Skip to content

Posts from Mafia 86. Heroes of lard

No ratings yet — be the first to rate!
User Avatar
12 years ago
Auto-translated
A sincere request - do not take the content of the set too seriously, rather with humor and irony (and for some, with self-irony)

Mafia 86. Heroes of lard!

According to recent research, the first people in Europe appeared several millennia ago. They lived on the territory of modern Ukraine. Over time, the Ukropithecus learned to communicate with each other in the language that became the ancestor of the Indo-European language group. Evolving, the ancient Ucranians settled across Europe and formed new states. All civilizations that existed before or exist to this day owe their origin to the ancient Ucranians. Unfortunately, this was forgotten, and the world allowed the evil Russian Empire to subjugate Ukraine unhindered. For many years, Russia tormented Ukraine, forcing it to borrow money at very low interest rates, giving energy resources almost for free, paying off Ukraine's debts to foreign countries... The Ukrainians could not tolerate this for long. Remembering their great history, they decided to put an end to the Russian yoke and join Europe, which gladly agreed to protect Ukraine from the Russian bear. "If not for Russia, Ukraine would have been Switzerland long ago!" - shouted Ukrainian patriots on the main square of Kyiv and continued to jump, to break into Europe as quickly as possible. But the evil Putin could not imagine his life without destroying the great Ukropian state. He quickly populated all the eastern lands of Ukraine with FSB agents to rebel against the junta. Thus began the civil war, which continues to this day. Will the dreams of Ukrainians come true? Perhaps we will find out the answer to this question very soon...

The West
Group trait: know each other, can communicate.
Group ultimate action: if all players from the Ukropia group are dead, and the number of living peaceful residents not threatened by the IMF is more than five, they can recruit the Advisor, Demagogue, or Twitter to their side, if any of them is alive. The recruited player loses all their abilities, bonuses, and protection. They are assigned an ND: kill.


Democrat

Ready to help any country with democracy, though after that, the country that accepted the help plunges into chaos. Constantly threatens everyone with sanctions, not caring who these sanctions will harm more. Provides invaluable assistance to the people of Ukraine in the form of MREs and cookies. Tries with all his might to make others take him seriously. Due to his actions, he lost the right to enter some Russian kiosks.
Trait 1. Helping hand. -- When applying a kill to its target, randomly deprives one of the ND or UD of a teammate (works for any team).
Trait 2. Observation from the sidelines. -- Avoids the first execution, survives the first attack.
ND 1. Imposing sanctions. -- Prohibits the target from using UD for the current and next night.
ND 2. Kill.
UD. Bunker. -- For one night gains protection from any influence. The action is available if the democrat is left alone in the group.
Status: Not Ukr


European Union

On the Democrat's command, threatens everyone with sanctions. Suffers from Psakism. Can promise anything to anyone, and when it doesn't keep its promise, it makes new promises.
Trait. Double standards. -- Changes its status after each night.
ND 1. Imposing sanctions. -- Prohibits the target from using UD for the current and next night.
ND 2. Kill.
UD. Hysteria. -- Randomly swaps all targets of players for the current night.
Status: Not Ukr (on the first night)



Ukropia
Group trait: know each other, can communicate.
Group ultimate action: Escape. If only one player remains in the team, they may, if they wish, join the West team.


Oligarchate

Absolutely confident in his impunity, because even in the worst case, he can move to live in the country of his patrons before the others figure out how much trouble the oligarch managed to cause. Second-class specialist in accusing former presidents of ruining the country.
Trait. Bribing guards. -- Can perform ND while in prison.
ND 1. Vote rigging. -- The target during the daytime vote casts their vote for the same candidate as the Oligarchate. If the Oligarchate does not vote, the target's vote is not counted in the vote tally.
ND 2. Kill.
UD. European integration. -- On the night of use, the morale of all players belonging to the Ukraine group sharply increases, thanks to which each of them can use 2 night actions instead of one. But after that, disappointment sets in, and on each subsequent night, one of the players in this group will not be able to use any ND.
Status: Ukr


