Инферно / Inferno Faction Инферно / Inferno
Октавия / Octavia Start Hero Октавия / Octavia
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
6lm10a
Game Length
211 days
Game Date
10/11/2014
Reported
10/11/2014 2:00 PM
Rating Impact Archived
Falcone 1512 1527 +15 ↑
skd 1513 1498 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/11/2014 2:14 PM

In reply to Falcone
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Falcone
Decided to play by the rules of "favorites."
Confirmed.
In the first game, I found Galtran in the tavern, and by the end of the week, I got a brown companion for the castle. Near his city, there's a teleport leading underground to another corner zone of the fork, and immediately a passage to a super treasure.
During the second and third weeks, I built up an army and scouted the map. On the fourth week, I cleared the super treasure, which gave me some good loot, but not enough for victory (wings, sword, and shield with +9 attack, sandals, combat offense, fire enhancement, and a captain's hat).
On turn 211, I had two options: either engage in battle or try to rush into the super treasure on the snow, which I could only reach after a turn using the wings. I decided to attack, but there was an impl with enhancement and mass haste, and a stack of skeletons with 3 armageddons, so the odds were not in my favor. The second option probably wouldn't have worked either; he wouldn't have let me into the treasure with 2 damage dealers.
GG, thanks for the game.

UTC+03:00, icq 593626431
In reply to Akella
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Lost many troops, decided not to continue.
648050691
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Поражение / Lose Поражение / Lose
Mar
Синий / Blue
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
Mini-Nostalgia
Game Length
114 days
Game Date
10/11/2014
Reported
10/11/2014 3:02 PM
Rating Impact Archived
zoog 1423 1409 -14 ↓
Mar 1441 1455 +14 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/11/2014 3:03 PM

In reply to zoog
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zoog
Lost many troops, decided not to continue.
10 characters
Не шукайте краще, а шукайте своє. Адже краще не завжди стане твоїм, зате своє - завжди краще !
In reply to R@sIM
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I'm not prioritizing things correctly.
Thank you for the games!
ICQ601845540

Как сделать так, чтобы в подписи картинка рейтинга была кликабельной?
Battle Report Accepted
Цитадель / Stronghold Faction Цитадель / Stronghold
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Поражение / Lose Поражение / Lose
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Jebus Cross
Game Length
122 days
Game Date
10/11/2014
Reported
10/11/2014 6:29 PM
Rating Impact Archived
dom2 1490 1473 -17 ↓
wariator 1434 1451 +17 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/11/2014 6:35 PM

In reply to dom2
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dom2
I'm not prioritizing things correctly.
Thank you for the games!
Thank you for the game! :)
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
In reply to R@sIM
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They just gave out chocolate, and I don't understand how I managed to lose =))).
gg, thanks for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Эдрик / Edric Start Hero Эдрик / Edric
Кси / Xsi Main Hero Кси / Xsi
Поражение / Lose Поражение / Lose
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
8mm6a
Game Length
134 days
Game Date
10/11/2014
Reported
10/11/2014 7:22 PM
Rating Impact Archived
Akella 1348 1339 -9 ↓
Simon5760 1509 1518 +9 ↑
Rated Sep 28, 2022

Accepted by opponent on 10/11/2014 9:31 PM

In reply to Akella
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Akella
They just handed out easy wins, and it's unclear how I managed to lose =))).
gg, thanks for the game.

I confirm.
Tazar carried the game.
Здесь, в этой великой стране, твой член не становится длиннее, если у тебя есть автомат.

706769974
In reply to R@sIM
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I fully utilized the rapid expansion capabilities of the Conflux, but in the second week, I faced an attack of 300+ skeletons. My strategy was to quickly seize Utopia with limited forces, and I succeeded. Kyrre joined on day 125, and I trained him into a Dragon Warrior in 5 days, leveraging the advantage of a fast-moving force. I preemptively attacked Utopia under Gomunguls' nose, and although I faced a final attack, after obtaining the weapon and significantly increasing my stats, I eliminated all of his main units except the skeletons and escaped. Gomunguls lost his main strategic objective and, despite having a large army, was ultimately defeated. He also seemed to underestimate my ability to attack Utopia and surrendered for a minimal cost. Alamar's Exp Scholar allowed Kyrre to learn Resurrection, and the doubled magic from the dungeon city was key to this game. Thanks for the game.
Battle Report Accepted
Random Faction Random
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Random Faction Random
Random Start Hero Random
Моандор / Moandor Main Hero Моандор / Moandor
Map Template
8mm6a
Game Length
134 days
Game Date
10/12/2014
Reported
10/12/2014 1:54 AM
Rating Impact Archived
herolwy 1835 1853 +18 ↑
Gomunguls 1933 1915 -18 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2014 5:34 AM