Baptist

It is unclear how he came to power. Without sparing himself, he constantly fights imaginary occupiers. Anyone who disagrees with his opinion is immediately labeled a Moskal. Master of groveling and begging for MREs from the USA.
Trait. Intimidation. -- If he does not kill a player, he deprives that player of one of their NDs for the rest of the game.
ND 1. Begging for help from the IMF. -- Asks the IMF for help, but, as usual, does not receive it. During the current night, the IMF will not be able to apply any of its actions to the Baptist (once every 2 nights).
ND 2. Kill.
UD. Escape. -- Avoids execution on the next day after using the ability.
Status: Ukr


Rabbit

Masters the art of groveling. When he started losing hair on his head, he immediately identified who was to blame – of course, Putin! He repeatedly threatened to file a lawsuit in the European Court against the culprit, valuing each lost hair at 1000 hryvnias.
Trait. Successful grovel. -- Survives the first attack from the West.
ND 1. Kill.
ND 2. Block.
Status: Ukr


Maydown

An eternally dissatisfied with the authorities person. Expert in politics and economics. Ready to do anything for cookies. Easy to make jump by saying the phrase: "He who does not jump is a Moskal!". Creates the country's reserve by growing radishes.
Trait 1. Uncontrolled aggression. -- When Maydown uses the ND Kill, there is a chance that instead of the chosen target, it will be redirected to a random target. This chance increases by 10% each night. Initially, it is 10%.
Trait 2. Brain Psakism. If the Democrat is alive, has a 50% chance of leaving no clues after a kill.
ND. Kill.
UD. Harvest gathering. -- Learns the results of the night. Can heal a killed teammate by gathering a radish harvest. He himself dies of starvation.
Status: Ukr



Ukraine

Berkut

The loyal fighters of the Berkut unit, betrayed by the previous government, refused to obey the orders of the Junta and sided with the militias.
ND. Protection. -- Guards the chosen target. The first time, if a killer comes to the target, Berkut scares them away and saves the target. Subsequent times, Berkut does not save the target, but kills their killer.
UD. Surveillance. -- Installs a bug in the apartment of his target until the end of the game. If the target is killed, learns all their visitors during the current night.
Status: Ukr


Yanuk

Has the same good intuition as the Adequate. If you believe the UkroMedia, he stole from Ukraine more than Ukraine's budget.
Trait. My lard! -- Cannot be deprived of his ND.
ND. Random. -- Performs a random effect on his target from the list: block, imprisonment, theft, heal, vote rigging.
UD. Theft. -- Redirects the target's ND back at the target themselves.
Status: Ukr


Journalist

Tells the situation as it really is, presenting facts and material evidence. Not afraid of threats and sanctions against him from the West.
Trait. Determination. -- Cannot be redirected.
ND. Interview. -- Conducts a survey consisting of 3 questions. Answers to 2 questions are TRUE, to 1 – FALSE. Publishes the results in the newspaper.
UD. Only the truth. -- Forces his target to answer all questions truthfully.
Status: Ukr


Militiaman

A person who, filled with hope, goes to vote seemingly for a good candidate every time, but a month after the elections realizes that the president is a rare bastard. Does not succumb to the provocation of corrupt media and is not bought for cookies.
Trait. Resistance. -- If alive, increases the chance of Maydown killing a random target by 10%.
ND. Lice check. -- Learns the status of the chosen player.
UD 1. Farmer's rage. -- Destroys the radish crops, thereby depriving Maydown of the ability to use his UD.
UD 2. Civic duty. -- Gives the right to manage his vote to Putin.
Status: Ukr



Prosecutor

In a difficult situation, despite numerous threats, she was not afraid to head the prosecutor's office of the Republic of Crimea.
Trait. Crimean connection. -- Knows who plays as Adequate, can communicate with them.
ND 1. -- Imprisonment. Imprisons the target, depriving them of the ability to use their NDs and UDs for the current and next night. Voting and chat are not blocked.
ND 2. Heal.
Status: Not Ukr