In reply to herolwy
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herolwy
thx for game
I conceded to Necropolis because we played with rest 111, on the first day everything was fine, but on the second turn, while moving from the city to the center, I was blocked by 50-99 Knights; I went by another road, and there on the third day I found another block of 50-99 Vampires; at the exit of the cave to the computer, there was also a block of a horde of flies... in short, the first week was just wasted... thanks to the Imp caches, I gathered 250 Skeletons and managed to do something on the second... I played without any tempo at all, all heroes leveled poorly, only Charna grabbed Logistics towards the end of the game... on 133 the opponent grabbed a Dragon Utopia which I narrowly missed, I drove him off and took heavy losses, but then I saw no prospects and conceded.
Thanks for the game!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to FAVorite
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In a battle against a player from the same faction, I had the best heroes, all of whom were originally Wood Elves, totaling 17. The game progressed easily. The opponent noticed my strong army and high hero stats, and since we were close to each other, they probably attempted to attack my Dragon Fly Hive but failed and offered a GG. Thanks for the game.
Battle Report Accepted
Оплот / Rampart Faction Оплот / Rampart
Random Start Hero Random
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Торгрим / Thorgrim Start Hero Торгрим / Thorgrim
Торгрим / Thorgrim Main Hero Торгрим / Thorgrim
Map Template
8mm6a
Game Length
123 days
Game Date
10/12/2014
Reported
10/12/2014 11:47 AM
Rating Impact Archived
herolwy 1854 1871 +17 ↑
Gomunguls 1914 1897 -17 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2014 5:36 PM

In reply to R@sIM
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The initial forces were weak, but thanks to Luna, development wasn't too difficult. In week 1, I cleared several paths, captured 7 towns, and gained a lot of map information, also discovering YaR's location. The first week went smoothly, and I built the firebird. The second week was about rapid expansion. On day 122, Luna's firewall burned a lot of Gorgons. Monere opened PDL without the wisdom skill and discovered it was all air magic, which was a huge disappointment. However, that day, using a tavern in the wilderness, I ambushed the opponent in the dark and captured their main town. After that, YaR began his escape. In the following two weeks, I opened 80% of the map and only saw two Utopia towns. I built two level 5 guilds but didn't have TP, FLY, or DD movement spells. Fortunately, I first obtained a TP Scroll and then a DD Scroll, which led to victory. Meanwhile, YaR, while escaping, found the best location on the map. He only opened 30% of the underground map but was the first to obtain the Air book, Angel Wing, red Orb, boots, and Gloves, all with high stats. He also had 38 Wyverns and 7 angels, while I only had 16 Wyverns and 2 angels on the map. In the final battle, YaR's main force, carrying the antimagic orb, faced my main force, A33D40 against A32D26. His strong troops couldn't shake me, and I ultimately won. The ambush in the second week laid the foundation for victory, but the process was quite challenging. Thanks for the game.
Battle Report Accepted
Random Faction Random
Random Start Hero Random
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
ЯR
Синий / Blue
Random Faction Random
Random Start Hero Random
Шакти / Shakti Main Hero Шакти / Shakti
Map Template
Diamond
Game Length
212 days
Game Date
10/12/2014
Reported
10/12/2014 12:21 PM
Rating Impact Archived
herolwy 1887 1888 +1 ↑
ЯR 1491 1490 -1 ↓
Rated Sep 28, 2022

Accepted by opponent on 10/12/2014 12:37 PM

In reply to herolwy
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herolwy
The initial forces were weak, but thanks to Luna, development wasn't too difficult. In week 1, I cleared several paths, captured 7 towns, and gained a lot of map information, also discovering YaR's location.
The first week went smoothly, and I built the firebird. The second week was about rapid expansion. By day 122, Luna's firewall burned down a lot of Gorgons. Monere opened PDL without the wisdom skill and discovered it was all air magic, which was extremely disappointing. However, that day, using a tavern in the wilderness, I ambushed the opponent along the road and captured their main town. After that, YaR began his escape.
In the following two weeks, I opened 80% of the map, only seeing two Utopia towns. I built two level 5 guilds, but didn't have TP, FLY, or DD movement spells. Fortunately, I first obtained a TP Scroll, and then again a DD Scroll, which led to victory.
Meanwhile, YaR, while escaping, found the best location on the map, only opening 30% of the underground map, but he was the first to obtain the Air book, Angel Wing, red Orb, boots, and Gloves, all with high stats. He also had 38 Wyverns and 7 angels, while I only had 16 Wyverns and 2 angels on the map.
In the final battle, YaR's main force, carrying the anti-magic orb, faced my main force A33D40 against A32D26. His strong troops couldn't shake me, and I ultimately won.
The ambush in the second week laid the foundation for victory, but the process was quite challenging. Thanks for the game.

Thanks for playing.

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