Adequate

Acts quickly and incorruptibly. Does not believe various fairy tales about a European future. One of the few Ukrs who bothered to read the association agreement with Europe.
Trait 1. Crimean connection. -- Knows who plays as Prosecutor, can communicate with them.
Trait 2. As long as Putin is alive, cannot be blocked or redirected.
ND. Gift. -- Provides his target with protection from the first attack (x3), protection from the first IMF heal (x2), permanent block resistance (x1) (the last cannot be transferred to the prosecutor).
Status: Not Ukr


Demagogue

Like the maydown, sold out for cookies. Has already predicted 10 invasions of Ukraine by Russian troops. The bigger the nonsense he comes up with, the more money he receives from his patrons.
ND. Information distortion. -- Receives the interview from the honest journalist before it reaches the addressee. At will, changes one of the questions to his own. If the honest journalist is dead, conducts the survey himself.
UD. Inversion. -- Switches all answers of the surveyed player to the opposite.
Status: Ukr


Twitter

This is where the whole world learns about the decisions and orders of Ukrainian ministers.
ND 1. Tweet. -- Conducts a survey of the target consisting of 2 questions. The answer to one of them is TRUE, to the second – FALSE. Places the answer to only 1 of the questions in the newspaper.
ND 2. Fame. -- Gives his target the right to a double vote for 1 day.
UD. Publishes the journalist's survey in unedited form.
Status: Not Ukr


Advisor

Laments that no one can understand his intelligent thoughts. Knows exactly the best course of action in any given situation. Sincerely ready to help any country with democracy.
Trait. Necktie. -- With a 25% probability, can avoid being killed or executed by chewing his tie. He has a total of 2 ties at his disposal.
ND. Wise advice. -- Redirects the specified target.
Status: Not Ukr




Russia

Group trait: know each other, can communicate.
Group ultimate action: if Putin is alive, they can deprive all players from the West group, as well as the IMF, of their NDs for one night (available after the 3rd night).

Putin

Against the backdrop of the Democrat and the EU, he remains completely unflappable. The hysterics of the Ukrs and the sanctions of the West do not concern him. The culprit of all humanity's troubles according to Western media.
Trait. Walls of the Kremlin. -- Has immunity to all negative influences except execution (loses in a stalemate situation).
ND. Lifting sanctions. -- Lifts the sanctions imposed on a target.
DD. Voice of the Tsar. -- Receives a triple vote for 1 day. If on the night preceding the day he receives votes from Twitter and the Militiaman, he will have a quintuple vote.
Status: Not Ukr


Russian Special Forces

At the mere mention of this phrase, representatives of the non-peaceful Ukrs start collectively soiling their pants. A Russian special forces soldier can not only kill but also heal.
ND 1. Kill (once every 4 nights).
ND 2. Heal.
UD. Intimidation. -- During the current night, the Ukropia group can perform only 1 action instead of 3.
Status: Not Ukr



Money Holders


IMF

Gives money to help a target player, regardless of whether that player needs help or not. Since the IMF's conditions are very strict, the target player dies after performing their NDs, at the end of the next night. The IMF can resurrect a killed player and kill them with even greater cruelty on the following night.
Trait 1. Universal dependence. -- If a player performs any action towards the IMF, the IMF performs exactly the same action towards that player, if it is not positive.
Trait 2. Collapse. -- If the IMF dies, all those who have received financial aid by that moment also die instantly.
Trait 3. Insurance. -- For each player who received financial aid and died, the IMF gains +5% to protection from being killed and a chance to avoid execution. Initially, this probability is 10%.
ND. IMF aid. -- Gives the target money as "aid". Money can be given even to dead players, resurrecting them. At the end of the next night, the player who received aid dies, but manages to perform their NDs.
UD. Boundless kindness. -- On the next night, the IMF will be able to use Aid 2 times.
Status: Not Ukr

Weapon


Nuclear Arsenal

At the start of the game, one player randomly receives the Nuclear Arsenal. A player possessing the nuclear arsenal cannot be killed during the current night. At the beginning of the next night, the player passes the nuclear arsenal to any other player of their choice. The weapon cannot be held by the same player, or the same pair, for two nights in a row. If the player possessing the nuclear arsenal is executed, a nuclear explosion occurs, the weapon disappears from the game, and one of the executing players dies.

A little about the GM
  • The GM is always right and .
  • The GM is MasteR. In his first mafia, the GM made some mistakes, but drew the right conclusions from them and guarantees they will not be repeated in the future.
  • NDs are sent to the GM personally (either via PM on the forum, or vk.com). Skype nickname - jussxxx.

Code of Conduct
  • Night lasts 24 hours. It may end a little earlier or a little later.
  • Day lasts until the GM announces the end of the day.
  • Killed players are forbidden from revealing any information obtained through their role. It is also undesirable to reveal your role, even if everyone has already guessed it.
  • It is forbidden to directly reveal your role, the roles of other players known due to role traits, as well as information obtained through your role. Execution is formatted in bold in the format "execute that dude". Cancellation of execution is formatted in bold in the format "dude, I was joking". Clues are given based on the killer's profile: nickname, avatar, signature, registration date, and generally any information about themselves placed in the profile. A hint about the killed player's role is also given.
  • NDs must be sent every night while you are alive. If you do not want to use an ND that night, then inform the GM accordingly to avoid unnecessary problems.
  • The mafia makes decisions collectively. If one of the mafia players is absent, their ND can be sent on their behalf.
  • A modkill or player replacement occurs in the case of a gross violation of the rules or a complete absence of signs of activity within a game day (day and night). Also, a modkill/replacement can happen at the player's request.
First night immunity is granted to:
  • The GM of the previous game.
  • Players who have not played on HW before.
  • Players killed on the first night in the previous game.
  • Players who have missed three or more games on HW.
Take everything easier and you are guaranteed to enjoy the game.

Game Rules

  • The real sum of votes is displayed next to the player who is to be executed. In other cases, a number is displayed corresponding to the number of players who voted in the thread.
  • NDs cannot be directed at yourself.
  • A player is executed if they receive a higher number of votes than the others, but with the number of votes being more than 50%. In the case of a tie, a re-vote may be called.
Victory conditions:
The West: players of all other groups are dead.
Ukropia: players of all other groups are dead.
Ukraine, Russia: all players from the Ukropia, The West, and Money Holders groups are dead.
Money Holders: only 1 player besides the IMF remains in the game.

Order of Actions

1. Transfer of the nuclear arsenal.
2. Bunker from the Democrat.
3. Intimidation from the Russian Special Forces.
4. Hysteria from the European Union/European Integration from the Oligarchate/Begging for IMF aid from the Baptist/Baptist's Escape.
5. Redirection from the Advisor.
6. Theft from Yanuk.
7. Interview from the Journalist/Survey from Twitter.
8. Information distortion from the Demagogue.
9. Gift from the Adequate.
10. Block from the Rabbit.
11. Block from Yanuk.
12. Protection/Surveillance from Berkut.
13. Imprisonment from the Prosecutor.
14. Imprisonment from Yanuk.
15. Kill from Maydown.
16. Aid from the IMF.
17. Imposing sanctions from the Democrat/European Union.
18. Lifting sanctions from Putin.
19. Kill from the Democrat/European Union.
20. Kill from the Oligarchate/Rabbit/Baptist.
21. Kill from the Russian Special Forces.
22. Heal from the Prosecutor/Yanuk/Russian Special Forces. Only the truth! from the Journalist. Inversion of answers from the Demagogue/UD from Twitter.
23. Vote rigging from Yanuk/Oligarchate/Fame from Twitter/Civic duty from the Militiaman/Lice check from the Militiaman/Boundless kindness from the IMF.
24. Farmer's rage.
25. Harvest gathering from Maydown.

The West group can use 2 actions per night, no more than one killing action. The Ukropia group can use 3 actions per night, no more than one killing action.

List of players:
1. Меткий голубь
2. Тапкозавр обыкновенный
3. Волосатый окунь -- Larisa
4. Свиной бык
5. Эстонский мангуст
6. Подводный верблюд
7. Бескрылый дракон
8. Шмелевидный орел
9. Трёхглазый циклоп -- Ment
10. Адский гусь
11. Крестообразный параллелозавр
12. Сланцевый крот
13. Креветка-убийца
14. Суицидальный скорпион
15. Здоровенный язь
16. Мясной энт
17. Одинокий волк
18. Оле-Олень

Game progress
player registration
User Avatar
12 years ago
Auto-translated
List of players:
1. Accurate Pigeon
2. Common Tapcozavr
3. Hairy Perch
4. Pig Bull
5. Estonian Mongoose
6. Underwater Camel
7. Wingless Dragon
8. Bumblebee-like Eagle
9. Three-Eyed Cyclops
10. Hellish Goose
11. Cross-Shaped Parallelozaur
12. Slate Mole
13. Killer Shrimp
14. Suicidal Scorpion
15. Huge Ide
16. Meaty Ent
17. Lonely Wolf
18. Ole-Deer
Thank you for contributing to the world of Nero! We will consider your suggestions for introducing new creatures into it and will let you know our decision!
I request a three-eyed cyclops.
In reply to Ment
User Avatar
12 years ago
Auto-translated
Ment
Thank you for your contribution to the world of Neros! We will consider your suggestions for introducing new creatures into it and will let you know our decision!
I request a three-eyed cyclops.

I hope they will fit in)
Accepted!
User Avatar
12 years ago
Auto-translated
I think I’ll take the hairy darter.
In reply to Larisa
User Avatar
12 years ago
Auto-translated
Larisa
I think I'll take the hairy perch.

acknowledged
just a couple more characters to reach 10
User Avatar
12 years ago
Auto-translated
Looks like we’ll have to wait until people finish playing the expedition…
User Avatar
12 years ago
Auto-translated
Good luck with that.
User Avatar
12 years ago
Auto-translated
Psst, let me tell you a secret: people don't join this faction because of the expedition.
User Avatar
12 years ago
Auto-translated
You've written all these one-sided opinions and want people to play based on them? Lol. Well, that's the only funny part of all this writing. The rest is awful. There's not even a hint of humor there.
User Avatar
12 years ago
Auto-translated
Well, that was predictable; I was kind of expecting something like this. And everyone who expressed their opinion is right in their own way, and they can be understood. For someone far removed from politics, like me, living in Moscow with rather questionable ideas about ethics, the setting seems normal... and honestly, the content is the last thing that worries me. I'm interested in playing Mafia with people; that's the main thing, and everything else is just... But many people have completely different views. First and foremost, of course, those who are from Ukraine or have relatives and friends there... God forbid, someone has lost loved ones. If these events turned out to be so tragic for some of the forum members, then I am definitely in favor of removing this setting. If not, then my opinion is that it should stay, and whether to play or not, everyone can decide for themselves. Let's just wait and see.
User Avatar
12 years ago
Auto-translated
I also live in Moscow. The game's topic isn't great. And these things are not related at all.
User Avatar
12 years ago
Auto-translated
I also live near Moscow, and I don't follow the situation in Ukraine very closely. But that doesn't make the setting any less terrible.
If there aren't any, then my opinion is that it should be added, and whether to play or not, everyone can decide for themselves. Let's just wait and see.
The decision has already been made. Only two people signed up in five days.
User Avatar
12 years ago
Auto-translated
Well, personally, I don't really understand why it's considered worse than most others... I just can't grasp these things, and that's it. No offense to anyone, sorry. By the way, since we're on this topic: what themes do you guys like?

Added 7 minutes later
I think I'm becoming a fan of Ment's work - I've watched his three latest Mafia games (and I even played one of them), and I really enjoyed them. I also liked Mafia #32, about the mental hospital; I just find the theme relatable. And the rest... well, they're all good! I haven't seen any bad ones.
User Avatar
12 years ago
Auto-translated
Elves.
User Avatar
12 years ago
Auto-translated
Larisa
What topics do you prefer?
Any topics that don't involve gods, demons, blindness, and randomness. And also, I don't like "one-sided judgments" either.

Statistics

Welcome our newest member: recijeb